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Coins

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Want me to pull a coin from behind your ear? No? Ok.

The Wizard

For money-making strategies, see Guide:Making money.
Copper Coin
  • Copper Coin dropped Copper Coin inventory sprite Old-gen console, Mobile, and 3DS exclusive sprite
Autofire
Stack digit 1.pngStack digit 0.pngStack digit 0.png
Statistics
Type
Damage25 (Ranged)
PlaceableYes
Use time15 (Very fast)
Base Velocity1
Velocity Multiplier
Rarity0*Rarity level: 0
Sell1*1
Research100 required
Projectile created
  • Copper Coin
    Copper Coin
Silver Coin
  • Silver Coin dropped Silver Coin inventory sprite Old-gen console, Mobile, and 3DS exclusive sprite
Autofire
Stack digit 1.pngStack digit 0.pngStack digit 0.png
Statistics
Type
Damage50 (Ranged)
PlaceableYes
Use time15 (Very fast)
Base Velocity2
Velocity Multiplier
Rarity0*Rarity level: 0
Sell100*1
Research100 required
Projectile created
  • Silver Coin
    Silver Coin
Gold Coin
  • Gold Coin dropped Gold Coin inventory sprite Old-gen console, Mobile, and 3DS exclusive sprite
Autofire
Stack digit 1.pngStack digit 0.pngStack digit 0.png
Statistics
Type
Damage100 (Ranged)
PlaceableYes
Use time15 (Very fast)
Base Velocity3
Velocity Multiplier
Rarity0*Rarity level: 0
Sell10000*1
Research100 required
Projectile created
  • Gold Coin
    Gold Coin
Platinum Coin
  • Platinum coin dropped Platinum Coin inventory sprite Old-gen console and 3DS exclusive sprite
Autofire
Stack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
Type
Damage200 (Ranged)
PlaceableYes
Use time15 (Very fast)
Base Velocity4
Velocity Multiplier
Rarity0*Rarity level: 0
Sell1000000*1
Research100 required
Projectile created
  • Platinum Coin
    Platinum Coin

Coins are the main unit of currency in Terraria. They are primarily used for NPC transactions, but can also be used as ammunition for the Coin Gun. Terraria's economy is quadrimetallic, meaning currency is made of four different metals making four types of coins: Copper Coins, Silver Coins, Gold Coins, and Platinum Coins.

Coins can be obtained by killing enemies, interacting with NPCs, or finding them in multiple forms of loot. Despite coins appearing as the materials "Copper", "Silver", "Gold", or "Platinum", they are unrelated to their respective ore types and cannot be crafted from them.

The coin value an enemy drops upon death is calculated from fixed values in the game code, with some random variation. See NPC drops § Coin Drops for further information.

Storage[edit | edit source]

Copper Coin Pile.png
A pile of Copper Coins

Inside the player's inventory, coins have their own special slots, although it is possible to move them into normal inventory slots.

  • Coins picked up from the environment, or "shift-clicked" from a storage item, will automatically combine into their higher denominations, if possible.
    • For example, if the player picks up 100 Silver Coin, they will end up with 10000*1 in their inventory instead.
    • Similarly, a player holding 9600*96 and picking up another 15, will end up with 11100*111.
  • Console VersionMobile Version Using "Quick Stack" on an open Piggy Bank, Money Trough, Safe or Defender's ForgeDesktop VersionConsole Version (collectively, a "bank"), gives special behavior: If there is already at least one coin (of any value) in the bank, all coins in the player's main inventory and coin slots will be moved to the bank. All coins moved, and all coin stacks in the bank, will be combined into the highest possible denominations and minimum number of stacks.
  • Desktop Version Using "Quick Stack To Nearby Chests" will send coins to nearby banks, combining them into higher denominations where possible.
  • Using "Quick Stack" (or "Quick Stack To Nearby Chests") on a storage item, like a chest, will treat coins like any other item, and will not move coins from the player's coin slots.
  • However, coins do not auto-combine when manually moved into a storage item; if there is no room in the storage item, some will be left in the player's hand or coin slots. Stacks of 100 coins should then be manually crafted into the next denomination. (See also the warning below regarding Deposit All.)
  • In the early game, before receiving a bank, it may be inevitable to store coins in a chest. Deposit All does place coins, but if the chest is already full when pressing Deposit All, higher denominations may be destroyed if a stack for that coin does not exist.
  • Desktop, Console, and Mobile Versions Coins may be spent in NPC transactions directly from the player's banks.

Drops Upon Death[edit | edit source]

  • Upon a player's death in Classic (Softcore Console VersionOld-gen console versionMobile Version) difficulty (the default mode), half (three quarters) (all) of all of the stacks of coins in a player's inventory are dropped, rounded up to the nearest whole coin. For example, if the player possesses 10000*1 in one stack, it will be dropped. If the player has 100000*10, 5, 8, or 10 Gold Coin will be dropped.
  • Upon player death in MediumcoreDesktop, Console, and Mobile Versions or HardcoreDesktop, Console, and Mobile Versions, all coins are dropped, regardless of how the player died.
  • Being killed by a player-wielded weapon will not cause the player to drop any coins in Softcore, even if recently damaged by an enemy.
    • This includes accidentally blowing oneself up with explosives (pre-1.4.0.4)
  • Forms of accidental death, such as fall damage or Chaos State, will cause coins to drop.
  • Dying from the player's own projectile after having it reflected by an enemy (such as a SelenianDesktop, Console, and Mobile Versions) will also result in coins being dropped.
  • In Expert ModeDesktop, Console, and Mobile Versions, enemies can pick up coins dropped by enemies or players. If said enemy despawns, their location will be saved on the map, and they will respawn in that area. This effect will only occur above 1000*10. Enemies holding dropped coins emit a sparkle effect based on the color of the best coin they are holding.

