Corite

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Corite
Corite.png
Statistics
TypeFlying Enemy
EnvironmentLunar Events
AI TypeCorite AI
Damage70 / 140
Max Life600 / 1200
Defense26
KB Resist80% / 82%
BannerCorite BannerCorite BannerDesktop VersionConsole VersionMobile Version
Immune toPoisonedOn Fire!ConfusedCursed InfernoVenomShadowflame

The Corite is a Hardmode, post-Lunatic Cultist enemy spawned by the Solar Pillar during the Lunar Events. It is a flying enemy that can shroud itself in fire and charge towards the player at high speeds, and travels through blocks.

Tips[edit | edit source]

  • Corites are a major threat to players on the ground; they can always charge the player, while they spend much of their time unreachable by many weapons. High mobility is important, keeping away from Corites and dodging their attacks, while not staying airborne long enough to draw the attention of Crawltipedes. It would be recommended to jump just before they hit you, as that is one of the few ways to avoid them.
  • Corites bob in water, unable to chase the player.
  • The Bubble Gun, in conjunction with sufficient damage and critical hit rate bonuses and the Spectre armor (with the Spectre Mask), is capable of dealing damage rapidly enough to kill individual Corites before they can reach the player. It must be fired early so that there are lingering bubbles that the Corite will dive into.

Trivia[edit | edit source]

History[edit | edit source]

  • Desktop 1.3.0.4: Fixed Corites not charging at players who are unreachable.