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Type Debuff
Effects -8 health per second, no health regeneration
Tooltip It's either really hot or really cold. Either way it REALLY hurts
Internal Buff ID: 44

Frostburn is a debuff that prevents health regeneration and causes the afflicted target to lose 8 health per second. If the enemy is Oiled, they will take 16 damage per second instead.

No enemies inflict this debuff. It is very useful early to mid-game, as only 28 enemies are immune to it.

On the Mobile version Mobile version, most gradual damage debuffs apply health percentage damage instead, making the DPS vary on enemies of different max HPs, capped at 4/5/6 damage per second on players. This can cause debuffs affecting high HP enemies and bosses to cause extreme damage compared to most conventional means of attacking, causing more than 400 damage per second on high HP bosses such as Golem and Duke Fishron.

Causes[edit | edit source]

From player[edit | edit source]

From Duration Chance
Frostburn Arrow Frostburn Arrow 4 / 8 seconds 33.33%
Flower of Frost Flower of Frost 8 seconds 50%
Frost armor.png Frost armor (Ranged or melee attack) 5-15 / 10-30 seconds 100%
Amarok AmarokDesktop VersionConsole Version 2-5.33 / 4-10.66 seconds 66.67%

Immune NPCs[edit | edit source]

History[edit | edit source]

  • Desktop Fixed bug where frostburn wasn't applied in player-versus-player scenarios when using the Flower of Frost.