Chasms are deep tunnels found in The Corruption or The Crimson. They generally begin at surface openings, and are lined with a thick layer of Ebonstone/Crimstone, respectively. They tend to reach depths around where the Cavern layers begin. Large clusters of Corruption/Crimson enemies tend to spawn and collect in these cavities.
Corruption Chasm[edit | edit source]
A Chasm in the Corruption is a long vertical pit beginning at the surface, dropping straight down into a dark abyss. The walls are made of Ebonstone, with Ebonstone Wall backgrounds. An intersecting horizontal tunnel generally connects Chasms near their bottoms, and contains several Demon Altars. Shadow Orbs tend to appear below Chasm floors, buried some distance beneath. They are usually enclosed in Ebonstone, rendering them inaccessible without mid-tier tools or explosives, such as dynamite or bombs.
Crimson Chasm[edit | edit source]
A Crimson Chasm is lined with Crimstone, and begins at a more slanted entrance, rather than a vertical pit. Crimson chasms are less linear, and can branch or zigzag. They tend to lead to large chambers that appear to have the shape of hands, and branch out into veins, each of which lead to Crimson Hearts (the Crimson version of Shadow Orbs); These are usually enclosed in Crimstone, rendering them inaccessible without mid-tier tools or some form of Explosives capable of destroying tiles. Crimson Altars (the Crimson equivalent of Demon Altars) can be found concentrated at a single layer on the descent into the chasm.
Tips[edit | edit source]
Corruption[edit | edit source]
- Players without the ability to mine Ebonstone and who have not yet obtained a climbing aid like Grappling Hooks will want to avoid falling into chasms. Some chasms can be very difficult or impossible to climb out of by merely jumping between ledges.
- Beginning players may want to cover corruption chasm entrances with Blocks to avoid inadvertently falling in when traversing the surface.
- Running Platforms across the shaft at intervals can help, as can running Ropes down the length of the shaft.
- Using Purification Powder on the Ebonstone will turn it into Stone, which you can mine with any Pickaxe. This is useful for getting to the Shadow Orbs if you don't have access to explosives
Crimson[edit | edit source]
- As Crimson chasms tend to be slanted rather than vertical, they are usually easier than Corruption chasms for beginning players to navigate without climbing aids. It is still possible, though less likely, to suffer fatal fall damage or become trapped in Crimson chasms if no such tools are available (like ropes or platforms).
- Chambers containing Crimson Hearts are frequently flooded with water. In such cases the player may need a water-breathing item, such as Gills Potion and/or Flipper Potion, to reach them safely.
- Similar to the corruption counterpart, Crimstone can be returned to the purified state with Purification Powder, allowing access to the Crimson Hearts.
History[edit | edit source]
- Desktop 22.214.171.124: Chasms in the Corruption can contain small corrupt patches that have Corrupt Grass and Corrupt Grass Walls.
- Desktop 1.2: Chasms now also appear in the Crimson biome, and have Crimson Hearts in them instead of Shadow Orbs.
- Desktop 1.0.5: Corrupt Chasms have less of a chance to spawn on Jungles. They also now have a cave connecting most of the Chasms.
- Desktop 1.0.4: Chasms are now less frequent to appear, but always have an orb.
- Desktop-Release: Introduced.
- Console 1.0.933.1: Chasms in the Corruption can contain small corrupt patches that have Corrupt Grass and Corrupt Grass Walls. ()
- Console 1.0.750.0: Chasms in the Corruption can contain small corrupt patches that have Corrupt Grass and Corrupt Grass Walls. ()
- Console 1.02: Chasms now also appear in the Crimson biome, and have Crimson Hearts in them instead of Shadow Orbs.
- Console-Release: Introduced with generation mechanics from Desktop 1.0.5.
- Mobile 1.2.6508: Chasms now also appear in the Crimson biome, and have Crimson Hearts in them instead of Shadow Orbs.
- Mobile-Release: Introduced with generation mechanics from Desktop 1.0.5.
- 3DS-Release: Introduced with generation mechanics from Desktop 1.2.