Blade Staff

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Desktop versionMobile version Desktop/Mobile-Only Content: This information applies only to the Desktop and Mobile versions of Terraria.
Blade Staff
  • Blade Staff item sprite
Stack digit 1.png
Damage6 (Summon)
Knockback0 (No knockback)
Use time36 (Very slow)
TooltipSummons an Enchanted Dagger to fight for you
Ignores a substantial amount of enemy defense
'Don't let their small size fool you'
Rarity05*Rarity level: 5
Research1 required
Grants Buff
BuffEnchanted DaggersEnchanted DaggersDesktop and Mobile versions
Buff tooltipDeath by a thousand cuts
Projectile created
  • Enchanted Dagger
    Enchanted Dagger
Dropped by Dropped by
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Enchanted SwordEnchanted Sword (NPC).pngEnchanted Sword12.86% Mobile version
Queen SlimeDesktop and Mobile versionsQueen Slime (Second form).pngQueen SlimeDesktop and Mobile versions125% Desktop version
Treasure BagDesktop and Mobile versions
(Queen Slime)
Treasure Bag (Queen Slime)Treasure Bag
(Queen Slime)
Desktop and Mobile versions
133% Desktop version
Summoning 4 Enchanted Daggers to attack a Mimic.

The Blade Staff is an aerial melee Hardmode summon weapon which summons an Enchanted Dagger minion suspended above the player's head, attacking enemies within range by flying toward and through them repeatedly at a fast pace. Its attacks ignore 25 enemy defense, making it more effective than its damage stat would normally indicate (including the ignored enemy defense, the Blade Staff's effective base damage is around 18).

On the Desktop version Desktop version, the Blade Staff is dropped by Queen Slime with a drop rate of 25*1/4 (25%) / 33.33*1/3 (33.33%), whereas on the Mobile version Mobile version, it is dropped by Enchanted Swords with a drop rate of 2.86*1/35 (2.86%).

Its best modifiers are Demonic, Deadly, Mystic, or Hurtful. Unlike most minions, the Enchanted Dagger deals no knockback, so the weapon cannot obtain the Ruthless modifier. Due to its low base damage, all damage-improving modifiers improve its damage by the same amount.

Notes[edit | edit source]

  • If the user has more than one summoned dagger, they will spin in a clockwise motion above their head, which becomes more pronounced the more daggers the user has.
  • The Blade Staff's minions attack at an incredibly fast rate compared to other summon weapons, hitting around five times per second. None of their hits trigger invulnerability frames on the target, maximizing damage output from the minions.
  • Unlike most minions, the daggers will immediately return to the user's side, preventing them from getting stuck behind blocks and blocking the minion's field of vision.
  • The weapon's defense-ignoring ability stacks with other defense-cutting buffs and accessories. In tandem with all possible options, the player can ignore an extra 70 defense with Ichor, Betsy's Curse, a Shark Tooth Necklace, and a Stinger Necklace, causing the daggers to ignore a total of 95 defense. While holding a weapon with listed Melee damage, the Sharpening Station's buff will add an additional 12 armour penetration. (Tested on Mimics spawned from a Mimic Statue, with 30 defense. Damage went from 3-4-5 to 6-7-8 depending on if you had a melee weapon equipped while the buff is active.) Summon tag damage from whips also drastically improves its damage output.
  • Although it has no knockback, it can gain knockback from accessories like the Papyrus Scarab or buffs like Well Fed. This can drastically increase its effectiveness against stronger enemies, as several daggers can lock an enemy in place.

Tips[edit | edit source]

  • The Enchanted Daggers benefit massively from whips that increase minion damage, as most of them can more than double its DPS due to the low base damage but high attack rate. However, this also means it has very poor synergy with the Firecracker.
    • Daggers synergies very well with Dark Harvest due to Dark energy it applies, dealing high DPS against multiple targets.
  • Like the Sanguine Staff and Terraprisma, the Blade Staff's precise movement, tracking and fixed idle position make it an ideal choice for assisting the player with faster bosses and for crowd control.
  • Thanks to its ability to ignore a portion of enemy defense, the Blade Staff is a great weapon for summoners in early-to-mid Hardmode, as it is available as soon as Hardmode is initiated. However, considering the Blade Staff's difficulty to obtain as a summoner, the Spider Staff may be a better option to obtain first.
  • Due to the Blade Staff's traits, it is most effective in the hands of a summon-focused character, especially when used in large numbers. Conversely, it is ineffective as a side minion for non-summoners, as its damage will be incredibly low without specialization (compared to the Spider Staff, it does roughly around one third of the Spider Staff's DPS).
  • The Blade Staff's defense-cutting ability makes it very effective against the mechanical bosses, as the most defensive boss (The Destroyer) has only 30 defense. This also causes the daggers to lose very little DPS while Skeletron Prime's head is spinning, as they will ignore most of the additional defense the head gains during this phase (48 total defense).
    • On the other hand, the daggers fare poorly against certain bosses, as some of them feature very high defense levels and will lower the dagger's damage to 1 damage per hit even with access to other defense-lowering buffs. Some examples include the Flying Dutchman and Santa-NK1, which feature 100 and 56 defense, respectively.
  • Because of its rapid attack rate, it is an effective summon for killing a Dungeon Guardian. Note that despite its defense-ignoring abilities, the dagger will still do 1 damage per hit (as the Dungeon Guardian has 9999 defense, while the daggers ignore only 25 defense).

Trivia[edit | edit source]

History[edit | edit source]