Fallen Star

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Fallen Star
Fallen Star inventory icon
Statistics
Type Crafting materialAmmunition
Use time 16 (Very Fast)
Tooltip Disappears after the sunrise
Max stack 100 Mobile only.pngConsole only.png, 99 Desktop only.png
Rarity Rarity Level: 1
Sell 5 Silver Coin
Internal Item ID: 75
For the blue stars that give the player mana when collected, see Star.

Fallen Stars are items that randomly fall from the sky at night and disappear at dawn (4:30 AM). They can be used to craft a Mana Crystal, which permanently increases a player's Mana capacity by 20 points. They are also used in a variety of crafting recipes, and as ammunition for the Star Cannon. Fallen Stars can be stored in ammo slots.

For each game tick (1/60 of a real-world second), the chance of a Fallen Star is 2/1,600 in small worlds, 3/1,600 in medium worlds, and 4/1,600 in large worlds. The average number of Fallen Stars per night is approximately 40.5 in a small world, 60.75 in a medium world, and 81 in a large world.

Fallen Stars emit light while on the ground, making them easy to spot at night. They cannot be placed by the player as permanent light sources, but can be combined with a bottle to craft the Star in a Bottle. They will disappear if dropped by a player during the day, but can remain in a player's inventory or a storage object (such as a chest) indefinitely.

If a Fallen Star hits an enemy on its way down (a rare occurrence), it deals 1,000 damage. They do not damage players.

Crafting[edit | edit source]

Used in[edit | edit source]

Result IngredientsCrafting Station
Star in a Bottle.png Bottle.pngBottle By Hand
Fallen Star.pngFallen Star
Jester's Arrow.png Wooden Arrow.pngWooden Arrow (20)
Fallen Star.pngFallen Star
Jester's Arrow.png
Jester's Arrow (10) Console only.pngMobile only.png3DS logo.svg
Wooden Arrow.pngWooden Arrow (10)
Fallen Star.pngFallen Star
Mana Crystal.png Fallen Star.pngFallen Star (3)
Mana Crystal.png Fallen Star.pngFallen Star (5)
Enchanted Nightcrawler.png Worm.pngWorm
Fallen Star.pngFallen Star
Magic Power Potion.png Bottled Water.pngBottled Water
Bottle (crafting station).png
or
Alchemy Table.png
Moonglow.pngMoonglow
Deathweed.pngDeathweed
Fallen Star.pngFallen Star
Mana Regeneration Potion.png Bottled Water.pngBottled Water
Moonglow.pngMoonglow
Daybloom.pngDaybloom
Fallen Star.pngFallen Star
Super Mana Potion.png
Super Mana Potion (15) Desktop only.pngConsole only.pngMobile only.png
Greater Mana Potion.pngGreater Mana Potion (15)
Fallen Star.pngFallen Star
Unicorn Horn.pngUnicorn Horn
Crystal Shard.pngCrystal Shard (3)
Star Cannon.png Minishark.pngMinishark Iron Anvil.png Iron Anvil /
Lead Anvil.png Lead Anvil
Meteorite Bar.pngMeteorite Bar (20)
Fallen Star.pngFallen Star (5)
Sunplate Block.png Stone Block.pngStone Block (25) Sky Mill.png Sky Mill Desktop only.pngConsole only.pngMobile only.png
Fallen Star.pngFallen Star (1)
Lihzahrd Power Cell.png Glass.pngGlass (10) Work Bench.png Work Bench
Fallen Star.pngFallen Star (25)
Adamantite Bar.pngAdamantite Bar (10)

Notes[edit | edit source]

  • Full moons and lateral map position have no effect on the frequency of Fallen Stars. Their appearance is at a fixed rate at all hours of every night.
  • Unlike most items collected as drops, Fallen Stars fall all over the World at night, even in areas far from the player.
  • If an enemy is killed by a fallen star, the kill will be attributed to the player; the tally counter will update to reflect the kill, and banners will be dropped accordingly. The effects of this with multiple players is currently unknown.

Tips[edit | edit source]

  • Traveling a far distance a few minutes prior to dawn will allow the player to collect the Fallen Stars, easily netting a large supply.
  • A simple method for harvesting Fallen Stars is to construct long straight sections of ground to run along at night. A skybridge also works well, though sky bridges have the disadvantage of catching meteorites and reducing the amount of Meteorite ore the player can collect. As with meteorites, diagonal platforms may not intercept Fallen Stars.
  • When constructing a star farm, the platform to catch them should be placed at the bottom of space. This seems to be the lowest depth for stars to spawn and allows the platform to catch all of them.
  • To pass Fallen Stars to a friend during day time, transfer it using a chest, since throwing it during the day to another player will make it vanish.
  • If the player's inventory is full, Fallen Stars can be moved to an empty Ammo slot to free up an inventory slot.
  • Fallen Stars will hit Floating Islands if the Island is in the path of the Star, so if there is an area where Fallen Stars never seem to fall or rarely do, there is a possibility that a Floating Island is above that area.

See also[edit | edit source]

History[edit | edit source]

  • 1.3.1: Sprite updated.
  • 1.3.0.1:
    • Reduced maxstack from 100 to 99.
    • Increased sell price from 1 Silver Coin to 5 Silver Coin.
    • Now used to make Sunplate Block.
  • 1.2.3: Used to craft Super Mana Potions instead of Lesser Mana Potions.
  • 1.2: Recipe for Star in a Bottle added.
  • 1.1: No longer consumable for restoring 20 mana.
  • 1.0.6: Consumption will now trigger the Potion Sickness debuff.
  • Pre-Release: Introduced.
Consumables: Healing Potion.png Potions ( Inferno Potion.png Buff Potions) • Shuriken.png Thrown Weapons

High Velocity Bullet.png Ammunition • Jungle Grass Seeds.png Seeds • Fallen Star.png Materials ( Feather.png Drops • Copper Ore.png Ores • Iron Bar.png Bars) • Silver Coin.png Other