Dungeon

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BiomeBannerDungeon.png
For tips on navigating the Dungeon, see Guide:Surviving in the Dungeon.
Map view of a Dungeon.

The Dungeon is a vast underground brick labyrinth that is generated on world creation, being located on either the far right or left of the map, and contains unique enemies whose spawn rates increase the deeper a player travels. It begins at an above-ground entrance structure resembling a castle, and extends down to near-Underworld depths. A single Dungeon is generated in each world. Accessing the Dungeon requires first defeating Skeletron (see Access below). The Dungeon can appear in one of three Dungeon Brick colors, and with one or more Dungeon Brick Wall patterns, which is randomly generated at world creation.

The Dungeon contains a dense assortment of unique furniture and Mechanisms that can be retrieved by the player (using a Pickaxe) for later use. Several Dart Traps are Wired to Pressure Plates, providing an extra hazard to players. Traps like these can also sometimes be found above-ground at the Dungeon's entrance. Chain Lanterns are found wired to Switches, which the player can toggle on and off. The bound Mechanic is also found here, and is freed when spoken to.

There are several locked Gold Chests containing both Dungeon-only loot and standard underground loot. A Golden Key is required to open each of these, and will be consumed upon unlocking a chest. Golden Keys can be obtained from Pots, Dungeon Slimes, as a random drop from any other Dungeon enemy (1/65 chance), or from Wooden Chests in the Dungeon. Locked Biome Chests are also present, but they can only be opened after Plantera is defeated and the player has obtained a Biome Key.

After Plantera is defeated, the Dungeon spawns new, more powerful enemies, which offer access to new items. Not all enemies spawn in all Dungeons: The particular background wall type generated for a particular Dungeon, as well as the corresponding Faction Flags scattered around, determine which post-Plantera enemies spawn there (see below)

There are many shelves in the Dungeon, on which are Books, Lesser Healing Potions, Lesser Mana Potions, and occasionally Water Bolts, which appears to be a blue book with a yellow stripe in placed form.

Water Bolt in Dungeon

Lesser Healing Potion (placed).pngLesser Mana Potion (placed).png Lesser Healing Potion and Lesser Mana Potion placed

On the Desktop version Desktop version and Console version Console version, after a player defeats Golem and Skeletron in a world, a group of 4 Cultists will spawn at the entrance of the Dungeon. Killing them will summon the Lunatic Cultist, and killing the Lunatic Cultist will initiate the Lunar Events, an end-game event.

Access[edit | edit source]

To gain unrestricted access to the Dungeon, Skeletron must first be defeated. Skeletron is summoned by speaking to the Old Man, who guards the Dungeon entrance, at night. A "curse" option will be displayed, which will turn the Old Man into Skeletron when clicked. Speaking to the Old Man during the day will not allow you to fight Skeletron. Another effect triggered by Skeletron's defeat is that the Clothier NPC becomes available, and will spawn when a suitable vacant house is available.

The Dungeon can be entered but not fully explored before Skeletron is defeated. Traveling below zero depth in the Dungeon before Skeletron has been defeated will summon one or more Dungeon Guardians which will generally kill any player with a single hit. These Dungeon Guardians are practically invincible, and killing them will not grant access to the Dungeon. The only item gained from defeating a Dungeon Guardian is the Bone Key.

You can tell if the requirements to spawn Dungeon Guardians are met if the music changes to the unique Dungeon track, or if you have a Depth Meter equipped that reads "Level" or "X feet below". Dungeon entrances are located at varying heights, but are always some distance above zero depths, making their entrance structures and 1-2 screens of depth generally safe from Guardians.

Contents[edit | edit source]

Dungeon
Characters Unique Treasures Unique Drops
Skeletron.pngSkeletron(boss)
Angry Bones.pngAngry Bones
Dark Caster.pngDark Caster
Cursed Skull.pngCursed Skull
Dungeon Slime.pngDungeon Slime
Spike Ball.pngSpike Ball
Blazing Wheel.pngBlazing Wheel
Dungeon Guardian.pngDungeon Guardian(only accessible before defeating Skeletron)
Dragon Skull.pngDragon SkullOld-gen console versionMobile Version3DS version

Hardmode post-Plantera:

