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Fighter AI

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Fighter AI is an AI type followed by a variety of enemies. All Fighter AI enemies are able to open/break down Doors, except Zombies, which are only able to do so during a Blood Moon, and the Psycho, who doesn't interact with doors at all.

Behavior[edit | edit source]

Fighters exhibit the following behavior:

  • Directly chase the player
  • Jump when necessary
  • Navigate through Wood Platforms

Strategies[edit | edit source]

  • A level piece of land is ideal for battling Fighters. A fast attacking or heavy knockback-inducing weapon is recommended. A magic weapon which can pierce through enemies multiple times (or indefinitely) is most effective when the player has all Fighters lined up.
  • As Fighter AI enemies always try to maintain the same height as their target, creating a large pit with a bridge of platforms (and then standing lower than this bridge) will cause Fighter AI enemies to fall right through it.

History[edit | edit source]