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Explosives (class)

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Explosives are da' bomb these days. Buy some now!

The Demolitionist

"Explosive" redirects here. For the placeable item encountered as a trap in Cavern areas, see Explosives. For the painting, see American Explosive.

Explosives are a type of consumable weapon. Explosive devices are thrown from stacks in the player's inventory, after which there is a short delay before they explode. This detonation causes area-effect damage and destroys blocks, walls, and other placeable objects within the radius of an explosion. Only a small number of objects are resistant to these explosions.

Explosives deal a set amount of damage which cannot be altered by any bonuses, unlike the great majority of weapons.

Types[edit | edit source]

All explosives are available in pre-Hardmode and cannot be auto-used.

Item Damage Radius Velocity Use time Rarity Sell Notes
Bomb Bomb
Internal Item ID: 166
100 5 5 25
(Fast)
00*Rarity level: 0 60*60 It bounces and rolls, making it hard to aim with it.
Bomb Fish Bomb FishDesktop, Console, and Mobile versions
Internal Item ID: 3196
100 5 6 25
(Fast)
01*Rarity level: 1 200*2 Sticks to tiles on contact, allowing more precise control.
Bouncy Bomb Bouncy BombDesktop, Console, and Mobile versions
Internal Item ID: 3115
100 5 5 25
(Fast)
0*Rarity level: 0 80*80 Bounces off surfaces, making control more difficult.
Bouncy Dynamite Bouncy DynamiteDesktop, Console, and Mobile versions
Internal Item ID: 3547
250 7 4 40
(Very slow)
1*Rarity level: 1 400*4 Bounces off surfaces, making control more difficult.
Dirt Bomb Dirt BombDesktop version
Internal Item ID: 4908
100 5 5 25
(Fast)
01*Rarity level: 1 100*1 Creates dirt instead of exploding, only dealing damage (and not creating dirt) if the player is right on top of it. Does not destroy preexisting blocks unlike other explosives.
Dry Bomb Dry BombDesktop version
Internal Item ID: 4827
100 ??? 5 25
(Fast)
1*Rarity level: 1 500*5
Dynamite Dynamite
Internal Item ID: 167
250 7 4 40
(Very slow)
01*Rarity level: 1 400*4 Bounces and rolls, but less than Bombs.
Holy Hand Grenade Holy Hand Grenade3DS version
Internal Item ID: 5061
600 15 4 50
(Extremely slow)
7*Rarity level: 7 10000*1 Deals the highest amount of base damage a player can deal in one hit.
Honey Bomb Honey BombDesktop version
Internal Item ID: 4826
100 ??? 5 25
(Fast)
1*Rarity level: 1 500*5
Lava Bomb Lava BombDesktop version
Internal Item ID: 4825
100 ??? 5 25
(Fast)
1*Rarity level: 1 500*5
Scarab Bomb Scarab BombDesktop version
Internal Item ID: 4423
100 5 5 25
(Fast)
1*Rarity level: 1 300*3 Sticks to tiles on contact, shaped charge makes narrow, tunnel-like explosion pointing away from the player.
Sticky Bomb Sticky Bomb
Internal Item ID: 235
100 5 5 25
(Fast)
00*Rarity level: 0 100*1 Sticks to tiles on contact, allowing more precise control.
Sticky Dirt Bomb Sticky Dirt BombDesktop version
Internal Item ID: 4909
100 5 5 25
(Fast)
1*Rarity level: 1 100*1 Same as the Dirt Bomb, except it sticks to tiles on contact, allowing more precise control.
Sticky Dynamite Sticky DynamiteDesktop, Console, and Mobile versions
Internal Item ID: 2896
250 7 4 40
(Very slow)
1*Rarity level: 1 400*4 Sticks to tiles on contact, allowing more precise control.
Wet Bomb Wet BombDesktop version
Internal Item ID: 4824
100 ??? 5 25
(Fast)
1*Rarity level: 1 500*5

Notes[edit | edit source]

  • There are several weapons which cause an explosion upon impact, e.g. Grenades. However, these deal Desktop versionOld-gen console version3DS version ranged / Console VersionMobile version throwing damage and are thus not considered part of the explosives class.
    • Despite not being part of the explosives class, any type of Grenades, including Beenades, fulfills one of the requirements needed for the Demolitionist to arrive.
  • When fired from certain launchers, rockets of types II and IV destroy blocks within their radius. However, rockets are considered ammunition.
  • Explosives always drop all the tiles they destroy.
  • A maximum of 400 "loose", dropped items can be present in the world at any given time, regardless of whether they are stacked. If more than 400 loose items are created as a result of destruction with explosives, some of them will be lost.

History[edit | edit source]

  • Desktop 1.4.0.4: Fixed a bug where Sticky Bombs and Dynamite did not properly stick to blocks.
  • Desktop 1.3.0.1: Added Bouncy Bomb, Sticky Dynamite, Bouncy Dynamite, and Bomb Fish.
  • Console 1.0.933.1: Added Bouncy Bomb, Sticky Dynamite, Bouncy Dynamite, and Bomb Fish. (Xbox One)
  • Console 1.0.750.0: Added Bouncy Bomb, Sticky Dynamite, Bouncy Dynamite, and Bomb Fish. (PS4)
  • Switch 1.0.711.6: Introduced Bomb, Sticky Bomb, Dynamite, Bouncy Bomb, Sticky Dynamite, Bouncy Dynamite, and Bomb Fish.
  • Mobile 1.3.0.7:
    • Removed the Holy Hand Grenade (each replaced with 5 Dynamite).
    • Added Bouncy Bomb, Sticky Dynamite, Bouncy Dynamite, and Bomb Fish.
  • 3DS-Release: Introduced Bomb, Sticky Bomb, Dynamite, and Holy Hand Grenade.