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- Not to be confused with Wall Anchor.
The Anchor is a Hardmode melee weapon that fires an anchor projectile that remains attached to the player via a chain. It is heavily affected by gravity, firing in an arc. It returns upon reaching a maximum distance or impacting, and damages any enemies in its return path. It functions similarly to the Harpoon. The Anchor is found in Wooden Crates obtained from Fishing, after the Wall of Flesh has been defeated.
Its best Modifier is Godly.
Tips[edit | edit source]
- Since the projectile itself is quite large, and its return trip can pierce unlimited enemies, throwing it past a group of enemies and pulling it through them is an effective strategy, making the Anchor very useful for controlling large groups of enemies.
- It is possible to receive it as a reward from the Angler pre-Hardmode on Mobile.
History[edit | edit source]
- Desktop 188.8.131.52: The Anchor weapon now comes back to the player if it gets too far away. Fixed bug that made the game crash when using the Anchor under certain circumstances.
- Desktop 1.2.4: Introduced.
- Console 1.07: Introduced.
- Mobile 1.2.11587:
- Fixed bug where Anchors were received as a quest reward instead of Wall Anchors.
- Fixed bug where multiple Anchors could be thrown, like boomerangs.
- Mobile 1.2.11212: Introduced.
- 3DS 1.05: No longer behaves like the Chain Guillotines, firing multiple projectiles at once that all traveled in a straight direction. The projectile no longer spins during flight, returning to the player slower than when fired.
- 3DS-Release: Introduced.