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1.3.0.4

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1.3.0.4
“Hotfixes”
Release date July 9, 2015[1]
Version chronology
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1.3.0.3 1.3.0.5
Useful links
Version historyPatches category

The 1.3.0.4 patch fixed a number of bugs, several multiplayer.

Changes[edit | edit source]

  • In addition to the fixes to Medusa's line of sight, she now makes sound and emits particles when petrifying players.
  • Cactus Dresser and Pumpkin Dresser now both require the Sawmill to craft.
  • Skeleton Mage Banner and Spider Banner have been renamed to accurately reflect against which enemies they will Buff you in combat.
  • Enemies should no longer count towards tally counters / banners if no player has touched them before they died (i.e. random enemy deaths by lava pool no longer count).
  • When dropping a Banner, enemies will now give the banner to the last player to hit them rather than the nearest player.
  • "Dye Hard" now really requires having all of the equipment slots include Dye, rather than just armor/accessory slots.
  • In addition to the fix for Phantasm (see below), it has been further nerfed.
  • Vortex Beater has been slightly buffed.
  • Mothron Wings are now obtainable as a drop from Mothron after Plantera has been defeated.
  • In addition to the Dye Plants spelunking fix (see below) Strange Plants should now be more common.
  • Teleportation should no longer black out the screen if the end point is located on the same screen area.
  • In accordance with the numerous fixes to teleportation and velocity, Portal Gun maximum falling speed has been tripled!
  • In addition to the Martian Probe fix (see below) Martian Probes can no longer spawn near the world center, and their spawn chance has been reduced.
  • Reduced the chance of a natural Solar Eclipse happening.
  • Added Config.json setting "UseSmartAxeAfterSmartPickaxe", which is off by default. If you enable this: Smart Pickaxe would be prioritized over Smart Axe *for items that can mine both.
  • Red's Throw & Valkyrie Yoyo are now both obtained from Red's and Lazure's developer sets, and their stats have been rebalanced.
  • Yoraiz0r's Spell no longer counts as a vanity item. (this was not a bug)
  • Bloody Spine now required 30 Vicious Powder in its recipe.
  • You can no longer escape from the final boss's wrath.
  • Dedicated servers can now be launched with -forcepriority to override server settings file's process priority.
  • Dedicated servers can now use -ip again to set their local IP address

Optimizations[edit | edit source]

  • Chat text should no longer draw if chat string length is zero.
  • Reduced Steam call count. (should solve most of the multiplayer framedrop issues)
  • Improved cancelling the process of joining games.
  • Reduced some packet sizes for multiplayer.

Fixes[edit | edit source]

  • Fixed Pinky not appearing on Lifeform Analyzer.
  • Fixed Banners not applying to melee hits (Swords, Flails , Axes, Pickaxes , etc).
  • Fixed Solar Tablet not being consumed when used in multiplayer.
  • Fixed Minecart generated tracks removing Wires they go through.
  • Fixed certain banners turning into other banners when placed in multiplayer.
  • Fixed (almost unnoticeable) bug where if the player comes to a standstill in multiplayer you might see them walking for another bit of time.
  • Fixed bug where cultists can respawn while the final boss is spawning.
  • Fixed Sticky Dynamite tooltip.
  • Fixed Red's Wings letting you noclip.
  • Fixed Fireplace not counting as a light source for houses.
  • Fixed Invasion progress going negative in Frost/Pumpkin Moon if you exceed ~32k points in multiplayer.
  • Fixed Tax Collector not granting money in multiplayer.
  • Fixed Eye of Cthulhu dealing WAYYYYY too much damage in normal mode.
  • Fixed issue that caused maps to go black along with a handful of related issues.
  • Fixed issue where you could get new characters with the 6th accessory slot unlocked.
  • Fixed walls not framing properly in camera mode snapshots.
  • Fixed electrocution debuff being removable by right clicking.
  • Fixed some inconsistencies between Minimap heads and character heads .
  • Fixed some typos regarding item tooltips.
  • Fixed hittable enemy projectiles not scaling in Expert mode.
  • Fixed Solar shields drawing even when you're dead.
  • Fixed certain items continuing their use even if you're under heavy crowd control (petrified , frozen , etc).
  • Fixed Skyware Sink requiring the Living Loom to craft.
  • Fixed bug where worms would leave floating heads around when dying in multiplayer (hopefully!)
  • Fixed 'out of bounds' very rare crash with smart cursor.
  • Fixed Shadow Orbs spawning in Crimson worlds by mistake.
  • Fixed air items being left over when monsters pick up coins in Expert mode.
  • Fixed Familiar Wig requiring a hair dye in order to apply normal dyes to itself.
  • Fixed enemies despawning when hit by weak attacks with high armor penetration (bosses not dropping loot bags).
  • Fixed Martian Saucer and Flying Dutchman having invisible, invincible pieces in multiplayer.
  • Fixed loot from fishing not being highlighted in the highlight system.
  • Fixed Fireblossoms not fiercely glowing when in bloom.
  • Fixed certain Achievements not being obtainable in multiplayer (you should now be able to get them all).
  • Fixed Bee Keeper and beetle offense proccing their effects on dummies.
  • Fixed 'quick stack to all chests' potentially eating loot in old/modded worlds.
  • Fixed Solar Debuff spreading to friendly NPCs, killing them.
  • Fixed high velocity allowing players to travel through blocks.
  • Fixed Target Dummies sometimes being invisible in multiplayer.
  • Fixed fishing achievements not being counted on Steam / resetting on startup.
  • Fixed recalling while renaming a Chest would lock your controls out until a restart.
  • Fixed weird interactions between dashing and ropes.
  • Fixed bug where the Phantasm dealt unintentional high damage.
  • Fixed Dye Plants not glowing to spelunking effects.
  • Fixed Booster Tracks not switching directions in multiplayer.
  • Fixed Medusa petrifying players who are out of her vision.
  • Fixed Corites not charging at players who are unreachable.
  • Fixed Alien Vortexes and Lightning Vortexes spawning in places where they are ineffective.
  • Fixed Martian Probe / Cultists spawning while important things happen (boss fights, invasions)
  • Fixed a large multitude of variation NPCs not dropping their banners / counting tally.
  • Fixed Goblin Archer not counting tally / dropping its banner.
  • Fixed controls being reversed for Anti-Gravity Hook when used in reverse Gravity.
  • Fixed Extractinator drops appearing weirdly when used in reverse Gravity.
  • Fixed the final boss's body parts not showing display names.
  • Fixed Plantera flag not triggering for non-English users.
  • Fixed being unable to leave settings menu under rare and unfortunate circumstances.
  • Fixed parallax not loading correctly.
  • Fixed 'falling blocks over door' dupe bug.
  • Fixed cultists sinking into the floor in multiplayer rarely.
  • Fixed falling blocks not taking actuated tiles into account.
  • (Potentially) Fixed Boss Bags disappearing after death.
  • Fixed Portal Gun right click working in camera mode.
  • Fixed thick cursor point being the inner edge's and not the outer's.
  • Fixed Stardust Dragon size going bonkers.
  • Fixed enemies targeting Hardcore player ghosts.
  • Fixed Martian Probe detecting players above it.
  • Fixed miscellaneous chat tag errors.

References[edit | edit source]