Owl.png Wiki reading hard on the eyes? Try out our Dark Theme! Visit the preferences page while logged in and select Hydra Dark. Owl.png

Dark Caster

From Terraria Wiki
Jump to: navigation, search
Dark Caster
Dark Caster.png
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeCaster AI
Damage20/4072/60108
Max Life50/100220/150330
Defense2/24
KB Resist40%/46%/52%
BannerDark Caster BannerDark Caster Banner
Immune toVenomConfusedPoisoned
Drops
Coins140*140Pre-Hardmode: 350*350Hardmode: 560*560

Dark Casters are enemies encountered in the Dungeon. They follow the Caster AI, firing three projectiles before teleporting to another on-screen location. Their water bolt projectiles travel through walls, but can be destroyed with a single hit from any weapon.

Dark Casters are immune to the Poisoned, Venom, and Confused debuffs.

Notes[edit | edit source]

Tips[edit | edit source]

  • The Water Spheres reveal the map as they travel, even while traveling through solid blocks. Therefore, Dark Casters can be used to map areas just outside the dungeon walls.
  • Water Spheres look nearly identical to the Water Bolt spell. Be careful when using the Water Bolt in the Dungeon, in case the two are mixed up.
    • Water Spheres can pass through blocks, while the Water Bolt projectiles cannot. If it passes through blocks, it is a hostile projectile.

Trivia[edit | edit source]

  • The BestiaryBestiary entry for the Dark Caster: "Doomed to watch over the Dungeon, these mages teleport to confuse their prey, before striking them down with a blast of water."

History[edit | edit source]

  • Desktop 1.0.5: A longer delay was added between the 3-shot volley and the next teleport.