Debuffs

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Debuffs are temporary, negative status effects, as opposed to Buffs, which affect the player positively. Once a debuff has been inflicted, the debuff's icon will display to the upper left of the player's window Desktop Version, along with a count-down timer, showing how much longer the debuff will be in effect. The counter will begin at one minute/second less than its listed duration and show zero during the final minute/second.

Most debuffs can only be inflicted by enemies, however it is also possible for traps to inflict some debuffs on players.

Players can inflict the following debuffs on most enemies: Confused, Cursed Inferno, Ichor Debuff, Midas, Poisoned, Venom, On Fire!, Frostburn and Shadowflame.
Console VersionMobile only.png Players can also inflict Bleeding on enemies via the console/mobile-exclusive Tizona. Mobile only.png3DS logo.svg Players can inflict the Stunned debuff via the mobile exclusive ammunition Heart Arrow.

In general, damaging debuffs will stack: If a player is both Poisoned and On Fire!, they will take damage from both debuffs. However, Poisoned and Venom do not stack, and Poisoned will take precedence over Venom. Death always cancels any active buffs or debuffs.

Unlike buffs, Debuffs cannot be cancelled by right-clicking their icons.
The Nurse can cancel debuffs at a cost of 7 Silver Coin 50 Copper Coin per active debuff.

From enemies[edit | edit source]

Icon Name Effect Tooltip Duration
Bleeding.png Bleeding  Prevents the player from regenerating life naturally. Cannot regenerate life 3-45 seconds / 6-90 seconds Desktop Version
Poisoned.png Poisoned  Players turn green, slowly lose life over time, and cannot regenerate life. Slowly losing life 3-10 seconds / 2-20 seconds Desktop Version
On Fire!.png On Fire!  Players are engulfed with flames, lose life over time, and cannot regenerate life. Slowly losing life 7-10 seconds / 14-20 seconds Desktop Version
Venom.png Venom  Players turn purple, lose life over time, and cannot regenerate life. Losing life 8 seconds / 16 seconds Desktop Version
Darkness.png Darkness  Lowers the brightness of light. Decreased light vision 15 seconds / 5-30 seconds Desktop Version
Blackout.png Blackout  Severely lowers the brightness of light, making it nearly impossible to see. Light vision severely reduced 3 seconds / 6 seconds Desktop Version
Silenced.png Silenced  Prevents the player from using anything that requires mana. Cannot use items that require mana 7 seconds / 2.5-14 seconds Desktop Version
Cursed.png Cursed  Prevents the player from using anything. Cannot use any items 4 seconds / 1.25-8 seconds Desktop Version
Confused.png Confused  and 's effects are switched, and and 's effects are switched. Movement is reversed 7 seconds / 2.5-14 seconds Desktop Version
Slow.png Slow  Slows down the player's speed. Movement speed is reduced 5-16 seconds / 0.5-32 seconds Desktop Version
Oozed.png Oozed Desktop Version Player speed is severely reduced. Movement speed significantly reduced 14 seconds / 14 seconds Desktop Version
Weak.png Weak  Causes the player's physical abilities to decrease. Werewolf buff negates this debuff. Physical abilities are decreased 1-5 minutes / 18.75 seconds-10 minutes Desktop Version
Broken Armor.png Broken Armor  Causes the player's defense to go down to half of its normal defense. Defense is cut in half 10 seconds-2 minutes / 16.25 seconds-4 minutes Desktop Version
Withered Armor.png Withered Armor Desktop Version Causes the player's defense to go down to half of its normal defense. Your armor is lowered 5 seconds / 10 seconds Desktop Version
Withered Weapon.png Withered Weapon Desktop Version Reduces all player-inflicted damage by 50%. Your attacks are weaker! 5 seconds-2 minutes
Horrified.png Horrified  Acts as a warning to prevent the player from attempting to escape the Underworld. If you try to escape (i.e using a Magic Mirror) you are killed upon returning to your spawn point. You have seen something nasty, there is no escape. While fighting Wall of Flesh
The Tongue.png The Tongue  Pulls the player, through tiles, directly in front of the Wall of Flesh. You are being sucked into the mouth While in contact with The Tongue
Cursed Inferno.png Cursed Inferno  Ignites the player with cursed flames that deal damage over time. Cursed flames can not be extinguished by water. Losing life 7-8 seconds / 14-16 seconds Desktop Version
Ichor (debuff).png Ichor (debuff)  Causes the player to glow yellow along with the loss of 20 defense. Armor reduced by 20 15 seconds / 30 seconds Desktop Version
Chilled.png Chilled  Slows down the player's speed. Movement speed is reduced 10-45 seconds / 20 seconds-90 seconds Desktop Version
Frozen.png Frozen  Prevents the player from moving or using anything. You cannot move 1-1.5 second / 2-3 seconds Desktop Version
Wet.png Wet  Player drips water. (visual) You are dripping water 30 seconds
Webbed.png Webbed Desktop Version Causes the player to be stuck in the spot where they were hit. Players are still allowed to use items while this effect is ongoing. You are stuck 1 seconds Desktop Version
Stoned.png Stoned Desktop Version Prevents the player from moving horizontally or using anything. The player will take increased fall damage, which will not be negated by Wings or Lucky Horseshoe. You are completely petrified! 1-4 seconds
Distorted.png Distorted Desktop Version Causes the player to float upwards and downwards based on their position. Gravity around you is distorted 6-12 seconds / 5-9 seconds Desktop Version
Obstructed.png Obstructed  Darkens the screen almost completely, except for a small area around the player. You can't see! While attacked by a Brain Suckler
Electrified.png Electrified Desktop Version Causes the player to take significant damage when moving and a smaller amount of damage when not moving. You cannot move 4-8 seconds
Feral Bite.png Feral Bite Desktop Version Increases player damage but decreases health regeneration and applies other random debuffs. Increased damage, Decreased life regen, Causes status effects 3 seconds-90 seconds Desktop Version
Moon Bite.png Moon Bite Desktop Version Prevents the player from healing via Vampire Knives or Spectre Hood. You are unable to absorb any healing effects 14 seconds / 16 seconds Desktop Version

