Coins

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Want me to pull a coin from behind your ear? No? Ok.

The Wizard

For money-making strategies, see Guide:Making money.
Copper Coin
  • Copper Coin dropped Copper Coin inventory sprite Old-gen console, Mobile, and 3DS exclusive sprite
Autofire
Stack digit 1.pngStack digit 0.pngStack digit 0.png
Statistics
TypeAmmunitionCrafting material
Damage25Ranged
PlaceableYes
Use time15 Very Fast
Velocity1
Extra updates1
RarityRarity level: 0
Projectile created
  • Copper Coin
    Copper Coin
Silver Coin
  • Silver Coin dropped Silver Coin inventory sprite Old-gen console, Mobile, and 3DS exclusive sprite
Autofire
Stack digit 1.pngStack digit 0.pngStack digit 0.png
Statistics
TypeAmmunitionCrafting material
Damage50Ranged
PlaceableYes
Use time15 Very Fast
Velocity2
Extra updates1
RarityRarity level: 0
Projectile created
  • Silver Coin
    Silver Coin
Gold Coin
  • Gold Coin dropped Gold Coin inventory sprite Old-gen console, Mobile, and 3DS exclusive sprite
Autofire
Stack digit 1.pngStack digit 0.pngStack digit 0.png
Statistics
TypeAmmunitionCrafting material
Damage100Ranged
PlaceableYes
Use time15 Very Fast
Velocity3
Extra updates1
RarityRarity level: 0
Projectile created
  • Gold Coin
    Gold Coin
Platinum Coin
  • Platinum coin dropped Platinum Coin inventory sprite Old-gen console and 3DS exclusive sprite
Autofire
Stack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
TypeAmmunitionCrafting material
Damage200Ranged
PlaceableYes
Use time15 Very Fast
Velocity4
Extra updates1
RarityRarity level: 0
Projectile created
  • Platinum Coin
    Platinum Coin

Coins are the main unit of currency in Terraria. They are primarily used for NPC transactions, but can also be used as ammunition for the Coin Gun. There are four types of coins: Copper Coins, Silver Coins, Gold Coins, and Platinum Coins.

Coins can be obtained by killing enemies, interacting with NPCs, or finding them in multiple forms of loot. Despite coins appearing as the materials "Copper", "Silver", "Gold", or "Platinum", they are unrelated to their respective ore types and cannot be crafted from them.

The coin value an enemy drops upon death is calculated from fixed values in the game code, with some random variation. See NPC drops § Coin Drops for further information.

Storage[edit | edit source]

Copper Coin Pile.png
A pile of Copper Coins

Inside the player's inventory, coins have their own special slots, although it is possible to move them into normal inventory slots.

  • Coins picked up from the environment, or "shift-clicked" from a storage item, will automatically combine into their higher denominations, if possible.
    • For example, if the player picks up 100 Silver Coin, they will end up with 1 Gold Coin in their inventory instead.
    • Similarly, a player holding 96 Silver Coin and picking up another 15, will end up with 11100*1 Gold Coin.png 11 Silver Coin.png.
  • Desktop VersionConsole VersionMobile Version Using "Quick Stack" on an open Piggy Bank, Money Trough, Safe or Defender's ForgeDesktop Version (collectively, a "bank"), gives special behavior: If there is already at least one coin (of any value) in the bank, all coins in the player's main inventory and coin slots will be moved to the bank. All coins moved, and all coin stacks in the bank, will be combined into the highest possible denominations and minimum number of stacks.
  • Using "Quick Stack To Nearby Chests" will not send coins to nearby banks, even if they already contain the same denomination.
  • Using "Quick Stack" (or "Quick Stack To Nearby Chests") on a storage item, like a chest, will treat coins like any other item, and will not move coins from the player's coin slots.
  • However, coins do not auto-combine when manually moved into a storage item; if there is no room in the storage item, some will be left in the player's hand or coin slots. Stacks of 100 coins should then be manually crafted into the next denomination. (See also the warning below regarding Deposit All.)
  • In the early game, before receiving a bank, it may be inevitable to store coins in a chest. Deposit All does place coins, but if the chest is already full when pressing Deposit All, higher denominations may be destroyed if a stack for that coin does not exist.
  • Desktop VersionConsole VersionMobile Version Coins may be spent in NPC transactions directly from the player's banks.

