Want me to pull a coin from behind your ear? No? Ok.
Coins are the main unit of currency in Terraria. They are primarily used for NPC transactions, but can also be used as ammunition for the Coin Gun. There are four types of coins: Copper Coins, Silver Coins, Gold Coins, and Platinum Coins.
Coins can be obtained by killing enemies, interacting with NPCs, or finding them in multiple forms of loot. Despite coins appearing as the materials "Copper", "Silver", "Gold", or "Platinum", they are unrelated to their respective ore types and cannot be crafted from them.
The coin value an enemy drops upon death is calculated from fixed values in the game code, with some random variation. See NPC drops § Coin Drops for further information.
Storage[edit | edit source]
|A pile of Copper Coins|
Inside the player's inventory, coins have their own special slots, although it is possible to move them into normal inventory slots.
- Coins picked up from the environment, or "shift-clicked" from a storage item, will automatically combine into their higher denominations, if possible.
- For example, if the player picks up 100 , they will end up with 1 in their inventory instead.
- Similarly, a player holding 96 and picking up another 15, will end up with
11100*1 11 .
- Using "Quick Stack" on an open Piggy Bank, Money Trough, Safe or Defender's Forge (collectively, a "bank"), gives special behavior: If there is already at least one coin (of any value) in the bank, all coins in the player's main inventory and coin slots will be moved to the bank. All coins moved, and all coin stacks in the bank, will be combined into the highest possible denominations and minimum number of stacks.
- Using "Quick Stack To Nearby Chests" will not send coins to nearby banks, even if they already contain the same denomination.
- Using "Quick Stack" (or "Quick Stack To Nearby Chests") on a storage item, like a chest, will treat coins like any other item, and will not move coins from the player's coin slots.
- However, coins do not auto-combine when manually moved into a storage item; if there is no room in the storage item, some will be left in the player's hand or coin slots. Stacks of 100 coins should then be manually crafted into the next denomination. (See also the warning below regarding Deposit All.)
- In the early game, before receiving a bank, it may be inevitable to store coins in a chest. Deposit All does place coins, but if the chest is already full when pressing Deposit All, higher denominations may be destroyed if a stack for that coin does not exist.
- Coins may be spent in NPC transactions directly from the player's banks.
Drops Upon Death[edit | edit source]
- Upon a player's death in Softcore (the default mode), half of all of the stacks of coins in a player's inventory are dropped, rounded up to the nearest whole coin. For example, if the player possesses 1 in one stack, it will be dropped. If it is instead 10 , 5 will be dropped.
- Upon player death in Mediumcore or Hardcore , all coins are dropped, regardless of how the player died.
- Being killed by a player-wielded weapon will not cause the player to drop any coins in Softcore, even if recently damaged by an enemy.
- Forms of accidental death, such as fall damage or Chaos State, will cause coins to drop.
- Dying from the player's own projectile after having it reflected by an enemy (such as a Selenian ) will also result in coins being dropped.
- In Expert mode , enemies can pick up coins dropped by enemies or players. Coins are often lost permanently on death, as enemies who pick up dead players' coins will usually despawn once off-screen. Enemies holding dropped coins emit a sparkle effect based on the color of the best coin they are holding.
- In Expert mode, Softcore players drop 75% of their coins upon death instead of 50%.
Crafting[edit | edit source]
Recipe[edit | edit source]
Used in[edit | edit source]
Notes[edit | edit source]
|A player standing next to a coin portal in the underworld.|
- Coins have their damage values (from a Coin Gun) listed, and are listed as ammo.
- Coins will make a clink sound when picked up.
- Coin Portals have a rare chance to be opened by Pots.
- In addition to the coins most slimes already drop, coins have a small chance to appear as a bonus drop .
- Silver Coin Piles can sometimes be found in the Underground and Caverns in a Campsite , often accompanied by a Campfire and a background object of skeletal remains.
Trivia[edit | edit source]
- Copper, Silver, and Gold Coins are the only items that can have a max stack of 100.
- Coin Portals often spawn in the Underworld due to the large amount of pots.
- Due to the transaction properties of portable storage, the maximum amount of money that a player can be considered to be able to spend at one time is exactly 173,826 on Desktop and Console and 133,866 on Mobile (40 stacks in Piggy Bank (or Money Trough ) + 40 in Safe + 40 in Defender's Forge + 54 in inventory, with each stack containing 999 ).
- Coins have a sell price equal to the amount in their stack, but cannot be sold.
- Coins can be sold on the Wii U and Xbox editions. Doing so will do nothing, however.
- A Platinum Coin is worth 1,000,000 Copper Coins.
- Placing all of these Copper Coins would take up over 1/20th of a large world.
- Purchasing every NPC item requires:
- Although coins are considered as ammunition due to being fired by the Coin Gun, they cannot legitimately be placed in the ammunition slot, only in the coins slot.
- Coins may be accepted as "payment" in multiplayer.
History[edit | edit source]
- Desktop 22.214.171.124:
- New sound effect when coins are picked up.
- New texture and animation for all coins.
- You can now purchase items using all money in your character storage – including money in your inventory, Piggy Bank, and Safe.
- Upon breaking a Pot, a Coin Portal may spawn in place of the Pot's normal drops, dispensing 5-15 Gold Coins.
- Desktop 126.96.36.199: Fixed bug that caused coins to deal damage when swung.
- Desktop 1.2.4: Coins now can be placed.
- Desktop 188.8.131.52:
- Desktop 1.2.3:
- Desktop 184.108.40.206:
- You can no longer sell money.
- Fixed a bug that would cause coins to disappear instead of converting into the next highest currency.
- Holding coins when dying will now correctly drop those as well.
- Coins will now auto stack when close to each other.
- Desktop 220.127.116.11: Fixed trashing coin dupe.
- Desktop 1.2:
- Desktop 1.1.1:
- Desktop 1.0.6: Sparkle and light amplification added.
- Desktop-Release: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 18.104.22.168: Updated Platinum Coin sprite. Old sprite was and was exclusive to Mobile.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.