From items and environment[edit | edit source]

Icon Name Effect Tooltip Duration
Mana Sickness.png Mana Sickness Desktop VersionConsole VersionMobile only.png Magic damage is reduced by 25%, the amount of damage reduced is reduced by 5% every second. Magic damage is reduced by 1-50% 5-10 seconds
Potion Sickness.png Potion Sickness  Prevents the player from drinking healing potions and restoration potions. Cannot consume anymore healing items 60 seconds
Chaos State.png Chaos State  Takes life whenever a player uses the Rod of Discord too frequently. Using the Rod of Discord will take life 6 seconds
Suffocation.png Suffocation  Players lose life over time while buried in Sand, Slush, or Silt. Losing life While in contact with fallen Silt/Sand/Slush
Burning.png Burning  Players burn, losing life, life regeneration speed, and movement speed. Losing life and slow movement While in contact with [Meteorite], [Hellstone], or [Hellstone Brick]
Tipsy.png Tipsy  Player's melee abilities are improved along with lowered defense. Increased melee abilities, lowered defense 2 minutes
Stinky.png Stinky  Green fumes appear around you. (visual) You smell terrible 30 seconds
Water Candle (debuff).png Water Candle (debuff)  Increases the spawn rate and max number of enemies on screen. Increased enemy spawn rate When near a placed Water Candle
Mighty Wind.png Mighty Wind Desktop Version Pushed based on wind direction. The wind moves you around! Infinite while in a Sandstorm
Creative Shock.png Creative Shock Desktop Version Cannot build or break blocks. You have lost the power of creation! Infinite during the Old One's Army event

Other Debuffs[edit | edit source]

Icon Name Effect Tooltip Duration
Frostburn.png Frostburn  Affected players or enemies lose life over time and cannot regenerate life. It's either really hot, or really cold, but it REALLY hurts 1-8 seconds
Midas.png Midas  Causes affected enemies to drop more coins than usual on death. Drop more money on death 15 minutes
Oiled.png Oiled Desktop Version Fires are more effective. Taking more damage from being on fire 4-9 seconds
Stunned.png Stunned Mobile only.png3DS logo.svg Completely immobilizes affected enemies. N/A 5-7 seconds
Slime (debuff).png Slime (debuff) Desktop VersionConsole VersionMobile only.png Player drips blue goo and gains a blue tint. (visual) You are dripping slime 30 seconds
Shadowflame.png Shadowflame Desktop Version Deals 5 damage per second to the target. Losing life 5-8 seconds
Betsy's Curse.png Betsy's Curse Desktop Version Defense reduced by 40. Defense is lowered 5 seconds
Penetrated.png Penetrated Desktop Version Causes affected enemies lasting damage for up to 15 seconds. Bleeding Out 15 seconds
Daybroken.png Daybroken Desktop Version Causes affected enemies lasting damage for up to 15 seconds. Incenerated by solar rays [1] 15 seconds
Celled.png Celled Desktop Version Causes affected enemies lasting damage. being eaten by cells 6-9 seconds
Dryad's Bane.png Dryad's Bane Desktop Version Causes affected enemies lasting damage. The power of nature compels you While in Dryad's leaf shield.
  1. The spelling for the Daybroken Tooltip is incorrect in-game. As such, it is not to be corrected on this wiki until otherwise corrected in-game.

Notes[edit | edit source]

See also[edit | edit source]

History[edit | edit source]

  • 1.3.0.5: Fixed bug that caused Distorted to freeze players instead of changing their movement pattern.
  • 1.2.1.2:
    • Added Chaos State debuff.
    • Fixed a bug that was causing monsters to only show one debuff on multiplayer.
    • Monsters that transform now correctly keep their debuffs.
Game mechanics
 
Combat Attack speed • Autoswing • Desktop VersionMobile only.png3DS logo.svgCombat Targeting • Critical hit • Damage • Knockback • Minions • Velocity
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Multiplayer Desktop VersionChat • Multiplayer
Player Aggro • Breath meter • Buffs and Debuffs • Character styles • Death • Defense • Drowning • Fall damage • Ghost • Hairstyles • Health • Health regeneration • Inventory • Mana • Player stats • Spawn