Depth Meter




Entity | Qty. | Rate |
---|---|---|
![]() | 1 | 1% ![]() 0.5% ![]() |
![]() (Blue Variant) ![]() ![]() | 1 | 1.25% |
![]() (Red Variant) ![]() ![]() | 1 | 1.25% |
![]() | 1 | 1% ![]() 0.5% ![]() |
![]() (Orange Variant) ![]() ![]() | 1 | 1.25% |
![]() (Purple Variant) ![]() ![]() | 1 | 1.25% |
![]() | 1 | 1% ![]() 0.5% ![]() |
![]() | 1 | 1% ![]() 0.5% ![]() |
![]() ![]() ![]() | 1 | 1.25% |
![]() (Variant 2) ![]() ![]() | 1 | 1.25% |
![]() (Variant 3) ![]() ![]() | 1 | 1.25% |
![]() (Variant 4) ![]() ![]() | 1 | 1.25% |
![]() (Variant 5) ![]() ![]() | 1 | 1.25% |
![]() (Variant 6) ![]() ![]() | 1 | 1.25% |
![]() (Variant 7) ![]() ![]() | 1 | 1.25% |
![]() (Variant 8) ![]() ![]() | 1 | 1.25% |
![]() (Variant 9) ![]() ![]() | 1 | 1.25% |
![]() ![]() ![]() | 1 | 1% |
The Depth Meter is an informational accessory that displays the player's depth. It is required to craft the GPS, which can then be used to craft the PDA and the Cell Phone. The Depth Meter is dropped by Cave Bats, Giant Bats, Jungle Bats, Spore Bats, and Ice Bats, with a chance of
1*1/100 (1%) /
0.5*1/200 (0.5%)
. On the
Desktop,
Console, and
Mobile versions, it also drops from Salamanders, Giant Shellys, and Crawdads, with a chance of
1.25*1/80 (1.25%). In the Old-gen console version, the Depth Meter may also be crafted.
- On the
Desktop version,
Console version, and
Mobile version, depth is measured in feet, with one tile equaling two feet.
- On the
Old-gen console version, depth is measured in meters, with two tiles equaling one meter.
- On the
version, depth is not measured, and the only benefits the accessory grants are from its modifiers.
Depth is measured relative to the boundary between the Surface and Underground layers, which has a depth of 0 and is displayed as "Level". The display shows the vertical distance to this line and the name of the current layer.
Crafting[edit | edit source]
Recipes[edit | edit source]
Result | Ingredients | Crafting station |
---|---|---|
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| ![]() ![]() |
Used in[edit | edit source]
Result | Ingredients | Crafting station |
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Notes[edit | edit source]
- This content is transcluded from Informational Accessories/note.
Unlike most accessories, informational accessories such as the Depth Meter do not need to be equipped in an accessory slot. The Depth Meter may be carried in the player's inventory without loss of functionality, unless equipped to a social slot. Additionally, the info it provides will be shared with nearby players of the same team in multiplayer. Keep in mind modifiers will no longer apply to the player when not equipped.
- Depth is measured at the level of the player's feet.
- The Depth Meter will not work if equipped in a vanity slot.
- The Depth Meter will drop from bats spawned from statues.
Tips[edit | edit source]
- The Depth Meter is useful for finding biomes that are generated at specific elevation ranges, such as Floating Islands, the Underground Jungle, and the Underworld. It also helps with locating the first three tiers of Hardmode ores.
- The Depth Meter can be used to avoid spawning Dungeon Guardians by staying above 0 depth.
The Depth Meter can only be crafted with Copper, Silver, and Gold, so it might be inevitable to create another world. However, if the world count is full, you can jump through worlds.
History[edit | edit source]
- Desktop 1.4.0.3: Fixed displaying incorrect height biome when using camera-moving items
- Desktop 1.3.0.1:
- Sprite updated.
- Sell value increased from 20 to 25.
- Tooltip changed from "Shows depth" to "Displays depth".
- Desktop 1.2: Changed from being craftable to being dropped by Cave Bats.
- Desktop-Release: Introduced.
- Console 1.0.933.1: Made changes from PS4’s 1.0.750.0 update. (
)
- Console 1.0.750.0: (
)
- Sprite updated to match Desktop 1.3.0.1.
- Sell value increased from 20 to 25.
- Tooltip changed from "Shows depth" to "Displays depth".
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: The Depth Meter now functions correctly.
- Mobile-Release: Introduced, but non-functional.
- 3DS-Release: Introduced, but non-functional.