Crafting[edit | edit source]

Recipe[edit | edit source]

ResultIngredientsCrafting station
Copper CoinCopper Coin
(100)
By Hand
Gold CoinGold Coin
(100)
Gold CoinGold Coin
Platinum CoinPlatinum Coin
Silver CoinSilver Coin
(100)
Silver CoinSilver Coin
total: 6 row(s)

Used in[edit | edit source]

ResultIngredientsCrafting station
Copper CoinCopper Coin
(100)
By Hand
Gold CoinGold Coin
(100)
Gold CoinGold Coin
Platinum CoinPlatinum Coin
Silver CoinSilver Coin
(100)
Silver CoinSilver Coin
total: 6 row(s)

Notes[edit | edit source]

Coin portal.png
Desktop, Console, and Mobile Versions A player standing next to a coin portal in the underworld.

Tips[edit | edit source]

  • Coins can be researched in Journey Mode. Although tedious, players can duplicate 100 copper and work their way up the denominations until they reach 100 platinum.

Trivia[edit | edit source]

  • Desktop, Console, and Mobile Versions Copper, Silver, and Gold Coins are the only items that can have a max stack of 100.
  • Coin PortalsDesktop, Console, and Mobile Versions often spawn in the Underworld due to the large amount of pots.
  • Desktop, Console, and Mobile Versions Due to the transaction properties of portable storage, the maximum amount of money that a player can be considered to be able to spend at one time is exactly 173,826 Platinum Coin on Desktop version Desktop and Console version Console and 133,866 Platinum Coin on Mobile version Mobile (40 stacks in Piggy Bank (or Money TroughDesktop, Console, and Mobile Versions) + 40 in Safe + 40 in Defender's ForgeDesktop VersionConsole Version + 54 in inventory, with each stack containing 999000000*999).
  • Depending on the version, coins may or may not have a sell value.
    • Desktop version Coins do not have a sell value.
    • Console versionMobile version3DS version Coins have a sell price equal to the amount in their stack, but cannot be sold.
    • Old-gen console version Coins can be sold on the Wii U Wii U and Xbox 360 Xbox editions. Doing so will do nothing, however.
  • Desktop, Console, and Mobile Versions Depending on their value, some coins will appear larger than others. The Platinum Coin is the tallest and widest coin (14×16 Pixels), Gold Coins are 2 pixels less wide (12×16), Silver Coins dimensions are 2 pixels shorter than the Gold Coin (12×14) and Copper Coins dimensions are 2 pixels shorter than the Silver Coin (12×12), making the Copper Coin the smallest.
  • A Platinum Coin is worth 1,000,000 Copper Coins.
    • Knowing how much space there is in a world, we can see how much space this many coins would take. Placing all of these Copper Coins would take up 4.9% of the area in a Large world, 8.6% of a Medium world, 19.8% of a Desktop, Console, Old-gen console, and Mobile Versions Small / 3DS version Expanded world, and 63.4% of a 3DS version Normal world.
  • Purchasing every NPC item requires:
    • Desktop version 27187374*27187374
    • Console version 22813124*22813124
    • Mobile version 23011659*2311659Verify
    • 3DS versionOld-gen console version UnknownVerify
  • Desktop, Console, and Mobile Versions Although coins are considered as ammunition due to being fired by the Coin Gun, they cannot legitimately be placed in the ammunition slot, only in the coins slot.

History[edit | edit source]

  • Desktop 1.4.0.1:
    • Now only display their damage when the player has a Coin Gun in its inventory.
    • No longer emits light when dropped.
  • Desktop 1.3.0.1:
    • New sound effect when coins are picked up.
    • New texture and animation for all coins.
    • You can now purchase items using all money in your character storage – including money in your inventory, Piggy Bank, and Safe.
    • Upon breaking a Pot, a Coin Portal may spawn in place of the Pot's normal drops, dispensing 5-15 Gold Coins.
  • Desktop 1.2.3.1:
    • Platinum Coin maximum stack increased from 100 to 999.
    • Fixed bug where coins would disappear during Quick Stack.
    • Fixed an exploit where you could duplicate coins with Quick Stack.
  • Desktop 1.2.0.3:
    • You can no longer sell money.
    • Fixed a bug that would cause coins to disappear instead of converting into the next highest currency.
    • Holding coins when dying will now correctly drop those as well.
    • Coins will now auto stack when close to each other.
  • Desktop 1.2:
    • Sometimes Quick Stack does not stack correctly and coins are lost.
    • Coins cannot be sold to NPCs anymore.
    • Coins can be dropped by putting Slush or Silt into an Extractinator.
    • You can no longer craft items or money by placing items in the trash.
  • Desktop 1.1.1:
    • Coins held on the cursor will correctly be dropped on death.
    • Fixed an issue that caused stacked coins to go missing from Chests during multiplayer.
  • Mobile 1.3.0.7: -
    • Updated Platinum Coin sprite. Old sprite was Platinum Coin (mobile).png and was exclusive to Mobile.
    • New sound effect when coins are picked up.
    • New texture and animation for all coins.
    • You can now purchase items using all money in your character storage – including money in your inventory, Piggy Bank, and Safe.
    • Upon breaking a Pot, a Coin Portal may spawn in place of the Pot's normal drops, dispensing 5-15 Gold Coins.