Combat Targeting

From Terraria Wiki
Jump to: navigation, search
Click for list of pages to be merged. It has been suggested that this article or section be merged with Cursor modes.
Desktop versionMobile version3DS version Desktop/Mobile/3DS-Only Content: This information applies only to the Desktop, Mobile, and 3DS versions of Terraria.
Combat Targeting.png
A yellow arrow over a Green Slime. This means that it can be targeted.

Combat Targeting is a mechanic which allows players to automatically target enemies and bosses.

  • Mobile Version When an enemy comes nearby when no other enemies are targeted, it will be targeted. You can also switch which enemy is targeted by tapping it. When an enemy is targeted it will have a yellow arrow over it and its name will become yellow. When tapping the center of the right slider, you automatically attack the targeted enemy, as if you had tapped them.
  • Desktop VersionWith a suitable controller connected, the player can use any button, assigned to the 'Auto-Target' in the Controls, to lock onto targets
  • 3DS version The player can press X to automatically target any NPC with a yellow arrow over it.

Notes[edit | edit source]

  • Mobile Version 3DS version If the targeted enemy goes offscreen, two arrows will point to it.
  • Enemy Caster spells cannot be targeted.
  • Combat targeting is a useful compensation for the small screen size on the Mobile and 3DS version.
Game mechanics
Combat Attack speed • Autoswing • Desktop VersionMobile Version3DS versionCombat Targeting • Critical hit • Damage • Knockback • Minions • Velocity
Environment Ambient objects • Day and night cycle • Environment • Event • Hardmode • Map size • Moon • Music • NPC despawning • NPC spawning • Pre-Hardmode • Status messages • Wind • World • Desktop VersionWorld Seed • Liquids
Interface Minimap • Logo • Desktop VersionTitle messages • Old-gen console versionMobile Version3DS versionTips • Desktop VersionTexture Packs
Items Consumable • Crafting stations (By Hand) • Crossover content • Explosion-proof objects • Mining speed • Modifiers • NPC drops • Placement • Pickaxe Power • Rarity • Storage • Substitutable items • Tooltips • Use time • Value
Game Achievements • Desktop VersionSettings (desktop version) • Desktop VersionConfig.json • Desktop VersionConsole VersionCamera mode • Data IDs • Difficulty • Desktop VersionConsole VersionExpert mode • Game controls • Game platform • Lighting mode • NPC names
Multiplayer Desktop VersionChat • Multiplayer
Player Aggro • Breath meter • Buffs and Debuffs • Character • Character styles • Death • Defense • Drowning • Fall damage • Ghost • Hairstyles • Health • Health regeneration • Inventory • Mana • Player stats • Spawn
Promotional Content