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Throwing weapons or thrown weapons are weapons which are used in medium-ranged combat. The defining trait of throwing weapons is the fact that they are generally consumed upon use. They stack in a player's inventory, with one unit being removed from the stack every time it is used to attack, leaving the slot empty when the last has been used. Many throwing weapons have a chance of being retrievable after being used.
On the Old-gen console version, Mobile version, and , throwing weapons deal versionranged damage, and receive bonuses from items and effects that improve ranged damage, though they do not count as any particular type of ammunition for the purposes of Shroomite armor or similar effects.
On the Desktop version and Console version, throwing weapons are a unique damage type, featuring weapons that deal throwing damage and armor sets that improve the stats of throwing weapons. As a result, in this version, throwing weapons do not receive most ranged bonuses. They are still affected by ammo reservation effects and the Frost armor's set bonus.
All throwing weapons are available prior to Hardmode. After this point, they are largely obsolete, though some are replaced by magic and melee weapons that operate in similar ways without being exhaustible.
Types[edit | edit source]
Weapons[edit | edit source]
|Obtained from Skeletron's Treasure Bag in Expert mode.||11||1||16 (Very Fast)||Projectiles bounce off the ground once|
|Dropped by Tavernkeep with a 12.5% (1/8) chance.||20||6.5||38 (Very Slow)||Projectiles have a wide area of effect|
Consumables[edit | edit source]
|1= 15||8 / 4||7||18 (Very Fast)|
|Purchased from the Merchant.
Found in pots and chests.
|10||9||14 (Very Fast)|
|Obtained from Goodie Bags during Halloween.||13||9||18 (Very Fast)||This is the only player-wielded weapon in the game that can hurt NPCs.|
|Purchased from the Merchant during Blood Moons.
Found in chests.
|12||10||14 (Very Fast)|
+ 1 = 50 |
50 + 1 = 50
|14||12||14 (Very Fast)||Has a 50% chance to inflict the Poisoned debuff on enemies.|
|Dropped by Queen Bee
1 + 1 =
|14||6||14 (Very Fast)||Once it explodes, it releases bees that attack nearby enemies.|
|1= 50||14||10||13 (Very Fast)|
|Obtained from Presents during Christmas.||14||12||14 (Very Fast)||An upgraded, seasonal version of the shuriken.|
|Dropped by Goblins, purchased from Goblin Tinkerer.||15||5||14 (Very Fast)||Stays on the ground for a few seconds, dealing damage to enemies that touch it.|
|Dropped by Hoplites.||17||11.5||23 (Fast)|
|Fished in the Snow biome.||17||12.5||12 (Very Fast)|
|Dropped by Angry Bones, Dark Casters and Cursed Skulls.||20||8||11 (Very Fast)|
+ 1 + 1 + 1 = 5 |
10 + 1 + 1 = 10
|23 / 40||6.5||39 (Very Slow)||Strong knockback (7), inflicts the On Fire! debuff.|
|1= 15||29||10||24 (Fast)||Can stick to enemies, dealing additional damage for 15 seconds.|
|Dropped (and then sold) by the Party Girl.||30||6||19 (Very Fast)|
|Sold by the Demolitionist.||60||5.5||44 (Very Slow)|
|5+ 1 = 5||60||5.5||44 (Very Slow)|
|2+ 1 = 2||65||6.5||39 (Slow)|
Boost gear[edit | edit source]
The following items will boost the stats of throwing weapons.
Armor sets[edit | edit source]
The following armor sets provide the player specific bonuses to the use of throwing weapons. No such items exist on the Old-gen console version, Mobile version, and , though items that increase the stats of ranged weapons fill this same purpose there. The Ninja Outfit, while being available on version Old-gen console, Mobile, and , functions only as vanity.
|Ninja armor||Dropped by
|Fossil armor||75 ×||3||6||4||13||
Accessories/Buffs[edit | edit source]
|Source||Damage Bonus||Critical Strike Chance|
|Sun Stone (day only)||10%||2%|
|Moon Stone (night only)||10%||2%|
|Eye of the Golem||-||10%|