Demon

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Demon
Demon.png
Statistics
Type Flying Enemy
Environment The Underworld
AI Type Bat
Damage 42 / 84 Desktop only.png (Ranged attack)
32 / 64 (56) Desktop only.png (Melee)
Max Life 120 / 240 (264) Desktop only.png
Defense 8
KB Resist 20% / 28 Desktop only.png
Inflicts debuff
Darkness.png
Darkness 
33% chance
Debuff duration 15 seconds / 30 seconds Desktop only.png
Debuff tooltip Decreased light vision
Immune to: On Fire!.pngCursed Inferno.pngShadowflame.png
Banner
Demon Banner.png
Drops
Coins 3 Silver Coin
Item (Quantity) Rate
Demon Scythe.png
2.86%
Internal NPC ID: 62
Console only.png Mobile only.png 3DS logo.svg Console/Mobile/3DS
Exclusive Variant
Arch Demon
Arch Demon.png
Statistics
Type Enemy
Damage 31 (ranged)
41 (melee)
Max Life 400-500?
Defense 8
Banner
Arch Demon Banner.png
Drops
Coins 68 Silver Coin
Item (Quantity) Rate
Demon Scythe.png
2%
Crystal Shard.png
Crystal Shard 
• 3-10Mobile only.png3DS logo.svg
100%
Crystal Storm.png
0.2%

Demons (and the Arch Demon, exclusive to the Console only.png Console, Mobile only.pngMobile, and 3DS logo.svg versions) are enemies found in The Underworld. In addition to causing physical damage if contacted, they shoot accelerating purple blades at the player, similar to the Demon Scythe spell, in volleys of four. These blades are stopped by barriers such as walls and ash blocks, and have a chance of blinding the player. The blades cannot be destroyed if they are hit by a weapon, unlike the fireballs of the Fire Imp.

Demons that come in contact with lava will not get hurt (like most other underworld enemies). A rarer variation of the Demon is the Voodoo Demon.

Demons are immune to the On Fire!, Cursed Inferno, and Shadowflame debuffs.

Notes[edit | edit source]

See Also[edit | edit source]

History[edit | edit source]

  • 1.3.0.1: Added new sounds.
  • Mobile-Release: Arch Demon Introduced.
  • Console-Release: Arch Demon Introduced.
  • 1.2.0.3: Can now drop its own respective banner.
  • 1.0.6:
    • Damage reduced from 50 to 32.
    • Now repeatedly swoops at the player and flies away, rather than remaining close by, and doesn't fire while blocked.
  • 1.0.5: Demon Introduced.
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars