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It's a good day to die!
Death is what happens when a player's health reaches zero. A death message is displayed dependent on how the player died. For example, "<Player name> tried to swim in lava." is one that is displayed if the player died from lava damage.
When a player dies, a Tombstone is dropped at the location of their death. When it finds a suitable space, it will become a 2×2 tile. It stores text, much in the way the Sign functions, with the player's death message. Being affected by physics, a Tombstone will fall after the player's death if they were moving at the time. If there is no flat 2-block space for a Tombstone, it will get stuck before it despawns.
Upon death, a large red text saying "You were slain..." will be displayed on the center of the screen. The amount of dropped coins will be shown underneath.
- 1 Causes of Death
- 2 Difficulty Differences
- 3 Death Messages
- 4 Notes
- 5 Tips
- 6 Trivia
- 7 See also
- 8 History
Causes of Death[edit | edit source]
Death may occur from:
- Damage inflicted by enemies, bosses, and, during PvP, other players
- Traps, explosives, and explosive weapons that cause damage to the player, such as Exploding Bullets
- Fall damage
- Debuffs, typically causing damage over time and being inflicted by enemies
- Damaging buffs: Paladin's Shield and Companion Cube
- Failing to destroy an Altar too often
Difficulty Differences[edit | edit source]
A Hardcore character will drop all of their items upon death. The character is deleted upon death and the player turns into a ghost, unable to interact with the environment, but still able to observe, move about, and chat with other players.
Death Messages[edit | edit source]
Default Death Messages[edit | edit source]
PvP Death Messages[edit | edit source]
PvP death messages will use the default death messages from above, but will additionally state the name of the player's murderer along with the weapon or projectile with which the killing blow was landed.
Enemy Death Messages[edit | edit source]
Enemy death messages work like PvP death messages.
Falling Death Messages[edit | edit source]
Drowning Death Messages[edit | edit source]
Lava Death Messages[edit | edit source]
Debuff Death Messages[edit | edit source]
When killed by Suffocation:
When killed by Electrified :
When killed by fall damage while Stoned :
Other Death Messages[edit | edit source]
When the Wall of Flesh reaches the far boundary of the world and the player is in front:
When killed by Paladin's Shield:
When killed by the Wall of Flesh's body or a Jellyfish's shock attack :
When killed by the Companion Cube's stab:
Notes[edit | edit source]
- If a player is killed by a ranged attack, the death message will not include the name of the entity that launched the projectile, but instead the name of the projectile. Example: "<Player name> was slain by greek fire."
- There is a a 15-second delay between death and respawn, which is doubled in duration during Expert mode boss fights.
- PvP deaths will cause the player to respawn with full health. This also applies to self-inflicted deaths with items such as explosives.
Tips[edit | edit source]
- The Tombstone mechanic can be very useful for locating items/coins dropped after death, since the Tombstone will usually fall within the vicinity of where the player died.
- On the minimap, a cross symbol () will display where the player died most recently, allowing the player to quickly find the location again.
- During multiplayer boss fights, the last surviving player should play defensively until the other players can return to the fight after respawning. The boss may despawn if all players are too far away from the fight.
- If the is active at death, it will say, "Bye bye!", and will drop a .
Trivia[edit | edit source]
- The text that appears after death saying "You were slain..." does not appear in the Old-gen console version, Mobile version, and of the game.
- On the Console version, the "You were slain..." message will have a faded and translucent version of itself behind the opaque text that flickers around in an eerie twitching motion.
- Several death messages from 1.3 entities do not explicitly mention the cause.
- One of the death messages displayed when dying from the Stoned debuff, "<Player name> cant be put back together again.", is a reference to the nursery rhyme Humpty Dumpty, which has a verse: "All the king's horses and all the king's men couldn't put Humpty together again".
- The death message displayed when the player is killed by a Paladin's Shield used to be displayed when the player attempted to destroy a Demon or Crimson Altar with an insufficient hammer power instead.
- The death message "<Player name> tried to swim in lava." may be a reference to a death message in the sandbox video game Minecraft, which says the same thing.
See also[edit | edit source]
History[edit | edit source]
- Desktop 1.3.5: Fixed petrification death messages being broken for a long while now.
- Desktop 220.127.116.11: Now shows amount of money dropped under "You were slain".
- Desktop 1.2.4: Fixed a bug where you would die on entering the world from fall damage.
- Desktop 18.104.22.168: Fixed bug where Hardcore characters couldn't open the menu after death.
- Desktop 1.2.3: Players have a longer respawn delay after a non-PVP death with a boss alive in multiplayer. Fixed dying by demon altar having no message.
- Desktop 1.0.5: More specific death message added.
- Desktop-Release: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.