Doors

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Doors
  • Wooden Door item sprite
Stack digit 9.pngStack digit 9.png
Statistics
TypeFurnitureMechanism
PlaceableYes 2 wide × 3 high
Use time15 Very Fast
RarityRarity level: 0
Sell40*40 Copper Coin.png
20000*2 Gold Coin.png (Golden Door)
  • Internal Tile ID: 10 (closed), 11 (open)
Must everyone open and shut doors so incredibly noisily around here?!

The Tax Collector

All placed doors, shown here in their open-left, closed, and open-right configurations. Click the image to view a summary of each row.

Doors are furniture items that prevent enemies from entering an area when closed. Players can open them with Open / Activate. Doors can be placed in any space so long as it is exactly three blocks high, with ceiling and floor blocks.

Friendly NPCs will open and close doors during the day as they wander about.

Enemies that follow the Fighter AI can open doors, with a few exceptions. Additionally, Goblin Peons can remove doors entirely on contact, while Angry Bones and Butchers can open them with one hit.

Doors can also be opened and closed via Wires. If you put wire on the door's hinge, then the wiring will toggle the door's closed/open state upon activation, but if you put wires on the side tiles, where the door opens, then the wiring will only close the door.

Lihzahrd Temple Door.png
Lihzahrd Door locked graphic.

The Lihzahrd Door occurs naturally at the entrance to the Jungle Temple, and initially requires a Temple Key to open. Once unlocked, it can be freed with a pickaxe, and placed again by the player like any other door. Lihzahrd Doors can also be crafted, but its crafting station can only be obtained after opening the initial door, and the ingredients require the Picksaw (or better) to mine, which is dropped by Golem. Destroying the blocks either above or below a locked Lihzahrd Door does not destroy it.

Apart from the standard doors listed here, there also exist Trap Doors and Tall Gates, which behave similarly. Also every block can be used like a (Switch toggled) door via Actuators.

Currently there are 38 varieties of doors, 32 craftable and 6 noncraftable versions which must be looted from various locations in the world.

Crafting[edit | edit source]

Recipes[edit | edit source]

ResultIngredientsCrafting station
Bone DoorBone Door
Internal Item ID: 820
Bone WelderBone WelderDesktop VersionConsole VersionOld-gen console versionMobile Version
Flesh DoorFlesh Door
Internal Item ID: 817
Flesh Cloning VatFlesh Cloning VatDesktop VersionConsole VersionOld-gen console versionMobile Version
Glass DoorGlass DoorDesktop VersionConsole VersionMobile Version
Internal Item ID: 1709
Glass KilnGlass KilnDesktop VersionConsole VersionOld-gen console versionMobile Version
Honey DoorHoney Door
Internal Item ID: 1711
Honey DispenserHoney DispenserDesktop VersionConsole VersionOld-gen console versionMobile Version
Frozen DoorFrozen DoorDesktop VersionConsole VersionMobile Version
Internal Item ID: 2044
Ice MachineIce MachineDesktop VersionConsole VersionOld-gen console versionMobile Version
Iron DoorIron Door
Internal Item ID: 1140
Iron AnvilIron Anvil
or
Lead AnvilLead Anvil
Lead DoorLead Door
Internal Item ID: 1139
Lihzahrd DoorLihzahrd Door
Internal Item ID: 1137
Lihzahrd FurnaceLihzahrd FurnaceDesktop VersionConsole VersionOld-gen console versionMobile Version
Living Wood DoorLiving Wood Door
Internal Item ID: 819
Living LoomLiving LoomDesktop VersionConsole VersionOld-gen console versionMobile Version
Skyware DoorSkyware Door
Internal Item ID: 837
Sky MillSky MillDesktop VersionConsole VersionOld-gen console versionMobile Version
Slime DoorSlime Door
Internal Item ID: 2576
SolidifierSolidifier
Steampunk DoorSteampunk Door
Internal Item ID: 1712
Steampunk BoilerSteampunk BoilerDesktop VersionConsole VersionOld-gen console versionMobile Version
Bone DoorBone Door
Internal Item ID: 820
(3DS version)
Work BenchWork Bench
Boreal Wood DoorBoreal Wood DoorDesktop VersionConsole VersionOld-gen console versionMobile Version
Internal Item ID: 2561
Cactus DoorCactus Door
Internal Item ID: 816
Crystal DoorCrystal DoorDesktop Version
Internal Item ID: 3888
Dynasty DoorDynasty DoorDesktop VersionConsole VersionMobile Version
Internal Item ID: 2265
Ebonwood DoorEbonwood Door
Internal Item ID: 650
Granite DoorGranite DoorDesktop VersionConsole VersionMobile Version
Internal Item ID: 3131
Honey DoorHoney Door
Internal Item ID: 1711
(3DS version)
Marble DoorMarble DoorDesktop VersionConsole VersionMobile Version
Internal Item ID: 3130
Martian DoorMartian DoorDesktop VersionConsole VersionMobile Version
Internal Item ID: 2815
Meteorite DoorMeteorite DoorDesktop VersionConsole VersionMobile Version
Internal Item ID: 3129
Mushroom DoorMushroom Door
Internal Item ID: 818
Palm Wood DoorPalm Wood DoorDesktop VersionConsole VersionMobile Version
Internal Item ID: 2528
Pearlwood DoorPearlwood Door
Internal Item ID: 652
Pine DoorPine DoorDesktop VersionConsole VersionOld-gen console versionMobile Version
Internal Item ID: 1924
Pumpkin DoorPumpkin Door
Internal Item ID: 1793
Rich Mahogany DoorRich Mahogany Door
Internal Item ID: 651
Shadewood DoorShadewood Door
Internal Item ID: 912
Spooky DoorSpooky Door
Internal Item ID: 1815
Wooden DoorWooden Door
Internal Item ID: 25
total: 32 row(s)

