Crates

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Crates
  • Wooden Crate.png   Iron Crate.png   Golden Crate.png
Stack digit 9.pngStack digit 9.png
Statistics
TypeGrab bagFurniture
PlaceableYes
TooltipDesktop version Right click to open /
Console version L2 to open (Playstation) /
LT to open (Xbox One) /
Mobile version Double tap to open /
Old-gen console version3DS Version Use to open

Crates are grab bag-type items which can be hooked while fishing, containing random loot such as ores, bars, potions, accessories, and other items. In addition, biome-specific crates can contain biome-specific loot. Their content can be unloaded by using Open / Activate. Desktop VersionConsole VersionMobile Version They can also be placed.

If fishing in water with a Fishing Power of at least 50 and the line does not break, there is a 10% chance to harvest crates normally and 20% when fishing with a Crate Potion.

The kind of crate the player obtains is dependent on the Fishing Power, with higher Fishing Power increasing the probabilities of rarer crates. As an example, fishing with a Fishing Power of 100 in The Corruption would yield crates with the following probabilities: Golden Crate: 6.67%; Corrupt Crate: 9.33%; Iron Crate: 28.21%; Wooden Crate: 55.79% [1]

Rarer crate types contain more valuable loot, and the biome crates can have items otherwise found only in the matching biome chests. When fishing in an area with multiple biomes, the crate priority is, from highest to lowest, Corruption > Crimson > Hallowed > Dungeon > Jungle > Sky. For example, when a Floating Island is Corrupted and changes to Corruption, Sky Crates will no longer be harvested.

The Old-gen console version Old-gen console version and 3DS version DS version currently only have Wooden Crates, Iron Crates and Golden Crates.

Variants[edit | edit source]

Type Value Rarity Biome Chest
Wooden CrateWooden Crate
Internal Item ID: 2334
1000*10 Silver Coin.png Rarity level: 1 Any Surface, Underground
Iron CrateIron Crate
Internal Item ID: 2335
5000*50 Silver Coin.png Rarity level: 2 Any none
Jungle CrateJungle CrateDesktop VersionConsole VersionMobile Version
Internal Item ID: 3208
10000*1 Gold Coin.png Rarity level: 2 Jungle Ivy Chest
Sky CrateSky CrateDesktop VersionConsole VersionMobile Version
Internal Item ID: 3206
10000*1 Gold Coin.png Rarity level: 2 Sky Skyware Chest
Corrupt CrateCorrupt CrateDesktop VersionConsole VersionMobile Version
Internal Item ID: 3203
10000*1 Gold Coin.png Rarity level: 2 Corruption Shadow Orb
Crimson CrateCrimson CrateDesktop VersionConsole VersionMobile Version
Internal Item ID: 3204
10000*1 Gold Coin.png Rarity level: 2 Crimson Crimson Heart
Hallowed CrateHallowed CrateDesktop VersionConsole VersionMobile Version
Internal Item ID: 3207
10000*1 Gold Coin.png Rarity level: 2 Hallow none
Dungeon CrateDungeon CrateDesktop VersionConsole VersionMobile Version
Internal Item ID: 3205
10000*1 Gold Coin.png Rarity level: 2 Dungeon Locked Gold Chest
Golden CrateGolden Crate
Internal Item ID: 2336
20000*2 Gold Coin.png Rarity level: 3 Any none

Notes[edit | edit source]

  • Xbox 360Xbox One On Xbox, Left Trigger opens crates (instead of the 360 B.png button which is the equivalent to Desktop version Desktop's right click) as stated in the tooltip for the crates.
  • Only Wooden Crates will contain ores, though any crate can have bars.
  • A few exclusive items are found only in crates:
  • The metals supplied will be (on average) evenly split between both alternative metals in each pair, regardless of which ore generated in the world. This applies to both ore or bar forms. For instance, a Wooden Crate can yield Platinum Ore, even if the world is generated with Gold Ore instead of Platinum.
    • In Hardmode, this applies to the Hardmode metals too, whether or not any Altars have been broken to place ore in the world.
  • Crates do not contain the "advanced" metals such as Meteorite or Chlorophyte.
  • Crates always contain at least one item, as empty crates are re-rolled. This also raises final average yield somewhat.

Tips[edit | edit source]

  • Crates collected before Hardmode, but saved to open during Hardmode, will yield Hardmode ores and bars. Stockpiling them while fishing is a lot safer and can give players a big head start when entering Hardmode.
  • The higher the Fishing Power, the greater the chances for crates. See Fishing Power and Fishing § Tips for information and recommendations about how to increase Fishing Power.

History[edit | edit source]

  • Desktop 1.3.0.1:
    • New biome crates introduced: Jungle, Sky, Corrupt, Crimson, Hallowed, and Dungeon Crates.
    • Now placeable.
  • Console 1.0.750.0: (PS4)
    • New biome crates introduced: Jungle, Sky, Corrupt, Crimson, Hallowed, and Dungeon Crates.
    • Now placeable.
  • Mobile 1.3.0.7:
    • New biome crates introduced: Jungle, Sky, Corrupt, Crimson, Hallowed, and Dungeon Crates.
    • Now placeable.
  • 3DS-Release: Introduced Wooden, Iron, and Golden Crates.

References[edit | edit source]

  1. Information taken from the Desktop version Desktop 1.3.5.3 source code, function FishingCheck() in Terraria.Projectile.cs.