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Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
AI TypeBat AI
Damage32/6456/9684 (melee)
4284126 (ranged attack)
Max Life120/240264/360396
KB Resist20%/28%/36%
BannerDemon BannerDemon Banner
Immune toOn Fire!ConfusedCursed InfernoShadowflame
Inflicts debuff
Debuff tooltipDecreased light vision
Duration153035 seconds
Coins300*3Pre-Hardmode: 750*750Hardmode: 600*6
Old-gen console version Old-gen console and 3DS version3DS
Exclusive Variant
Arch Demon
Arch Demon.png
AI TypeBat AI
Damage41 (melee)
31 (ranged attack)
Max Life500
BannerArch Demon BannerArch Demon BannerOld-gen console version
Not to be confused with the Hardmode enemy, the Red Devil.

The Demon (and the Arch Demon on Old-gen console version Old-gen console and 3DS version3DS) is an enemy found in The Underworld. It attacks by summoning volleys of four spinning purple blades that accelerate towards the player, which are similar those fired by the Demon Scythe spell that it has a chance to drop. These blades have a chance to inflict Darkness and are stopped by any block, but cannot be destroyed with weapons.

Like other Underworld enemies, Demons are immune to lava. A rarer variation of the Demon is the Voodoo Demon.

Notes[edit | edit source]

Tips[edit | edit source]

  • 3DS version The Crystal Storm is an extremely effective weapon in pre-Hardmode, and even well into Hardmode. Obtaining it early from Arch Demons may be worth the lengthy farming.

Trivia[edit | edit source]

  • In the real world, demons are supernatural beings prevalent historically in religion, occultism, literature, fiction, mythology, and folklore; as well as in media such as comics, video games, movies and television series.
  • The BestiaryBestiary entry for the Demon: "Demons are the infantry of the underworld. Unlike their lesser brothers, they cast shadow magic rather than hell magic."

History[edit | edit source]

  • Desktop 1.0.6:
    • Damage reduced from 50 to 32.
    • Now repeatedly swoops at the player and flies away, rather than remaining close by, and does not fire while blocked.
  • Console 1.02:
    • Both Demons can now drop their own respective banners.
    • Arch Demon's sprite updated. Old sprite was: Arch Demon (old).png
  • Console-Release: Introduced with mechanics from Desktop 1.0.6 along with Arch Demon.
  • 3DS-Release: Introduced with mechanics from Desktop along with Arch Demon.