Noncraftable Doors[edit | edit source]

Door Notes
Dungeon Door Dungeon Door
Internal Item ID: 1138
Furniture found in the Dungeon.
Blue Dungeon Door Blue Dungeon Door
Internal Item ID: 1411
Furniture found in the Dungeon.
Green Dungeon Door Green Dungeon Door
Internal Item ID: 1412
Furniture found in the Dungeon.
Pink Dungeon Door Pink Dungeon Door
Internal Item ID: 1413
Furniture found in the Dungeon.
Obsidian Door Obsidian Door
Internal Item ID: 1458
Found in Ruined houses, does not disappear in lava.
Golden Door Golden Door
Internal Item ID: 1710
Dropped by pirates. Sell for 20000*2 Gold Coin.png.

Notes[edit | edit source]

  • Doors open to the left or right based on which direction the player faces, rather than the direction they are coming from. For example, if a player stands to the left of a door and faces left, the door will open toward the player – to the left. If the player does not move and then turns to the right and opens the door, it will now open to the right.
  • Putting a platform or furniture (such as a torch or even a second door) on one side of the door prevents it from being opened in that direction. This is useful to keep houses safe from enemies during invasions like the Blood Moon, as they will always attempt to open the doors inward.
  • Doors hold back liquids when closed.
    • If exposed to lava while open, doors (except for Obsidian Doors) will break automatically, but while closed, will hold back lava like they would water and honey.
  • While opened, all doors take up 2×3 tiles. While closed, the dimensions are 1×3 tiles.
  • If a door that a player is grappled to is opened, the hook will be released and the player will be flung several tiles in the direction the door was opened in.

Tips[edit | edit source]

  • In order to open a door, fighters need to be directly in front of it and on the same level as the base of the door. Therefore, a hole of 2×1 blocks in front of the door will prevent them from opening it.

Trivia[edit | edit source]

  • Pine Doors don a wreath very similar to the Holly item, most likely due to being crafted from Pine Tree Blocks, which are only obtainable from Presents dropped during the Christmas season.
  • Mushroom Zombies are the only Zombies in the game that can open doors outside of a Blood Moon.

History[edit | edit source]

  • Desktop 1.2.3: Frozen Door introduced, changed crafting station for most doors.
  • Desktop 1.2.0.3: Steampunk Door, Glass Door, Honey Door, and Golden Door introduced.