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Dungeon Crate

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Desktop versionConsole versionMobile version Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Dungeon Crate
  • Dungeon Crate item sprite
Auto-use
Stack digit 9.pngStack digit 9.png
Statistics
Type
PlaceableYes (2 wide × 2 high)
Use time15 (Very fast)
TooltipRight click to open
Rarity2*Rarity level: 2
Sell10000*1
Research10 required

The Dungeon Crate is a pre-Hardmode crate that can only be fished in the Dungeon. Opening Dungeon Crates is the only way to obtain the Golden Lock Box, and therefore any Dungeon-exclusive items normally found in Locked Gold Chests, once the Dungeon has been fully looted. Its Hardmode counterpart is the Stockade CrateDesktop version.

In the Desktop version Desktop version, Dungeon Crates will contain Books, making this the only way to obtain Books once the Dungeon has been fully looted.

Drops[edit | edit source]

Desktop version Desktop version[edit | edit source]

Loot
ItemQuantityChance
Golden Lock BoxGolden Lock BoxDesktop, Console, and Mobile versions1100%
BookBook5–1550*1/2 (50%)
Gold CoinGold Coin5–1225*1/4 (25%)
Copper OreCopper Ore30–4914.29*1/7 (14.29%)
Tin OreTin Ore
Iron OreIron Ore
Lead OreLead Ore
Silver OreSilver Ore
Tungsten OreTungsten Ore
Gold OreGold Ore
Platinum OrePlatinum Ore
Iron BarIron Bar10–2025*1/4 (25%)
Silver BarSilver Bar
Gold BarGold Bar
Lead BarLead Bar
Tungsten BarTungsten Bar
Platinum BarPlatinum Bar
Obsidian Skin PotionObsidian Skin Potion2–425*1/4 (25%)
Spelunker PotionSpelunker Potion
Hunter PotionHunter Potion
Gravitation PotionGravitation Potion
Mining PotionMining PotionDesktop, Console, Old-gen console, and Mobile versions
Heartreach PotionHeartreach Potion
Healing PotionHealing Potion5–1750*1/2 (50%)
Mana PotionMana Potion
Journeyman BaitJourneyman Bait2–650*1/2 (50%)
Master BaitMaster Bait

Console version Console version and Mobile version Mobile version[edit | edit source]

Pre-Hardmode
% Chance Items Amount
16.67% 1 in 6 Golden Lock BoxGolden Lock BoxDesktop, Console, and Mobile versions 1
25% 1 in 4 Iron BarIron Bar 10-20
Lead BarLead Bar
Silver BarSilver Bar
Tungsten BarTungsten Bar
Gold BarGold Bar
Platinum BarPlatinum Bar
25% 1 in 4 Obsidian Skin PotionObsidian Skin Potion 2-4
Spelunker PotionSpelunker Potion
Hunter PotionHunter Potion
Gravitation PotionGravitation Potion
Mining PotionMining PotionDesktop, Console, Old-gen console, and Mobile versions
Heartreach PotionHeartreach Potion
50% 1 in 2 Lesser Healing PotionLesser Healing Potion 5-17
Lesser Mana PotionLesser Mana Potion
50% 1 in 2 Journeyman BaitJourneyman Bait 2-6
Master BaitMaster Bait
25% 1 in 4 Gold CoinGold Coin 5-12
Hardmode
% Chance Items Amount
16.67% 1 in 6 Golden Lock BoxGolden Lock BoxDesktop, Console, and Mobile versions 1
8.33% 1 in 12 Iron BarIron Bar 10-20
Lead BarLead Bar
Silver BarSilver Bar
Tungsten BarTungsten Bar
Gold BarGold Bar
Platinum BarPlatinum Bar
16.67% 1 in 6 Cobalt BarCobalt Bar 8-20
Mythril BarMythril Bar
Adamantite BarAdamantite Bar
Palladium BarPalladium Bar
Orichalcum BarOrichalcum Bar
Titanium BarTitanium Bar
25% 1 in 4 Obsidian Skin PotionObsidian Skin Potion 2-4
Spelunker PotionSpelunker Potion
Hunter PotionHunter Potion
Gravitation PotionGravitation Potion
Mining PotionMining PotionDesktop, Console, Old-gen console, and Mobile versions
Heartreach PotionHeartreach Potion
50% 1 in 2 Lesser Healing PotionLesser Healing Potion 5-17
Lesser Mana PotionLesser Mana Potion
50% 1 in 2 Journeyman BaitJourneyman Bait 2-6
Master BaitMaster Bait
25% 1 in 4 Gold CoinGold Coin 5-12

Notes[edit | edit source]

  • As the Dungeon does not commonly have any type of lakes for the player to fish in on the Console version Console version and Mobile version Mobile version, creating an artificial lake is almost always necessary. A simple, yet effective way to do this is to drain any bodies of water near the Dungeon into it, by digging a tunnel from them to the interior of the Dungeon. On the Desktop version Desktop version, large bodies of water can naturally spawn in the Dungeon.
  • As long as you are below -3 depth and in front of natural Dungeon Walls, you are counted as being in the Dungeon. (It is notable that the music changes as well. This is an easy way to tell if you are in the Dungeon). If you drain nearby lakes or even the Ocean into the Dungeon, you may want to do it in the outer wall of the Dungeon. Fishing here serves for better protection from Dungeon enemies, and they will also be less likely to spawn.
  • If you are willing to spend a little effort, you can make a perfectly safe (no enemies will spawn) fishing spot at the edge of the Dungeon. Find an isolated Dungeon branch, fill it with Dirt, Hay or any other plentiful block, mine a 2x3 niche at the outer edge to expose the Dungeon Wall, then create a lake nearby. If you then stand in the niche, no Dungeon enemies will spawn because there's no free space for them nearby, and no other enemies will spawn either because you're technically in the Dungeon. So, you can fish Dungeon Crates in peace.
    • On the Console version Console version and Mobile version Mobile version, you can even place some mud nearby and plant Jungle Grass on it to be able to catch Underground Jungle-specific fish (for Summoning Potions)Verify. This will make regular cave fish more rare, though. It is also possible to infect the surroundings with Hallow, Corruption or Crimson for a similar effect, but you will no longer be able to catch Dungeon Crates in that case. Enemies will still not spawn, however, so it may be worthwhile.

History[edit | edit source]

  • Desktop 1.4.0.1:
    • Will no longer drop Hardmode items, even if opened after the Wall of Flesh has been defeated in a world.
    • All Biome Crates now drop ores.
    • Books added to its loot table.