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  • Flamelash item sprite
Stack digit 1.png
Damage36 Desktop VersionConsole VersionMobile Version / 34 Old-gen console version3DS VersionMagic
Knockback6.5 (Strong)
Mana18 Desktop VersionConsole VersionMobile Version / 16 Old-gen console version3DS Version
Critical chance4%
Use time30 Average
TooltipSummons a controllable ball of fire
RarityRarity level: 3
Sell25000*2 Gold Coin.png 50 Silver Coin.png
Research1 required
Inflicts Debuff
DebuffOn Fire!On Fire!
Debuff tooltipSlowly losing life
Duration4-8 seconds
Projectile created
  • Flamelash
The Flamelash's projectile following the player's cursor and inflicting the On Fire! debuff. (old sprites)

The Flamelash is a magic weapon that launches a controllable ball of fire, similar to the Magic Missile. It is obtained from Shadow Chests in The Underworld. It can also be found in the Obsidian Lock Box found in Obsidian Crates and Hellstone Crates. When the attack button is released, the Flamelash's projectile keeps its course until it hits something. The projectile can be controlled for up to one minute before dissipating.

Desktop Version If an enemy is nearby, the projectile will home into the enemy on release. It can also pierce one enemy, retaining its homing ability and exploding on contact with a second enemy.

Its best modifier is Mythical.

Notes[edit | edit source]

  • Mana regenerates even while controlling the fire.
  • The projectile fired by the Flamelash cannot enter water or honey. It will instantly dissipate on contact with it, but not in lava.
    • As such, attempting to use this wile submerged fails, and does not consume mana. Oddly, this applies when you're submerged in lava, too
  • The Flamelash will veer in whichever direction the player is moving if fired up or down.
  • The projectile moves at ~90 mph.
  • Desktop Version Although the projectile visibly increases in size after hitting the first enemy, the second hit does not inflict additional damage.

Tips[edit | edit source]

  • The light particles that the projectile emits can fall deep into the ground, illuminating the area below even if it is not hollow. This is useful for finding undiscovered caverns or ores.
  • Because of its controllable nature, the Flamelash can be used to safely clear out overgrown caves, while providing light. It will also clear Thorny Bushes without fading away and can easily dispatch Hornets.
  • It has potential to be an effective magic weapon well into Hardmode.
  • Desktop Version Projectiles can hit a target twice if given enough space, it will pierce the enemy and then circle around to hit it once more.

Gallery[edit | edit source]

See also[edit | edit source]

History[edit | edit source]

  • Desktop The item has been overhauled:
    • Projectile sprite updated.
    • Projectile moves much faster.
    • Projectile now homes into enemies upon being released.
    • Projectile now pierces once.
    • Projectile now produces a small area-of-effect explosion on impact.
    • Mana usage increased from 12 to 18.
  • Desktop
    • Damage increased from 34 to 40.
    • Mana usage decreased from 16 to 12.
  • Desktop 1.0.6: Received some gameplay changes:
    • Makes a new sound when used.
    • Damage decreased from 41 to 34.
    • Mana to cast reduced from 20 to 16.
    • Hits only once per attack instead of twice.
    • Projectile launched after release the mouse button, rather than disappearing.
    • Can inflict the On Fire! debuff.
    • Now only found in Shadow Chests, no longer dropped by Bone Serpents.
  • Console 1.0.750.0: (PS4)
    • Damage increased from 34 to 40.
    • Mana usage decreased from 16 to 12.
  • Console 1.02:
    • No longer incredibly rare.
    • Weapon spead increased to make it more viable.
  • Mobile 1.2.6508:
    • No longer incredibly rare.
    • Weapon spead increased to make it more viable.
  • 3DS-Release: Introduced with mechanics of Desktop