Gem staves
Gem staves

Statistics
Type |
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Gem staves are magic weapons that fire a brightly glowing projectile traveling at medium speed. There are currently 7 types corresponding to the 7 different gems. Higher-tier gem staves are capable of piercing one enemy. All gem staves, except the Amber Staff, are crafted from gems and bars at the Iron or Lead Anvil.
Types[edit | edit source]
Staff | Damage | Mana | Pierces | Velocity | Use time | Knockback | Ingredients | Autofire | Rarity | Sell |
---|---|---|---|---|---|---|---|---|---|---|
![]() Internal Item ID: 739
|
14 | 3 | 0 | 6 | 40 (Very slow)
|
3.25 (Weak)
|
|
× | ![]() |
4 |
![]() Internal Item ID: 740
|
15 | 4 | 0 | 6.5 | 38 (Very slow)
|
3.5 (Weak)
|
× | ![]() |
6 | |
![]() Internal Item ID: 741
|
17 | 5 | 0 | 7.5 | 34 (Slow)
|
4 (Weak)
|
|
× | ![]() |
20 |
![]() Internal Item ID: 742
|
19 | 6 | 1 | 8 | 32 (Slow)
|
4.25 (Average)
|
|
√ | ![]() |
30 |
![]() ![]() Internal Item ID: 3377
|
21 | 7 | 1 | 9 | 28 (Average)
|
4.75 (Average)
|
|
√ | ![]() |
40 |
![]() Internal Item ID: 743
|
21 | 7 | 1 | 9 | 28 (Average)
|
4.75 (Average)
|
√ | ![]() |
40 | |
![]() Internal Item ID: 744
|
23 | 8 | 1 | 9.5 | 26 (Average)
|
5.5 (Average)
|
|
√ | ![]() |
60 |
Notes[edit | edit source]
- Not all ores can be obtained through mining in one single world. Only 4 of the 7 types of gem staves will be easily craftable in any given world; alternative metals can be had from a crate, bonus drops
from a slime, or Extractinator, but even all of these together represent quite low amounts of any given metal.
- In pre-Hardmode, the Amber Staff can only be obtained through materials produced with an Extractinator,
killing Tomb Crawlers,
or opening Oasis Crates; these are the only ways to get Sturdy Fossils before Hardmode. Prior to 1.4
, the Extractinator was also the only way to get Amber.
- Like most other projectiles, the speed of a gem staff's projectile is affected by liquids.
Tips[edit | edit source]
- Gem staves can be divided into tiers based on their strength and behavior:
- 1st tier lacks both autofire or piercing:
Amethyst,
Topaz,
Sapphire
- 2nd tier has autofire and piercing:
Emerald
- 3rd tier has high damage and fast speed:
Amber
Ruby,
Diamond
- 1st tier lacks both autofire or piercing:
- Their bright glow, reasonable mana cost, and auto-fire from the higher tiers make gem staves handy cave exploration tools.
- A gem staff can be considered the magical equivalent of the Musket, being the first weapon of their class a player will often obtain and quite strong for when they can be obtained. Note that in the
Desktop version,
Console version, and
Mobile version, the Wand of Sparking can be obtained prior to a gem staff.
History[edit | edit source]
- Desktop 1.3.0.1: Amber Staff introduced.
- Desktop 1.2.3:
- Increased mana usage of gem staves.
- Slightly lowered damage of higher tier gem staves.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.