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Bone Glove

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Click to Learn more about Expert Mode  Expert Mode-Only Content: This information applies only to Expert mode and Expert mode worlds.
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Bone Glove
  • Bone Glove item sprite
Stack digit 1.png
Statistics
Type
Damage11Ranged
Knockback1.8 (Very Weak)
Critical chance4%
Use time17 Very Fast
Velocity1
Effective velocity2
Tooltip33% chance to not consume bone
RarityRarity level: Rainbow
Sell20000*2 Gold Coin.png
Research1 required
Projectile created
  • XBone
    XBone
A player attacking dummies with the Bone Glove.

The Bone Glove is an Expert mode-exclusive throwing weapon that is always obtained from the Treasure Bag dropped by Skeletron. It allows a player to throw two crossed Bones that can bounce off walls two times or pierce two enemies before being destroyed. It consumes one bone per throw and has a 33% chance to not consume any.

Its best modifier is Unreal. Console VersionMobile Version This is a modifier usually exclusive to ranged weapons, but the Bone Glove is unique in that it is a "throwing weapon". That means it receives stat bonuses from Fossil armor and Ninja armor, but is unaffected by Ranged-specific bonuses such as those from the Ranger Emblem.

Notes[edit | edit source]

  • If the Bone Glove hits an enemy right next to the player, the amount of damage dealt excludes the bones' damage, only the Bone Glove's base damage counts.
  • The Bone Glove is affected by bonuses that provide a chance to not consume ammo and bonuses that affect throwing items, such as Ninja armor, Ammo Boxes and Fossil armor.
  • The Bone Glove is a great weapon inside the Dungeon, because it bounces 3 times, so you might be able to kill the enemies without even aiming.

Trivia[edit | edit source]

  • The Bone Glove is one of the few Expert mode items that cannot be equipped in any accessory or equipment slots, the others being the 3 parts needed to craft the Mechanical Cart and the Demon Heart. Apart from Developer items, it is also the only weapon in the game that can only be acquired through Expert mode.

History[edit | edit source]