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Difficulty/ja

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難易度Difficulty)は、キャラクター作成時に選択可能なゲームの難しさ度合いである。Desktop version Desktop, Console version Console, Old-gen console version Old-gen console, and Mobile version Mobileバージョンでは、4つの選択肢がある。ジャーニーJourney)、クラシックClassic)、ミディアムコアMediumcore)、ハードコアHardcore)の4つの選択肢があり、いずれも死亡時にペナルティが課せられる。一度作成したキャラクターの難易度を変えることはできない。

ジャーニー[edit | edit source]

ジャーニー(Journey)はプレイヤーが好きな時に難易度を変えることができる。他のモードと違い簡単なモードである。ジャーニーを利用するには、キャラクター作成とワールド作成の両方のメニューでJourneyを選択しなければならない。

クラシック[edit | edit source]

クラシック(Classic[1]キャラクターで敵に殺された場合、所持してるコインの半分(3/4) (全て)を落とす。クラシックキャラクターは、シングルプレイヤー及びマルチプレイヤーでそれぞれ死後7秒/15秒(15 / 30)でリスポーンポイントにてリスポーン(復活)する。

ミディアムコア[edit | edit source]

Desktop versionConsole versionOld-gen console versionMobile version デスクトップ/家庭用ゲーム機/旧世代機/モバイル 専用コンテンツ:このセクションの情報は、TerrariaDesktop, Console, Old-gen console, and Mobile バージョンにのみ適用されています。

ミディアムコア(Mediumcore)キャラクターで敵に殺された場合、所持してるコイン全てとammoを落とす。落としたアイテムはリスポーン時に回収することができる。マルチプレイでは他のプレイヤーが回収することもできる。エキスパートでは敵がコインを拾うことがある。 シングルプレイヤーの死後7/15秒後、マルチプレイヤーでは7/15秒後(15 / 30)にスポーンポイントにてリスポーンする。

ハードコア[edit | edit source]

Desktop versionConsole versionOld-gen console versionMobile version デスクトップ/家庭用ゲーム機/旧世代機/モバイル 専用コンテンツ:このセクションの情報は、TerrariaDesktop, Console, Old-gen console, and Mobile バージョンにのみ適用されています。
For more information and tips for surviving in Hardcore, see Guide:Hardcore.

Hardcore characters die permanently, and drop all of their items upon death, including coins and ammo, which other players can then collect in multiplayer.

Death causes a Hardcore character to become a Ghost that can continue to observe the world but not affect it. Ghosts can fly, pass through walls, and continue to chat with other multiplayer users, but cannot interact with the environment in any way and cannot open a world. Other players are not able to see Ghosts.

Once a dead Hardcore character quits the current world, that character is permanently deleted. Items the character placed in chests will not be deleted, but items the character had in portable storage will be deleted.

Desktop VersionConsole Version There is only one Hardcore-exclusive item, which is also Expert-exclusive: 0x33's Aviators0x33's Aviators.

ワールドモード[edit | edit source]

  • Desktop Version Classic (Console VersionMobile Version Normal) mode: This is the regular world mode.
  • Desktop, Console, and Mobile Versions Expert mode: Intended for experienced players, Expert mode worlds contain the same enemies, but with increased stats, and some have altered behavior patterns that make them more difficult to defeat. Loot drops are more frequent, however. As a special reward, bosses drop Treasure Bags which, in addition to the normal boss loot, also contain special items only available in Expert mode. Expert mode brings numerous other changes. See Expert Mode for a more complete list.
  • Desktop Version Master Mode: A harder version of Expert mode, with no new AIs but increased health and damage. It also includes 2 new drops per boss, and an extra accessory slot. See Master Mode for a more complete list.

ノート[edit | edit source]

  • Desktop, Console, and Mobile Versions In an Expert Mode or Master Mode world, enemies can steal the player's coins and despawn, which can be a tremendous setback.
  • The coins drop is rounded up.
  • Difficulty modes and world modes are unrelated to Hardmode, which is a change to the world that occurs after the Wall of Flesh has been defeated.
  • In the Console version Console version and Mobile version Mobile version, Classic World mode is called "Normal Mode".
  • In the Old-gen console version Old-gen console version, Classic mode is called "Normal mode" and Mediumcore is called "Difficult". Hardcore is still called "hardcore".

Tips[edit | edit source]

  • Mediumcore characters may want to keep their second-best equipment in a chest in case of death.
  • Hardcore mode can be utilized to freely explore a world by dying and flying through the ground and sky as a Ghost.

歴史[edit | edit source]

  • Desktop 1.4.0.1:
    • Renamed Softcore to Classic.
    • Renamed Normal mode to Classic mode.
  • Desktop 1.2.4.1: The proper items will now drop on Mediumcore/Hardcore deaths.
  • Desktop 1.2.3.1: Fixed bug where Hardcore characters couldn't open the menu after death.
  • Desktop 1.0.6:
    • Mediumcore mode introduced.
    • Added Ghost sprite to replace dead Hardcore characters.
  • Mobile 1.3.0.7: Introduced Mediumcore and Hardcore difficulties, and players now can choose difficulty.
  • Mobile-Release: Introduced Softcore difficulty, Characters drop Tombstones on death.

脚注[edit | edit source]

  1. Desktop 1.4.0.1 以前では「ソフトコア(Softcore)」と表記