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The Destroyer

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The Destroyer
The Destroyer.png
Statistics
TypeBossBurrowing Enemy
EnvironmentSurface
AI TypeThe Destroyer AI
Max Life80000 / 120000
KB Resist100%
Immune toAll debuffs
(except StunnedStunned3DS Version)
Drops
Coins12 Gold Coin
Sounds
Map Icon The Destroyer.png
Map Icon

Destroyer Trophy.png "You feel vibrations from deep below..." Destroyer Trophy.png

For the painting, see The Destroyer (item).

The Destroyer is a Hardmode mechanical boss which is essentially a more difficult version of the Eater of Worlds. Like the Eater of Worlds, it is a very large worm. Although it appears to be similarly made up of many segments, individual segments cannot die, and The Destroyer will not split apart into multiple entities; its segments share a singular health pool. Like other worms, The Destroyer can take increased damage from attacks that damage multiple segments at once.

The Destroyer can be summoned manually using a Mechanical Worm at night in any biome. It can also spawn naturally upon dusk with a chance of 10% once a Demon or Crimson Altar has been smashed, as long as it has not yet been defeated in the current world. If spawning this way, its arrival is announced by the status message: "You feel vibrations from deep below..." (Old-gen console version3DS Version alternatively "You feel a quaking from deep underground..."). It must always be killed before dawn; otherwise, it will quickly despawn.

Each of The Destroyer's segments contains a red-lit ProbeProbe, which is an independent flying enemy that is launched periodically as the boss takes damage. Probes can be killed individually once detached, and never return to The Destroyer. They fire lasers at the player, both while within The Destroyer and when detached. If the red light is missing from a segment, it means the Probe was already launched from that segment.

The Destroyer's body and its Probes are immune to all debuffs (except for Stunned3DS Version).

While The Destroyer is alive, music Boss 3 will play.

Segments[edit | edit source]

The DestroyerThe Destroyer Head
The Destroyer (technical).png
Statistics
TypeBoss Part • Burrowing Enemy
EnvironmentSurface
AI TypeThe Destroyer AI
Damage70 / 280
Max Life80000 / 120000
Defense0
KB Resist100%
Immune toAll debuffs
Drops
Coins120000*12 Gold Coin.png
The DestroyerThe Destroyer Body
The Destroyer Body.png
Statistics
TypeBoss Part • Burrowing Enemy
EnvironmentSurface
AI TypeThe Destroyer AI
Damage55 / 93 (melee)
44 / 72 (laser)
Max Life80000 / 120000
Defense30
KB Resist100%
Immune toAll debuffs
The DestroyerThe Destroyer Tail
The Destroyer Tail.png
Statistics
TypeBoss Part • Burrowing Enemy
EnvironmentSurface
AI TypeThe Destroyer AI
Damage40 / 68
Max Life80000 / 120000
Defense35
KB Resist100%
Immune toAll debuffs

Notes[edit | edit source]

  • When spawning naturally, The Destroyer spawns exactly 81 seconds after the status message has appeared.
    • Being in a layer lower than the surface when The Destroyer is supposed to spawn, or, in singleplayer, exiting the world during that timespan, will prevent The Destroyer's spawning.
  • When The Destroyer is off-screen it can move around freely, even without blocks, similar to a Wyvern.
  • The Destroyer is extremely long, measuring 82 segments including head and tail, or 239 tiles in length.
  • The Destroyer can move along platforms as if they were blocks.

Achievements[edit | edit source]

Achievement Buckets of Bolts.png
Buckets of Bolts • "Defeat the three nocturnal mechanical menaces: the Twins, the Destroyer, and Skeletron Prime."
Defeat all three Mechanical Bosses. Desktop VersionConsole VersionMobile Version
Achievement Mecha Mayhem.png
Mecha Mayhem • "Do battle against the Twins, the Destroyer, and Skeletron Prime simultaneously and emerge victorious."
Defeat all three Mechanical Bosses simultaneously in a single battle. Desktop VersionConsole VersionMobile Version
Achievement Ride The Worm.png
Ride The Worm • "You have defeated The Destroyer!"
Defeat The Destroyer for the first time. Old-gen console version

Tips[edit | edit source]

For more elaborate strategies on defeating The Destroyer, including weapon and arena recommendations, see Guide:The Destroyer strategies.

  • A strategy to defeat The Destroyer is to build a box or platform 150 tiles above the ground so the player can attack The Destroyer without it being able to reach the player. Note that the probes which The Destroyer generates can fly and thus reach and attack the player.
  • Defeating The Destroyer before the other two mechanical bosses allows the player to craft the Megashark, a powerful ranged weapon which can help defeat the other two.
  • Unlike most bosses, The Destroyer does not despawn if players get too far away and will simply follow them to their position.
    • This means that one can use any means of teleportation (Magic Mirrors, Teleporters, etc.) to easily avoid it during the fight, as it does not teleport either.
    • Keep in mind that The Destroyer can move freely without blocks when off-screen.
  • Any weapon that can hit enemies multiple times or damage multiple segments at once will have a much higher effectiveness against The Destroyer compared to single-target weapons. Ricocheting weapons can also be very effective in enclosed arenas.
  • Avoid debuff-based weapons, as The Destroyer is immune to all debuffs, except Stunned from Heart Arrows3DS Version. Note that Heart Arrows only freeze The Destroyer if they hit its head segment.
  • Some highly effective weapons are the Daedalus Stormbow with Holy Arrows, the Nimbus Rod, the Flamethrower, the Onyx Blaster with Explosive Bullets), and the Cannon (though note that the Cannon fires very slowly). All of them are not very hard to acquire with the exception of Nimbus Rod.
  • The head of The Destroyer has 0 defense. Although it might be very difficult to damage simply the head segment itself and it causes massive damage to the player (280 in Expert modeDesktop VersionConsole VersionMobile Version), it can speed up the fight tremendously.
  • Probes should be taken out as soon as possible, since they may greatly interfere with the fight and additionally serve as a steady source of Hearts (20% drop rate in Expert).
  • Using the Minimap to see where the Destroyer will surface can greatly help with dodging.
  • Farming the Destroyer is a quick method for making money, as its drops can be used to craft multiple Light Discs, which sell for 100000*10 Gold Coin.png each.

