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  • Flamelash item sprite
Stack digit 1.png
Damage40 Desktop VersionConsole VersionMobile Version / 34 Old-gen console version3DS VersionMagic
Knockback6.5 (Strong)
Mana12 Desktop VersionConsole VersionMobile Version / 16 Old-gen console version3DS Version
Critical chance4%
Use time20 Very Fast
TooltipSummons a controllable ball of fire
RarityRarity level: 3
Sell2000*20 Silver Coin.png
Inflicts Debuff
DebuffOn Fire!On Fire!
Debuff tooltipSlowly losing life
Duration4-8 seconds
Projectile created
  • Flamelash

The Flamelash is a magic weapon that launches a controllable ball of fire, similar to the Magic Missile, which also emits light and produces sparks that fall through blocks. When the attack button is released, the ball keeps its course until it hits something. The ball can be controlled for up to one minute before dissipating. The Flamelash is obtained from Shadow Chests in The Underworld.

Its best modifier is Mythical.

Notes[edit | edit source]

  • Mana regenerates even while controlling the fire.
  • The projectile fired by the Flamelash cannot enter water or honey. It will instantly dissipate on contact with it, but not in lava.
  • The Flamelash will veer in whichever direction the player is moving if fired up or down.
  • As it costs only marginally more mana to cast, but inflicts more damage and has a chance to inflict the On Fire! debuff, it can be considered a higher-tier version of the Magic Missile.
  • In the past, On the Mobile version Mobile version, the fireballs would cluster.
  • The projectile moves at ~61 mph.

Tips[edit | edit source]

  • The light particles that the projectile emits can fall deep into the ground, illuminating the area below even if it is not hollow. This is useful for finding undiscovered caverns or ores.
  • Because of its controllable nature, the Flamelash can be used to safely clear out overgrown caves, while providing light. It will also clear Thorny Bushes without fading away and can easily dispatch Hornets.
  • It has potential to be an effective magic weapon well into Hardmode.

See also[edit | edit source]

History[edit | edit source]

  • Desktop
    • Damage increased from 34 to 40.
    • Mana usage decreased from 16 to 12.
  • Desktop 1.0.6: Received some gameplay changes:
    • Makes a new sound when used.
    • Damage decreased from 41 to 34.
    • Mana to cast reduced from 20 to 16.
    • Hits only once per attack instead of twice.
    • Projectile launched after release the mouse button, rather than disappearing.
    • Can inflict the On Fire! debuff.
    • Now only found in Shadow Chests, no longer dropped by Bone Serpents.
  • Console 1.0.750.0: (PS4)
    • Damage increased from 34 to 40.
    • Mana usage decreased from 16 to 12.
  • Console 1.02:
    • No longer incredibly rare.
    • Weapon spead increased to make it more viable.
  • Mobile 1.2.6508:
    • No longer incredibly rare.
    • Weapon spead increased to make it more viable.
  • 3DS-Release: Introduced with mechanics of Desktop