Fire Imp

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Fire Imp
Fire Imp.png
Statistics
Type Enemy
Environment The Underworld
AI Type Caster
Damage 30 / 60 (54) Desktop only.png
Max Life 70 / 140 (154) Desktop only.png
Defense 16
KB Resist 50% / 55 Desktop only.png
Inflicts debuff
On Fire!.png
Debuff duration 7 seconds / 14 seconds Desktop only.png
Debuff tooltip Slowly losing life
Immune to: Cursed Inferno.pngOn Fire!.pngConfused.pngShadowflame.png
Banner
Fire Imp Banner.png
Drops
Coins 3 Silver Coin 50 Copper Coin
Item (Quantity) Rate
Plumber's Hat.png
0.2%
Obsidian Rose.png
2%
Shiren Hat.png
 ??%
Internal NPC ID: 24

The Fire Imp is a Caster enemy found only in the The Underworld. It fires Burning Spheres, which travel through blocks and inflict the On Fire! debuff. The Burning Spheres can easily be destroyed by hitting them with another weapon or minion.

The Fire Imp will pause for a few seconds after firing 3 times, offering a good opportunity for attack, then teleport to another location nearby. It will also pause if it gets hit. It will follow you by teleporting if you try to flee (unless you teleport away with a Magic Mirror, reach a depth of zero feet, or die).

A good way to fight an out-of-reach Fire Imp is with the Imp Staff (crafted from Hellstone Bars). Just click on the enemy Fire Imp and your own Imp will appear next to the enemy and start attacking it. An Imp Staff may well be your most urgent acquisition from Hellstone, since it makes mining for Hellstone Ore much easier.

Notes[edit | edit source]

  • Fire Imps are immune to lava, the On Fire!, and the Cursed Inferno debuff.
  • Fire Imps require a target space of at least four vertical air spaces and three horizontal air spaces to teleport into a location. Despite this, they only need three vertical air spaces and two horizontal ones to spawn.
  • Despite seeming adorable, the Imp Face painting shows otherwise.

History[edit | edit source]

  • 1.3.5: Sprite updated.
  • 1.3.0.1: Sprite updated.
  • 1.2.0.3: Now has a chance to drop its respective banner.
  • 1.2: Fire Imps now have a chance to drop an Obsidian Rose.
  • 1.0.6:
    • Health decreased from 80 to 70.
    • Defense decreased from 20 to 16.
    • Their Burning Spheres can now inflict the On Fire! debuff.
    • Fire Imps no longer drop the Flower of Fire, which is instead found in Shadow Chests.
  • 1.0.5:
    • A longer delay was added between the 3-shot volley and the next teleport.
    • Fire Imps are no longer damaged by lava.
  • 1.0.4: Can now drop the Plumber's Hat.
  • Pre-Release: Introduced.
Casters
 
Pre-Hardmode Dark Caster.png Dark Caster • Fire Imp.png Fire Imp • Goblin Sorcerer.png Goblin Sorcerer • Tim.png Tim
Hardmode Diabolist.png Diabolist • Necromancer.png Necromancer • Ragged Caster.png Ragged Caster • Rune Wizard.png Rune Wizard
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars