Demon

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Demon
Demon.png
Statistics
Type Flying Enemy
Environment The Underworld
AI Type Bat AI
Damage 42 / 84 Desktop VersionConsole Version (Ranged attack)
32 / 64 (56) Desktop VersionConsole Version (Melee)
Max Life 120 / 240 (264) Desktop VersionConsole Version
Defense 8
KB Resist 20% / 28 Desktop VersionConsole Version
Inflicts debuff Darkness.png Darkness 33% chance
Debuff duration 15 seconds / 30 seconds Desktop VersionConsole Version
Debuff tooltip Decreased light vision
Immune to: On Fire!.pngCursed Inferno.pngShadowflame.png
Banner
Demon Banner.png
Drops
Coins Silver Coin
Item (Quantity) Rate
Demon Scythe.png
2.86%
Internal NPC ID: 62


Old-gen console version Mobile only.png 3DS logo.svg Old-gen console/Mobile/3DS
Exclusive Variant
Arch Demon
Arch Demon.png
Statistics
Type Flying Enemy
Damage 31 (ranged)
41 (melee)
Max Life 500
Defense 8
Banner
Arch Demon Banner.png
Drops
Coins 68 Silver Coin
Item (Quantity) Rate
Demon Scythe.png
2%
Crystal Shard.png
Crystal Shard 
• 3-4Mobile only.png3DS logo.svg
100%
Crystal Storm.png
0.2%


Demons (and the Arch Demon on Old-gen console version Old-gen consoleMobile only.pngMobile, and 3DS logo.svg) are enemies found in The Underworld. In addition to causing physical damage if contacted, they shoot accelerating purple blades at the player, similar to the Demon Scythe spell, in volleys of four. These blades are stopped by barriers such as walls and ash blocks, and have a chance of blinding the player. The blades cannot be destroyed if they are hit by a weapon, unlike the fireballs of the Fire Imp.

Demons that come in contact with lava will not get hurt (like most other underworld enemies). A rarer variation of the Demon is the Voodoo Demon.

Demons are immune to the On Fire!, Cursed Inferno, and Shadowflame debuffs.

Notes[edit | edit source]

See also[edit | edit source]

History[edit | edit source]

Desktop VersionDesktop version

  • Desktop 1.0.6:
    • Damage reduced from 50 to 32.
    • Now repeatedly swoops at the player and flies away, rather than remaining close by, and doesn't fire while blocked.

Console VersionConsole version

Mobile only.pngMobile version

3DS logo.svg3DS version

Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies

Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses • Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Pets
 
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