Blue Armored Bones.pngBlue Armored Bones
Rusty Armored Bones.pngRusty Armored Bones
Hell Armored Bones.pngHell Armored Bones
Paladin.pngPaladin
Necromancer.pngNecromancer
Ragged Caster.pngRagged Caster
Diabolist.pngDiabolist
Skeleton Commando.pngSkeleton Commando
Skeleton Sniper.pngSkeleton Sniper
Tactical Skeleton.pngTactical Skeleton
Giant Cursed Skull.pngGiant Cursed Skull
Bone Lee.pngBone Lee
Dungeon Spirit.pngDungeon Spirit

Hardmode post-Golem:

Lunatic Devote.pngLunatic DevoteDesktop VersionConsole Version
Blue Cultist Archer.pngBlue Cultist ArcherDesktop VersionConsole Version
Lunatic Cultist.pngLunatic CultistDesktop VersionConsole Version(boss)
Handgun.pngHandgun
Aqua Scepter.pngAqua Scepter
Magic Missile.pngMagic Missile
Blue Moon.pngBlue Moon
Cobalt Shield.pngCobalt Shield
Muramasa.pngMuramasa
Shadow Key.pngShadow Key
Valor.pngValorDesktop VersionConsole Version
Bone Welder.pngBone WelderDesktop VersionConsole VersionOld-gen console versionMobile Version

Hardmode post-Plantera
from Biome Chests:

Piranha Gun.pngPiranha Gun
Scourge of the Corruptor.pngScourge of the Corruptor
Vampire Knives.pngVampire Knives
Rainbow Gun.pngRainbow Gun
Staff of the Frost Hydra.pngStaff of the Frost Hydra
Golden Key.pngGolden Key
Bone.pngBone
Bone Wand.pngBone Wand
Clothier Voodoo Doll.pngClothier Voodoo Doll
Ancient Necro Helmet.pngAncient Necro Helmet
Nazar.pngNazar
Bone Key.pngBone Key(only obtainable before defeating Skeletron)
Tally Counter.pngTally CounterDesktop VersionConsole Version

Hardmode post-Plantera:

Bone Feather.pngBone Feather
Keybrand.pngKeybrand
Wisp in a Bottle.pngWisp in a Bottle
Magnet Sphere.pngMagnet Sphere
Paladin's Shield.pngPaladin's Shield
Paladin's Hammer.pngPaladin's Hammer
Armor Polish.pngArmor Polish
Adhesive Bandage.pngAdhesive Bandage
Shadowbeam Staff.pngShadowbeam Staff
Spectre Staff.pngSpectre Staff
Inferno Fork.pngInferno Fork
Rocket Launcher.pngRocket Launcher
Rifle Scope.pngRifle Scope
Sniper Rifle.pngSniper Rifle
SWAT Helmet.pngSWAT Helmet
Tactical Shotgun.pngTactical Shotgun
Black Belt.pngBlack Belt
Tabi.pngTabi
Ectoplasm.pngEctoplasm
Kraken.pngKrakenDesktop VersionConsole Version

From Fishing:

Dungeon Crate.pngDungeon CrateDesktop VersionConsole Version

Through plundering:

Water Bolt.pngWater Bolt
Book.pngBook
Blue Brick.pngGreen Brick.pngPink Brick.pngDungeon Brick
Lesser Healing Potion.pngLesser Healing Potion
Lesser Mana Potion.pngLesser Mana Potion
Blue Brick Wall.pngGreen Brick Wall.pngPink Brick Wall.pngDungeon Brick Wall
Spike.pngSpike
Water Candle.pngWater Candle
Alchemy Table.pngAlchemy TableDesktop VersionConsole Version
Bewitching Table.pngBewitching TableDesktop VersionConsole Version
Blue Dungeon Chair.pngGreen Dungeon Chair.pngPink Dungeon Chair.pngDungeon Furniture

Hardmode Post-Plantera plundering:

Jungle Chest.png  Frozen Chest.png  Hallowed Chest.png  Corruption Chest.png / Crimson Chest.png
Biome Chests - Key needed Jungle Key.pngFrozen Key.pngHallowed Key.pngCorruption Key.pngCrimson Key.png

Hardmode post-Plantera Dungeon[edit | edit source]

When Plantera is defeated for the first time in a world, the status message "Screams are echoing from the dungeon..." appears, signifying that new enemy types will now spawn in the Dungeon. These are generally much more difficult than ordinary Dungeon enemies (and in fact include the most dangerous non-event enemies in the entire game), and drop powerful new items. It also becomes possible to open the Biome Chests present in the Dungeon.

