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Desert

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BiomeBannerDesert.png
The heat distortion effect added in 1.3.3

The Desert is a sandy biome. Each map will generally contain at least two Desert areas. The main Desert, present in every world, will be larger and will house the Underground Desert biome beneath. Pyramids can rarely appear in Desert biomes. Pools of water may rarely appear in the desert, which take on a sandy yellow (on Console version Console and Mobile version Mobile) or turquoise (on Desktop version Desktop) color.

On the Desktop version Desktop version, the Oasis mini biome can be found inside the Desert, which includes palm trees and a big pool of water in the middle.

On the Desktop version Desktop version, the main desert has a 1/3 (33.33%) chance of containing some kind of entrance to the Underground Desert below. These entrances come in four varieties: Chambers, Anthill, Larva Hole, and Pit.[1]If spawning this way, some of the Anthills or Larva Holes may just contain Antlion Eggs and not lead to the Underground Desert. On the Console version Console version and Mobile version Mobile version, the main desert will always have an Pit-type entrance.

An area is considered a Desert biome if there at least 1500 Sand Blocks[2], causing the water and background to change, but Desert plants and enemies can spawn on even a single block of sand. Deserts are overridden by most other biomes, including the Ocean. Rain will occur in Deserts just as in any other surface biome. On the Desktop version Desktop version and Console version Console version of Terraria, Sandstorms may also occur periodically Console Version/when wind speed is over 30 mph Desktop Version, which cause special enemies to spawn as well as pushing the player according to the direction of the wind.

During Hardmode, the increased spread of the Corruption/Crimson and Hallow is likely to eventually convert any normal Deserts. Corruption/Crimson Deserts spawned upon world creation may also be turned into Hallow ones if they are inside the world part that is instantly converted at the beginning of Hardmode. All variations will be similar to their main biomes (e.g. The Corruption or The Hallow): the music theme is the same, the enemies are the same (except for Mummy variants and sandstorm enemies), and the background is just slightly different. The sand will be replaced by ebonsand, crimsand, or pearlsand. Although their color will change, cacti still drop Cactus when cut, and Waterleaf are also able to grow in a Hallowed Desert.

Oasis Desert
  • Corrupted Desert
  • Crimson Desert
  • Hallowed Desert

Contents[edit | edit source]

See Underground DesertDesktop, Console, and Mobile Versions, SandstormDesktop VersionConsole Version, Pyramid, and OasisDesktop Version for additional content related to the Desert.

Entrances to the Underground Desert[edit | edit source]

Desktop versionConsole versionMobile version Desktop/Console/Mobile-Only Content: This section's information applies only to the Desktop, Console, and Mobile versions of Terraria.

On the Desktop version Desktop version, there is a 1/3 (33.33%) chance that the main desert will generate with one of four types of structures that lead towards the Underground Desert. They are referred to as: Chambers, Anthill, Larva Hole and Pit:

  • The Chambers consist of of a zigzagging downward tunnel with one or two small rooms connected to the corners.[3]
  • Pits are large funnels generated at the center of the desert.[4]
  • Anthills are upward cones with narrow downward holes in the center. For this entrance type, 2-3 Anthills will generate across the surface of the main desert.[5]
  • Larva Holes are downward funnels with narrow holes in the center. For this entrance type, 2-3 Larva Holes will generate across the surface of the main desert.[6]

On the Console version Console version and Mobile version Mobile version, there is a 100% chance that the main desert will generate with a large Pit-type entrance.

Happiness[edit | edit source]

Trivia[edit | edit source]

  • The Desert is the least popular biome for housing (discounting invalid housing biomes like the Corruption and the Crimson). A total of 5 NPCs either hate or dislike living in it, more than any other biome.
  • Console VersionOld-gen console versionMobile Version3DS Version The Desert is the only biome not to contain any special fishing catches.
  • According to the Bestiary entry for the Sand Shark, a saltwater river ran through the Desert in ancient times.

History[edit | edit source]

  • Desktop 1.2.3: Fixed a bug where Crimsand deserts were not making the water show up red.
  • Desktop 1.2:
    • Water in deserts is now yellow.
    • Now has its specific music.
  • Desktop 1.1:
    • Cacti no longer damage the player.
    • Now has own specific background.
  • Desktop 1.0.6:
    • Cacti no longer cause knockback when damaging players and no longer destroy blocks above when growing.
    • Desert spawn slightly farther away from the initial spawn point.
  • Desktop 1.0.2: Sand no longer spawns within a certain distance of the spawn location. This removes the chance of spawning in a desert with no wood to use.

References[edit | edit source]

  1. Information taken from the Desktop version Desktop 1.4.0.5 source code, method Place() in Terraria.GameContent.Biomes.DesertBiome.cs
  2. Information taken from the Desktop version Desktop 1.4.0.5 source code, method ExportTileCountsToMain(), property EnoughTilesForDesert, and field DesertTileThreshold in Terraria.SceneMetrics.cs
  3. Information taken from the Desktop version Desktop 1.4.0.5 source code, methods Place() and PlaceAt() in Terraria.GameContent.Biomes.Desert.ChambersEntrance.cs
  4. Information taken from the Desktop version Desktop 1.4.0.5 source code, methods Place() and PlaceAt() in Terraria.GameContent.Biomes.Desert.PitEntrance.cs
  5. Information taken from the Desktop version Desktop 1.4.0.5 source code, methods Place() and PlaceAt() in Terraria.GameContent.Biomes.Desert.AnthillEntrance.cs
  6. Information taken from the Desktop version Desktop 1.4.0.5 source code, methods Place() and PlaceAt() in Terraria.GameContent.Biomes.Desert.LarvaHoleEntrance.cs