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EnvironmentJungle Temple
AI TypeGolem Body AI
Max Life39000 / 58500 (total)
16000 / 24000 (head)
9000 / 13500 (body)
7000 / 10500 (each fist)
Inflicts debuffOn Fire!On Fire!
50% chance

Debuff duration5-7 seconds (Fireballs) / 10-14 seconds (Fireballs)
Debuff tooltipSlowly losing life
Immune toPoisonedVenomOn Fire!Confused
Coins15 Gold Coin
Map Icon Golem.png
Map Icon

Golem Trophy.png “The stone-faced ritualistic idol of the lihzahrd tribe...” Golem Trophy.png

For the enemy in Granite Caves, see Granite Golem.

Golem is a Hardmode, post-Plantera boss found in the Jungle Temple. It can only be fought after Plantera has been defeated in the current world.

In its first form, Golem has three target areas: its head and its two fists. After its head is defeated, the head flies off and the body becomes the target while the invincible head attacks the player.

While Golem is alive, music Boss 5 will play.

Summoning[edit | edit source]

Golem is summoned by using the Open / Activate key on the Lihzahrd Altar, located in the final Jungle Temple chamber, while at least one Lihzahrd Power Cell is in the player's inventory. One Lihzahrd Power Cell is contained within each of the Jungle Temple's Lihzahrd Chests, and can be dropped rarely by Lihzahrds or Flying Snakes (2% chance). Golem spawns directly above the Altar. Plantera must have already been defeated at least once in the current world in order for Golem to spawn successfully. If it was not, the summon will fail, and a Lihzahrd Power Cell will not be consumed from the player's inventory.

Behavior[edit | edit source]

Golem's main body cannot move through blocks. The lasers it shoots, the fists, and the invincible head during second phase pass through blocks.

First form[edit | edit source]

Golem shoots ricocheting fireballs, attacks with its fists that extend from chains, and jumps around. These increase in frequency as each part takes more damage: When the fists are damaged, they attack more often; when the head is damaged, Golem shoots more often. Golem's fists can travel through blocks, but have limited range, and will also retract immediately upon being hit with any weapon. Golem jumps around more often when a fist is destroyed. This compounds when both fists are destroyed.

When the head falls below half health (8000), all previous attacks continue, but the eyes will begin to fire eye lasers that can travel through blocks. It fires more rapidly as it takes more damage, and the fists do not retract when hit with a weapon. His head turns, which indicates who he's targeting.

Second form[edit | edit source]

When Golem's stone head has taken full damage, it detaches to reveal its core. Its body (9000 / 13500 health) then becomes the target. If the fists have not been destroyed, they will continue to attack the player more rapidly while the body continues to jump around.

The detached stone head is invincible, and can't be hit. It flies around and can move through blocks, fires lasers that also travel through blocks, and shoot ricocheting fireballs. Both the fireballs and lasers are fired more frequently as the body takes more damage.

Once the body drops to 0 health, Golem will explode and is defeated.

Parts[edit | edit source]

First form[edit | edit source]

Golem Head
Golem Head.png
AI TypeGolem Head AI
Damage64 / 102 (melee)
36-58 / 72-116 (fireball depending on health)
56 / 112 (eye beam)
Max Life16000 / 24000
KB Resist100%
Immune toPoisonedOn Fire!ConfusedVenom
Golem FistLeft Golem Fist
Left Golem Fist.png
AI TypeGolem Fist AI
Damage59 / 94
Max Life7000 / 10500
KB Resist0% / 10%
Immune toPoisonedOn Fire!ConfusedVenom
Golem FistRight Golem Fist
Right Golem Fist.png
AI TypeGolem Fist AI
Damage59 / 94
Max Life7000 / 10500
KB Resist0% / 10%
Immune toPoisonedOn Fire!ConfusedVenom

Second form[edit | edit source]

GolemGolem Body
Golem Core.png
AI TypeGolem Body AI
Damage72 / 115
Max Life9000 / 13500
KB Resist100%
Immune toPoisonedOn Fire!ConfusedVenom
Coins 15 Gold Coin
Golem HeadFree Golem Head
Golem Head Free.png
AI TypeFree Golem Head AI
Damage80 / 128
Max Life11000 / 16500
KB Resist100%
Immune toPoisonedOn Fire!ConfusedVenom

Aftermath[edit | edit source]

Desktop versionConsole versionMobile version Desktop/Console/Mobile-Only Content: This section's information applies only to the Desktop, Console, and Mobile versions of Terraria.

Once Golem is defeated:

Notes[edit | edit source]

  • Like most bosses, Golem will despawn if the player travels too far away, including traveling back through the Lihzahrd Temple.
  • Mobile version Like Plantera, Golem will not despawn if the player's spawn point is set close to him.
    • On all other versions, Golem will despawn by sinking through blocks.
  • Golem's map icon maps its head, not its core, so when the head flies off, the map icon follows it.
  • On the Mobile version Mobile version, Golem is not immune to the On Fire! or Venom debuffs.
  • Golem's fist attack will only fire at the player when they are in the middle or to the same side as the fist. A fist will not cross Golem to strike a player, even if the other fist has been destroyed. However, if the player is above Golem using Wings, grappling hooks, etc., both arms will fire at the player.
  • If the head chases a player too far away, the body despawns and the head will explode. In this case, no drops will be obtained and Golem does not count as defeated.

Tips[edit | edit source]

For more elaborate strategies on defeating Golem, including weapon and arena recommendations, see Guide:Golem strategies.

  • In some cases, the terrain surrounding the altar will cause Golem to get stuck when it spawns. It can attack with its fists and projectiles but will be unable to jump around. Players can also recreate this condition by placing blocks near the altar.
  • On the Mobile version Mobile version, using a Flamethrower, Fire Gauntlet, or similar weapon or accessory can be useful when fighting Golem, as Golem is not immune to On Fire! on this version.
  • After defeating Plantera for the first time, it is possible to actuate Lihzahrd Bricks. By actuating the blocks below the Lihzahrd Altar, it can be picked up and placed in a different, possibly more suitable arena.

Achievement[edit | edit source]

Achievement Lihzahrdian Idol.png
Lihzahrdian Idol • "Defeat Golem, the stone-faced ritualistic idol of the lihzahrd tribe."
Defeat Golem for the first time. Desktop VersionConsole VersionMobile Version

Trivia[edit | edit source]

  • A golem is a being from Jewish folklore, created from mud or clay and brought to life through rituals in order to defend townspeople from attacks. The theme persists in stories and video games today.
  • Golem is one of the seven bosses with legs, the others being Lepus3DS Version, BetsyDesktop Version, OgreDesktop Version, Mourning Wood, Everscream,and Lunatic CultistDesktop VersionConsole VersionMobile Version.
  • It is one of the three bosses that cannot move through blocks, the others being King Slime and Lepus.
  • If Golem's Head is spawned without the body (most likely using commands or mods), it will lose its health rapidly, then explode like normal upon death, but it will not drop anything.

History[edit | edit source]

  • Desktop 1.2.3:
    • Now unable to spawn until Plantera has been defeated.
    • Has increased health, damage, and defense.
    • Its attacks are able to penetrate walls.
    • Now drops 15 Gold Coin, 4-8 Beetle Husks, and Golem Mask.
    • Now immune to Poisoned and On Fire!.
    • Golem can now successfully move through platforms.
    • Summoning Golem will now properly only use one Power Cell.
    • Will now flee to despawn after all players have been killed.