The particular post-Plantera enemies that spawn in a Dungeon area depend on its background wall type, which will also correspond to the Faction Flags found naturally placed in the area. A single Dungeon can contain multiple background wall types in different sections, or just one type. Whether a Dungeon contains different types can only be determined by exploring the Dungeon. A player will often need to generate more than one world, and defeat Plantera in each, in order to encounter all post-Plantera enemy types, and to collect all of their unique drops.

Comparison of the different Dungeon Wall types' appearances.


Wall
Appearance
Wall Type /
Faction Flags
Unique Post-
Plantera Enemies
Rare Drops Banners
Dungeon Wall - Brick.png

Blue Brick Wall.pngBlue Brick Wall
Green Brick Wall.pngGreen Brick Wall
Pink Brick Wall.pngPink Brick Wall

Necromantic Sign (placed).pngNecromantic Sign
Marching Bones Banner (placed).pngMarching
Bones Banner

Blue Armored Bones.pngBlue
Armored
Bones

Bone Feather.pngBone Feather
Keybrand.pngKeybrand
Wisp in a Bottle.pngWisp in a Bottle
Magnet Sphere.pngMagnet Sphere
Armor Polish.pngArmor Polish

Blue Armored Bones Banner (placed).pngBlue Armored
Bones Banner
Desktop VersionConsole Version3DS version

Necromancer.pngNecromancer Shadowbeam Staff.pngShadowbeam Staff Necromancer Banner (placed).pngNecromancer
Banner
Desktop VersionConsole Version
Skeleton Commando.pngSkeleton
Commando
Rocket Launcher.pngRocket Launcher Skeleton Commando Banner (placed).pngSkeleton Commando
Banner
Desktop VersionConsole Version3DS version
Paladin.pngPaladin Paladin's Hammer.pngPaladin's Hammer
Paladin's Shield.pngPaladin's Shield
Paladin Banner (placed).pngPaladin BannerDesktop VersionConsole Version
Dungeon Wall - Slab.png

Blue Slab Wall.pngBlue Slab Wall
Green Slab Wall.pngGreen Slab Wall
Pink Slab Wall.pngPink Slab Wall

Ragged Brotherhood Sigil (placed).pngRagged
Brotherhood
Sigil

Rusted Company Standard (placed).pngRusted
Company
Standard

Rusty Armored Bones.pngRusty
Armored
Bones

Bone Feather.pngBone Feather
Keybrand.pngKeybrand
Wisp in a Bottle.pngWisp in a Bottle
Magnet Sphere.pngMagnet Sphere
Adhesive Bandage.pngAdhesive Bandage

Rusty Armored Bones Banner (placed).pngRusty Armored
Bones Banner
Desktop VersionConsole Version3DS version

Ragged Caster.pngRagged
Caster
Spectre Staff.pngSpectre Staff Ragged Caster Banner (placed).pngRagged Caster
Banner
Desktop VersionConsole Version
Skeleton Sniper.pngSkeleton
Sniper
Rifle Scope.pngRifle Scope
Sniper Rifle.pngSniper Rifle
Skeleton Sniper Banner (placed).pngSkeleton Sniper
Banner
Desktop VersionConsole Version
Giant Cursed Skull.pngGiant
Cursed Skull
Giant Cursed Skull Banner (placed).pngGiant Cursed
Skull Banner
Desktop VersionConsole Version3DS version
Dungeon Wall - Tile.png

Blue Tiled Wall.pngBlue Tiled Wall
Green Tiled Wall.pngGreen Tiled Wall
Pink Tiled Wall.pngPink Tiled Wall

Molten Legion Flag (placed).pngMolten
Legion Flag

Diabolic Sigil (placed).pngDiabolic Sigil

Hell Armored Bones.pngHell
Armored
Bones

Bone Feather.pngBone Feather
Keybrand.pngKeybrand
Wisp in a Bottle.pngWisp in a Bottle
Magnet Sphere.pngMagnet Sphere

Hell Armored Bones Banner (placed).pngHell Armored
Bones Banner
Desktop VersionConsole Version3DS version

