Bats

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Bats are common flying enemies. They follow the Bat AI, randomly flying around and bumping into things while trying to make contact with the player. In Expert modeDesktop VersionConsole VersionMobile Version, all types except for the Slimer have a chance to inflict the Feral Bite debuff on players.

Variants[edit | edit source]

Pre-Hardmode[edit | edit source]

Type Health Damage Defense Coins Additional info
Cave BatCave Bat 16 / 32 (140) (176) 13 / 26 (92) (116) 2 / 2 (8) (10) 90*90 Copper Coin.png Common Cavern/Underground enemy
Jungle BatJungle Bat 34 / 68 (148) (224) 20 / 40 (72) (108) 4 / 4 (8) (12) 80*80 Copper Coin.png Common Jungle enemy
HellbatHellbat 46 / 92 (100) 35 / 70 (62) 8 120*1 Silver Coin.png 20 Copper Coin.png Common Underworld enemy
Ice BatIce Bat 30 / 60 (132) (198) 18 / 36 (64) (96) 6 / 6 (12) (18) 250*2 Silver Coin.png 50 Copper Coin.png Common Ice biome enemy, inflicts Chilled and rarely Frozen on contact

Hardmode only[edit | edit source]

Type Health Damage Defense Coins Additional info
Giant BatGiant Bat 100 / 200 (220) 45 / 90 (80) 16 400*4 Silver Coin.png Common Cavern enemy, inflicts Confused on contact
Illuminant BatIlluminant Bat 200 / 400 75 / 150 30 500*5 Silver Coin.png Common Hallow enemy
Lava BatLava Bat 160 / 320 50 / 100 16 400*4 Silver Coin.png Common Underworld enemy, only appears after defeating a mechanical boss
SlimerSlimer 60 / 120 (132) 45 / 90 (80) 20 100*1 Silver Coin.png Corruption enemy, changes form into a slime when health is depleted
Giant Flying FoxGiant Flying Fox 220 / 440 80 / 160 24 400*4 Silver Coin.png Jungle enemy, only spawns at night
VampireVampire 750 / 1500 80 / 160 24 5000*50 Silver Coin.png Solar Eclipse enemy, pursues player as a bat and transforms into humanoid form when near

Tips[edit | edit source]

  • Bats are small, fast and their erratic behavior will often annoy and irritate players. They can be a serious pain to newcomers without means of protecting against knockback, such as the Cobalt Shield, because players could be knocked off ledges into lethal falls, or worse, a group of enemies.
    • A normal tactic would be to avoid them; such as forcing them to fly into walls or alcoves to keep them away.
    • If armed with a weapon with decent knockback, it would be sufficient to slay them close-up, because a swing is often completed before the bat returns.
    • One might notice early that broadswords are extremely effective with practice.

History[edit | edit source]

  • Desktop 1.2: Ice Bat, Lava Bat, Vampire and Giant Flying Fox introduced.
  • Desktop 1.1: Giant Bat, Slimer, and Illuminant Bat introduced.
  • Desktop 1.0.5:
    • Hellbat introduced.
    • Bats no longer enter water.
    • Bats now have a specific death sound effect.
    • Cave Bat health and damage reduced.
  • 3DS-Release: Introduced. Cave Bat and Jungle Bat added.