Desert

From Terraria Wiki
Jump to: navigation, search
BiomeBannerDesert.png
See also: Underground Desert.
The heat distortion effect added in 1.3.3
Corrupted Desert
Crimson Desert
Hallowed Desert

The Desert is a sandy biome. Each map will generally contain at least two desert areas. One desert per world will be larger than usual and will house a large pit to the Underground Desert. Pyramids can rarely appear in Desert Biomes. Pools of water may rarely appear in the desert, which take on a sandy yellow color.

An area is considered a Desert biome if there are at least 1000 sand blocks, causing the water and background to change, but desert plants and enemies can spawn on even a single block of sand. Deserts are overridden by most other biomes, including the Ocean. Rain will occur in deserts just as in any other surface biome. On the Desktop version Desktop version version of the game, Sandstorms may also occur periodically, which causes special enemies to spawn as well as pushing the player according to the direction of the wind.

During Hardmode, the increased spread of the Corruption/Crimson and Hallow is likely to eventually convert any normal Deserts. Corruption/Crimson deserts spawned upon world creation may also be turned into Hallow ones if they are inside the world part that is instantly converted at the beginning of Hardmode. All variations will be similar to their main biomes (e.g. The Corruption or The Hallow): the music theme is the same, the enemies are the same (except for Mummy variants and sandstorm enemies), and the background is just slightly different. The sand will be replaced by ebonsand, crimsand, or pearlsand. Although their color will change, cacti still drop cactus when cut, and waterleaf are also able to grow on hallowed desert.

This is the only biome to not contain special fishing catches.

Contents[edit | edit source]

Note: Additional Desert items can be found in the Underground Desert, during Sandstorms, and in Pyramids.

Desert
Characters Unique Drops For Sale
AntlionAntlion
Albino AntlionAlbino AntlionOld-gen console versionMobile Version3DS version
Antlion SwarmerAntlion SwarmerDesktop VersionConsole version
Antlion ChargerAntlion ChargerDesktop VersionConsole version
VultureVulture
Sand SlimeSand SlimeDesktop VersionConsole version

During Hardmode:

MummyMummy
Light MummyLight Mummy(Hallowed)
Dark MummyDark Mummy(Corrupted, Crimson)
Shadow MummyShadow MummyOld-gen console versionMobile Version3DS version(Corrupted)
Spectral MummySpectral MummyOld-gen console versionMobile Version3DS version(Hallowed)

Critters:

ScorpionScorpion
Black ScorpionBlack Scorpion
From normal, Dark,
Light Mummies:
Mummy costumeMummy costume

From normal Mummies:

Fast ClockFast Clock

From Dark Mummies:

Dark ShardDark Shard
MegaphoneMegaphone
BlindfoldBlindfold

From Light and Spectral Mummies:

Light ShardLight Shard
Trifold MapTrifold Map

From Shadow Mummies:

Dark ShardDark Shard
From Antlions:
Antlion MandibleAntlion Mandible

From Antlion Chargers:

Antlion MandibleAntlion Mandible
Mandible BladeMandible BladeDesktop Version

From vegetation:

CactusCactus
WaterleafWaterleaf
Pink Prickly PearPink Prickly Pear

From the terrain:

Sand BlockSand Block
Ebonsand BlockEbonsand Block
Crimsand BlockCrimsand Block
Pearlsand BlockPearlsand Block
From the Painter:
Secrets ofthe SandsSecrets of
the Sands

Tips[edit | edit source]

  • Sand blocks can be crafted into Glass, which can be crafted into Mugs, which are filled at a Keg to produce Ale, which has a sell price of 20 Copper Coin each. Though the sell price is low, this is one of the only sources of coins in the game that is always readily available. Assuming the player carries only a Pickaxe and one other Weapon for fighting off any enemies encountered, while keeping all other Inventory and ammo slots available for sand collection: 41,958 sand blocks (42 slots x 999 max sand stack per slot) = 20979 Glass blocks = 20979 Mugs = 20979 Ale x 20 Copper Coin each = 419580 Copper Coin ; or 41 Gold Coin 95 Silver Coin 80 Copper Coin.

History[edit | edit source]

  • Desktop 1.2.3: Fixed a bug where Crimsand deserts were not making the water show up red.
  • Desktop 1.2:
    • Water in desert is now yellow.
    • Now has its own specific music.
  • Desktop 1.1:
    • Cacti no longer damage the player.
    • Now has own specific background.
  • Desktop 1.0.6:
    • Cacti no longer cause knockback when damaging players and no longer destroy blocks above when growing.
    • Desert spawn slightly farther away from initial spawn point.
  • Desktop 1.0.2: Sand no longer spawns within a certain distance of the spawn location. This removes the chance of spawning in a desert with no wood to use.
Promotional Content