Diabolist.pngDiabolist Inferno Fork.pngInferno Fork Diabolist Banner (placed).pngDiabolist
Banner
Desktop VersionConsole Version
Tactical Skeleton.pngTactical
Skeleton
SWAT Helmet.pngSWAT Helmet
Tactical Shotgun.pngTactical Shotgun
Tactical Skeleton Banner (placed).pngTactical Skeleton
Banner
Desktop VersionConsole Version
Giant Cursed Skull.pngGiant
Cursed Skull
Giant Cursed Skull Banner (placed).pngGiant Cursed
Skull Banner
Desktop VersionConsole Version3DS version
All Wall types Bone Lee.pngBone Lee Tabi.pngTabi
Black Belt.pngBlack Belt
Magnet Sphere.pngMagnet Sphere
Bone Lee Banner (placed).pngBone Lee
Banner
Desktop VersionConsole Version
1/15 chance to spawn on death
of any 100+ health enemy
Dungeon Spirit.pngDungeon
Spirit
Ectoplasm.pngEctoplasm Dungeon Spirit Banner (placed).pngDungeon Spirit
Banner
Desktop VersionConsole Version3DS version


Achievements[edit | edit source]

Desktop version Desktop-Only Content: This section's information applies only to the Desktop version of Terraria.
Achievement Dungeon Heist.png Dungeon Heist • "Steal a key from dungeon's undead denizens, and unlock one of their precious golden chests."
Unlock your first Gold Chest within the Dungeon.
Achievement Big Booty.png Big Booty • "Unlock one of the dungeon's large, mysterious chests with a special key."
Open your first Biome Chest.
Achievement Robbing the Grave.png Robbing the Grave • "Obtain a rare treasure from a difficult monster in the dungeon."
Obtain a rare item from an enemy in the post-Plantera Dungeon.

Notes[edit | edit source]

  • The Dungeon will always be on the side of the map opposite the Jungle. If you're looking for the dungeon and run into a Jungle, turn around and go the other way. Likewise, the Dungeon will always be on the side of the map the Snow biome is on.
  • A player is considered to be in the Dungeon if they are at or below the depth of -3 feet, standing in front of any naturally-placed Walls except Dirt WallsVerify, and can see at least 250 Dungeon Bricks on screen.
  • Most Dungeons, regardless of their visible background walls, have brick walls behind their foreground blocks. If these blocks are mined out and Plantera has been defeated, enemies associated with brick walls can potentially spawn.
  • Dungeons are much smaller on the Old-gen console version Old-gen console version, Mobile version Mobile version, and 3DS version 3DS version.
  • It is possible, though highly unlikely, for a Dungeon Guardian to spawn pre-Skeletron if the player is below -3 depth and outside of the Dungeon. This will only happen if the player is extremely close to the Dungeon, pretty much touching the outside wall.

Tips[edit | edit source]

For tips on navigating the Dungeon, see Guide:Surviving in the Dungeon.

  • Farming for Bones is harder in a post-Plantera dungeon, as the weaker enemies will be overridden by the spawn rates of post-Plantera enemies, which don't drop bones. However, bones will be of little use by the time you've gotten this far.
  • Desktop VersionConsole VersionIf you want to navigate the Dungeon in a post-Golem world, ignore the Cultists when entering. Defeating all four of them by accident can and will spawn the Lunatic Cultist, so be cautious.

History[edit | edit source]

  • Desktop 1.2.4.1: Fixed bug where hardmode dungeon casters would shoot more than 1 projectile in multiplayer.
  • Desktop 1.2:
    • Dungeons now always have the same color bricks and back wall.
    • Now generates with biome-key locked chests and Faction Flags that denote what will spawn there in Hardmode.
    • Now has its own music instead of the Eerie theme.
    • The dungeon now has 3 unique textures/colors and furniture.
Biomes and Structures
 
Surface Layers Forest • Desert • Ocean • Snow • Jungle • Mushroom • Evil Biome (The Corruption • The Crimson) • The Hallow • Space
Underground Layers Underground • Cavern • Dungeon • Underground Snow • Underground DesertDesktop VersionConsole Version • Underground Jungle • Underground Mushroom • Underground Corruption • Underground Crimson • Underground Hallow • The Underworld
Mini-Biomes Bee Hive • Granite CaveDesktop VersionConsole Version • Lihzahrd Temple • Marble CaveDesktop VersionConsole Version • Meteorite • Spider Nest
Structures and Other Biomes Chasm • Enchanted Sword ShrineDesktop VersionConsole Version • Floating Island • Heart ShrineMobile Version • Jungle Shrine/Jungle SanctumMobile Version • Living Tree (Living Mahogany TreeDesktop VersionConsole Version) • Pyramid • Ruined House • Underground Cabin
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