Drops Upon Death[edit | edit source]

  • Upon a player's death in Softcore (the default mode), half of all of the stacks of coins in a player's inventory are dropped, rounded up to the nearest whole coin. For example, if the player possesses 1 Gold Coin in one stack, it will be dropped. If it is instead 10 Gold Coin, 5 Gold Coin will be dropped.
  • Upon player death in MediumcoreDesktop VersionConsole VersionMobile Version or HardcoreDesktop VersionConsole VersionMobile Version, all coins are dropped, regardless of how the player died.
  • Being killed by a player-wielded weapon will not cause the player to drop any coins in Softcore, even if recently damaged by an enemy.
  • Forms of accidental death, such as fall damage or Chaos State, will cause coins to drop.
  • Dying from the player's own projectile after having it reflected by an enemy (such as a SelenianDesktop VersionConsole VersionMobile Version) will also result in coins being dropped.
  • In Expert modeDesktop VersionConsole VersionMobile Version, enemies can pick up coins dropped by enemies or players. Coins are often lost permanently on death, as enemies who pick up dead players' coins will usually despawn once off-screen. Enemies holding dropped coins emit a sparkle effect based on the color of the best coin they are holding.
  • In Expert mode, Softcore players drop 75% of their coins upon death instead of 50%.

Crafting[edit | edit source]

Recipe[edit | edit source]

Used in[edit | edit source]

Notes[edit | edit source]

Coin portal.png
Desktop VersionConsole VersionMobile Version A player standing next to a coin portal in the underworld.

Trivia[edit | edit source]

  • Desktop VersionConsole VersionMobile Version Copper, Silver, and Gold Coins are the only items that can have a max stack of 100.
  • Coin PortalsDesktop VersionConsole VersionMobile Version often spawn in the Underworld due to the large amount of pots.
  • Desktop VersionConsole VersionMobile Version Due to the transaction properties of portable storage, the maximum amount of money that a player can be considered to be able to spend at one time is exactly 173,826 Platinum Coin on Desktop version Desktop and 133,866 Platinum Coin on Console version Console and Mobile version Mobile (40 stacks in Piggy Bank (or Money TroughDesktop VersionConsole VersionMobile Version) + 40 in Safe + 40 in Defender's ForgeDesktop Version + 54 in inventory, with each stack containing 999 Platinum Coin).
  • Desktop versionConsole versionMobile version3DS version Coins have a sell price equal to the amount in their stack, but cannot be sold.
  • Old-gen console version Coins can be sold on the Wii U Wii U and Xbox 360 Xbox editions. Doing so will do nothing, however.
  • A Platinum Coin is worth 1,000,000 Copper Coins.
    • Placing all of these Copper Coins would take up over 1/20th of a largeDesktop VersionConsole VersionMobile Version world.
  • Purchasing every NPC item requires:
    • Desktop version 27187374*27 Platinum Coin.png 18 Gold Coin.png 73 Silver Coin.png 74 Copper Coin.png
    • Console version 22813124*22 Platinum Coin.png 81 Gold Coin.png 31 Silver Coin.png 24 Copper Coin.png
    • Mobile version 23011659*23 Platinum Coin.png 1 Gold Coin.png 16 Silver Coin.png 59 Copper Coin.pngVerify
    • 3DS versionOld-gen console version UnknownVerify
  • Desktop VersionConsole VersionMobile Version Although coins are considered as ammunition due to being fired by the Coin Gun, they cannot legitimately be placed in the ammunition slot, only in the coins slot.
  • Coins may be accepted as "payment" in multiplayer.

History[edit | edit source]

  • Desktop 1.3.0.1:
    • New sound effect when coins are picked up.
    • New texture and animation for all coins.
    • You can now purchase items using all money in your character storage – including money in your inventory, Piggy Bank, and Safe.
    • Upon breaking a Pot, a Coin Portal may spawn in place of the Pot's normal drops, dispensing 5-15 Gold Coins.
  • Desktop 1.2.3.1:
    • Platinum Coin maximum stack increased from 100 to 999.
    • Fixed bug where coins would disappear during Quick Stack.
    • Fixed an exploit where you could duplicate coins with Quick Stack.
  • Desktop 1.2.0.3:
    • You can no longer sell money.
    • Fixed a bug that would cause coins to disappear instead of converting into the next highest currency.
    • Holding coins when dying will now correctly drop those as well.
    • Coins will now auto stack when close to each other.
  • Desktop 1.2:
    • Sometimes Quick Stack does not stack correctly and coins are lost.
    • Coins cannot be sold to NPCs anymore.
    • Coins can be dropped by putting Slush or Silt into an Extractinator.
    • You can no longer craft items or money by placing items in the trash.
  • Desktop 1.1.1:
    • Coins held on the cursor will correctly be dropped on death.
    • Fixed an issue that caused stacked coins to go missing from Chests during multiplayer.
  • Mobile 1.3.0.7: Updated Platinum Coin sprite. Old sprite was Platinum Coin (mobile).png and was exclusive to Mobile.