Giant Worm

From Terraria Wiki
Jump to: navigation, search
Giant Worm
Giant Worm.png
Statistics
TypeBurrowing Enemy
EnvironmentUndergroundCavern
AI TypeWorm AI
Max Life30 / 60 (330) (396)
KB Resist100%
BannerWorm BannerWorm Banner
Immune toConfused
Drops
Coins40*40 Copper Coin.png

The Giant Worm is an Enemy that tunnels through blocks in the Underground and Cavern layers to attack the player. It makes a distinctive shuffling sound that grows louder and more rapid as it approaches the player, providing a crude indicator of its location and proximity. It also leaves a subtle particle effect in its trail. It only spawns in Pre-Hardmode worlds and is replaced by the Digger in Hardmode.

Segments[edit | edit source]

The Giant Worm consists of 6-8 segments in total. Its head is more vulnerable to attacks than its body or tail, but also does more damage.

Giant WormGiant Worm Head
Giant Worm Head.png
Statistics
TypeBurrowing Enemy
EnvironmentUndergroundCavern
AI TypeWorm AI
Damage8 / 16 (72) (86)
Max Life30 / 60 (330) (396)
Defense0
KB Resist100%
BannerWorm BannerWorm Banner
Immune toConfused
Drops
Coins40*40 Copper Coin.png
Giant WormGiant Worm Body
Giant Worm Body.png
Drops
Coins40*40 Copper Coin.png
Giant WormGiant Worm Tail
Giant Worm Tail.png
Drops
Coins40*40 Copper Coin.png

Notes[edit | edit source]

  • The Giant Worm's body and tail does the least damage of all current Enemies, but due to its large size, it can strike a player multiple times in a single pass.
  • The Giant Worm does not take any damage from Lava.

Tips[edit | edit source]

  • Spears are the quickest way to deal with Giant Worms early in the game, or any other weapon that can deal multiple hits at a time.
  • Using a Flaming Arrow against the Worm will set it on fire, making it easier to track.
  • If you have a Slime Gun and hit the Worm, the worm can be tracked easily due to the slime effect left by the Debuff.
  • Giant Worms can surprise new players due to being able to spawn even when the player is slightly above Underground.

History[edit | edit source]

  • Desktop 1.1:
    • All segments now share a life counter, instead of individual life counters for all segments. Previously Head, Body and Tail had 10, 15 and 20 health, respectively.
    • Only spawns before Hardmode, after which it is replaced by Diggers.