Diabolist

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Diabolist
(Variant 2)
Diabolist 2.png
Statistics
Type Undead Enemy
Environment Dungeon
AI Type Caster
Damage 60 / 120 Desktop Version (melee)
80 / 128 Desktop Version (ranged)
Max Life 250 / 500 Desktop Version
Defense 10
KB Resist 35% / 42 Desktop Version
Inflicts debuff
On Fire!.png
On Fire! 
(Fireball) 100% chance
Debuff duration 8 - 16 / 16 - 32 Desktop Version
Debuff tooltip Slowly losing life
Immune to: Confused.pngPoisoned.pngVenom.png
Banner
Diabolist Banner.png
Drops
Coins 15 Silver Coin
Item (Quantity) Rate
Inferno Fork.png
5% / 7.5% Desktop Version
Internal NPC ID: 286
Diabolist
(Variant 1)
Diabolist 1.png
Statistics
Type Undead Enemy
Environment Dungeon
AI Type Caster
Damage 50 / 100 Desktop Version (melee)
80 / 128 Desktop Version (ranged)
Max Life 200 / 400 Desktop Version
Defense 12
KB Resist 30% / 37 Desktop Version
Inflicts debuff
On Fire!.png
On Fire! 
(Fireball) 100% chance
Debuff duration 8 - 16 / 16 - 32 Desktop Version
Debuff tooltip Slowly losing life
Immune to: Confused.pngPoisoned.pngVenom.png
Banner
Diabolist Banner.png
Drops
Coins 15 Silver Coin
Item (Quantity) Rate
Inferno Fork.png
5% / 7.5% Desktop Version
Internal NPC ID: 285

The Diabolist is a Hardmode enemy found in the post-Plantera Dungeon. They are most common in areas backed by Tiled Walls.

They rapidly teleport and fire blazing magic bolts that can travel through blocks. Their magic bolts explode, creating an "inferno" — a large flaming sphere that lasts for a few seconds and deals massive damage on contact. Like other Hardmode caster dungeon enemies, Diabolists teleport after each hit, making them more difficult to defeat.

They are immune to the Poisoned and Venom debuffs, but are vulnerable to Cursed Flames.

Like several other post-Plantera dungeon enemies, Diabolists have different variants with slightly different statistics.

Tips[edit | edit source]

  • Diabolists follow the same pattern as Necromancers, but their shots go through solid blocks, so cover is not an option.
  • Desktop Version A very effective weapon to use would be the Daybreak, or the Bone Javelin. They stick with it as it is teleporting, making them a lot easier.
  • Weapons that deal high damage in single hits are effective against Diabolists. Weapons that fire multiple projectiles simultaneously may be able to land multiple hits before they teleport as well.
  • Homing weapons can continue to track Diabolists after they teleport.
  • Minions are effective against Diabolists, as they will automatically find and track enemies outside of the player's line of sight.
  • The Piranha Gun is exceptionally good against Diabolists, as the piranha continues to latch on to it.

History[edit | edit source]

  • 1.3.0.1:
    • Can now drop its own respective banner.
    • Drop chance of Inferno Fork increased from 2.5% to 5%.
  • 1.2: Introduced.
Casters
 
Pre-Hardmode Dark Caster.png Dark Caster • Fire Imp.png Fire Imp • Goblin Sorcerer.png Goblin Sorcerer • Tim.png Tim
Hardmode Diabolist.png Diabolist • Necromancer.png Necromancer • Ragged Caster.png Ragged Caster • Rune Wizard.png Rune Wizard
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies

Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses • Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Pets