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Diabolist

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DiabolistRed Diabolist
Diabolist 1.png
Statistics
TypeUndead Enemy
EnvironmentDungeon
AI TypeCaster AI
Damage50 / 100 (melee)
80 / 128 (ranged)
Max Life200 / 400
Defense12
KB Resist30% / 37%
Inflicts debuffOn Fire!On Fire!
(Fireball) 100% chance

Debuff duration8 - 16 seconds / 16 - 32 seconds
Debuff tooltipSlowly losing life
Immune toPoisonedConfusedVenom
BannerDiabolist BannerDiabolist BannerDesktop VersionConsole Version
Drops
Coins 15 Silver Coin
DiabolistWhite Diabolist
Diabolist 2.png
Statistics
TypeUndead Enemy
EnvironmentDungeon
AI TypeCaster AI
Damage60 / 120 (melee)
80 / 128 (ranged)
Max Life250 / 500
Defense10
KB Resist35% / 42%
Inflicts debuffOn Fire!On Fire!
(Fireball) 100% chance

Debuff duration8 - 16 seconds / 16 - 32 seconds
Debuff tooltipSlowly losing life
Immune toPoisonedConfusedVenom
BannerDiabolist BannerDiabolist BannerDesktop VersionConsole Version
Drops
Coins 15 Silver Coin

The Diabolist is a Hardmode enemy found in the post-Plantera Dungeon. They are most common in areas backed by Tiled Walls.

They rapidly teleport and fire blazing magic bolts that can travel through Blocks. Their magic bolts explode, creating an "inferno" — a large flaming sphere that lasts for a few seconds and deals massive damage on contact. Like other Hardmode Caster dungeon enemies, Diabolists teleport after each hit, making them more difficult to defeat.

They are immune to the Poisoned and Venom debuffs.

Like several other post-Plantera Dungeon enemies, Diabolists have different variants with slightly different statistics.

Tips[edit | edit source]

  • Diabolists follow the same pattern as Necromancers, but their shots go through solid blocks, so cover is not an option.
  • Weapons that stick to enemies are exceptionally useful, as they remain on the Diabolist after the teleport. The Piranha Gun, DaybreakDesktop VersionConsole Version, and Bone JavelinsDesktop VersionConsole Version are viable options.
  • Weapons that deal high damage in single hits are effective against Diabolists. Weapons that fire multiple projectiles simultaneously may be able to land multiple hits before they teleport as well.
  • Homing weapons can continue to track Diabolists after they teleport.
  • Minions are effective against Diabolists, as they will automatically find and track enemies outside of the player's line of sight.

History[edit | edit source]