Trivia[edit | edit source]

  • Although there is no mechanical version of the Brain of Cthulhu, The Destroyer's spawning of Probes resembles how the Brain of Cthulhu spawns Creeper minions.
  • The Destroyer has many small metal devices jutting out of it that can either resemble centipede-like legs or wheels, which might explain its ability to move freely within blocks despite being a rather clunky machine.
  • The Destroyer has the most total health of any boss except the Moon LordDesktop VersionConsole VersionMobile Version. It still has the largest single health bar, as the Moon Lord's total health is the combination of all its body parts, and Moon Lord's parts all have lower health than The Destroyer individually.
    • In normal mode, The Destroyer has 10 times as much health as the Wall of Flesh.
  • Despite the status message saying "You feel vibrations from deep below..." or Old-gen console version3DS Version "You feel a quaking from deep underground...", it does not spawn when the player is underground. However, it seems to appear from underground.
  • Some teasers for the Mobile version Mobile version release included The Destroyer having blue-lit segments instead of red.
  • Official Terraria Lore – According to the official game lore, The Destroyer was one of the three mechanical recreations of Cthulhu's missing organs.
  • On the 3DS version 3DS version (and previously, the Mobile version Mobile version), Lepus, which can be spawned during Easter, also has a chance to drop 3 Souls of Might (1%) and is easy to farm. Note that these are of no use during pre-Hardmode, as crafting any item from them requires a Hardmode Anvil.
  • The Destroyer and the Moon Lord are the only two bosses that do not despawn when the player gets too far away.

See also[edit | edit source]

History[edit | edit source]

For changes which affect all the mechanical bosses, see mechanical bosses history.
  • Desktop 1.2.3:
    • Health returned to 80000 (from 60000). Damage and defense increased:
      • Head damage increased from 50 to 70.
      • Body damage increased from 35 to 55. Defense returned to 30 (from 26).
      • Tail damage increased from 20 to 40. Defense returned to 35 (from 30).
    • Now has a chance to drop the Destroyer Mask.
    • The Destroyer's Probes drop hearts with a 1/3 chance instead of 100%.
    • Drops now appear at the location of the segment that was closest to the player on defeat, instead of from the head.
  • Desktop 1.2:
    • Health reduced from 80000 to 60000. Damage and defense reduced:
      • Head damage reduced from 60 to 50.
      • Body damage reduced from 40 to 35. Defense reduced from 30 to 26.
      • Tail defense reduced from 35 to 30.
    • Now has a chance to spawn randomly during Hardmode with the message: "You feel vibrations from deep below...".
    • Will now drop 20-40 Souls of Might instead of 20-30.
    • Now has a chance to drop the Destroyer Trophy.
  • Console 1.0.750.0: (PS4)
    • Sprite updated to match Desktop 1.3.0.1.
    • Added Expert mode drop, Mechanical Wagon Piece.
    • Can no longer be seen beneath blocks.
  • Console 1.06:
    • Health returned to 80000 (from 60000). Damage and defense increased:
      • Head damage increased from 50 to 70.
      • Body damage increased from 35 to 55. Defense returned to 30 (from 26).
      • Tail damage increased from 20 to 40. Defense returned to 35 (from 30).
    • Now has a chance to drop the Destroyer Mask.
    • The Destroyer's Probes drop hearts with a 1/3 chance instead of 100%.
    • Drops now appear at the location of the segment that was closest to the player on defeat, instead of from the head.
  • Console 1.02:
    • Health reduced from 80000 to 60000. Damage and defense reduced:
      • Head damage reduced from 60 to 50.
      • Body damage reduced from 40 to 35. Defense reduced from 30 to 26.
      • Tail defense reduced from 35 to 30.
    • Now has a chance to spawn randomly during Hardmode.
    • Will now drop 20-40 Souls of Might instead of 20-30.
    • Now has a chance to drop the Destroyer Trophy.
    • Now immune to all debuffs.
  • Switch 1.0.732.3: Fixed a bug where Destroyer segments were desynced for non-host players after a respawn.
  • Mobile 1.2.6508:
    • Now has a chance to spawn randomly during Hardmode.
    • Will now drop 20-40 Souls of Might instead of 20-30.
    • Now has a chance to drop the Destroyer Trophy.
    • Now immune to all debuffs.
  • 3DS-Release: Introduced with changes up to Desktop 1.2.