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Guide:Dungeon Guardian strategies

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The Dungeon Guardian is statistically the strongest enemy in Terraria, and only spawns when you move below 0 depth in the Dungeon before defeating Skeletron. Once Skeletron is defeated, Dungeon Guardians will no longer spawn. There is little reason to fight it, except for the Bone Key it drops, or for bragging rights.

Terrain Preparation[edit | edit source]

A skybridge used for killing Dungeon Guardians. A 'stairway' allows the player to quickly ascend to the skybridge when the Guardian has been summoned.

You need to be in a world where Skeletron has NOT been defeated. Otherwise, it will not spawn.

As it will instantly kill you when it touches you, the only way to defeat it is to outrun it. Therefore you have three good options for terrain:

  • The first option is simply use the whole map, by using Gravitation Potions to move around. You will fall faster than it and you can move diagonally to go even faster.
  • The second option is a very long Skybridge. You will be equally fast as the Dungeon Guardian when running horizontally and jumping with wings. If you want to outrun it make a diagonal skybridge or build the skybridge out of Asphalt.
  • The third option is to use the Cosmic Car Key and move in one direction until you kill it.

To "summon" the Dungeon Guardian, it is recommended to dig a straight shaft down from outside the dungeon. The Depth Meter is recommended for this.

If the player has access to the Mechanic and Steampunker it is possible to build a Teleporter arena (example). This can make the fight dramatically easier, especially if the Teleporters are automated with Timers. As the Mechanic is found in the Dungeon it is required for the player to bring materials from a world where Skeletron has already been defeated.

You can make a large pathway made of Ice Blocks and use Ice Skates or Frostspark Boots.

Gearing Up[edit | edit source]

As the Dungeon Guardian will instantly kill you, your defense is entirely irrelevant. For this reason, it is recommended that you use mobility accessories rather than defensive ones. Also, because its defense is so high that damage doesn't matter, there are only a few items which are actually useful. It's also recommended to maximize your critical damage to finish off the Dungeon Guardian much quicker.

Armor[edit | edit source]

If available use Frost armor, as the Dungeon Guardian is not immune against the Frostburn debuff, greatly increasing the damage. It also provides a good critical bonus.

Another option would be Chlorophyte armor, as a full set summons a leaf that also shoots at the Dungeon Guardian and it also provides a crit bonus. Same goes for the set bonus of Orichalcum armor.

Yet another option is to use Beetle armor with the shell along with defensive accessories and an Endurance Potion and Lifeforce Potion to give you a fairly good chance of surviving a hit from the Dungeon Guardian should it happen to hit you.

You can also use Tiki Armor if you want to use minions. Another good armor to use would be the Titanium armor. Every time you attack (with a cooldown), you become invincible to the next hit.

Weapons[edit | edit source]

It's recommended to use any prefix that increases critical hit chance or firing speed.

Accessories[edit | edit source]

Prefixes for accessories should be more critical hit chance or more movement speed.

Potions[edit | edit source]

Bullet-spammer Method[edit | edit source]

Desktop versionConsole version Desktop/Console-Only Content: This section's information applies only to the Desktop and Console versions of Terraria.
  • Obtain both a Cosmic Car Key and a Megashark or Chain Gun, as well as a good pair of Wings. Go to the dungeon and dig straight down (depth meter or upgrades are handy here). When the Guardian spawns, use your wings to escape, at which point you activate the UFO mount from the Cosmic Car Key to kite/lead the Guardian around, while attacking with the gun. A flying minion is recommended as well as scouting out the surface.

Teleporter Method[edit | edit source]


"=Pressure Plate


%=Hole to dungeon

""" """

After making the setup, lure a Dungeon Guardian between the Teleporters, and step on the pressure plate. You will rapidly teleport back and forth, and the Dungeon Guardian will stay between the Teleporters. Keep hitting the Dungeon Guardian until it is dead. Also, if you use a YoyoDesktop VersionConsole Version, it will stay out, even if it has a limited flight time.

Alternatively, if you decide to kill the Dungeon Guardian after the Moon Lord, you can use a Portal Gun in a similar fashion. Just make sure the portals are far enough away from each other and that you don't jump into the portal from a high distance, as you will keep the momentum when you get out at the other portal. This could make it so that you don't teleport back and forth fast enough since it takes longer to drop back into the portal once you jump out.

Heart Arrow & Summon Method[edit | edit source]

Mobile version3DS version Mobile/3DS-Only Content: This section's information applies only to the Mobile and 3DS versions of Terraria.

Armor & Accessories[edit | edit source]

Terrain[edit | edit source]

This method is great if you don't especially like terrain preparation, for the only thing you will need to do to the terrain is build a stairway of asphalt leading out of the Dungeon or if you have the Lightning Boots they can be used on a dirt stairway.

The Battle[edit | edit source]

First summon all of your Pygmies then go into the dungeon just far enough to summon the guardian. Once the guardian has spawned go up your stairway and onto a flat area. Then begin to shoot the Guardian with your shotbow. It should completely freeze in place. Continue shooting it with your heart arrows and your Pygmies will throw spears. Also if you have anyone who could join your world to help with the fight they could use a magic, ranged, or fairly large melee weapon(keep your distance!) to make the fight go much faster.

Heart Arrow Frost Armor Method[edit | edit source]

Mobile version Mobile-Only Content: This section's information applies only to the Mobile version of Terraria.

You Will Need:[edit | edit source]

Preparation[edit | edit source]

Make a house near the dungeon and make a hole down into the dungeon.

The Battle[edit | edit source]

Jump into the hole and Magic Mirror home (near the Dungeon) and run a few blocks from your house, or fly up with fast-enough wings to a flat area on the surface. Using Frost armor, you can do 32 damage per second through the debuff. Using Heart Arrows will stop the Dungeon Guardian and the Chlorophyte Shotbow/Tsunami will fire multiple arrows at the dungeon guardian, killing it faster. This can be achieved alone and you will kill the dungeon guardian in less than two minutes, if not less than one. For a more detailed explanation, see Merrick's Terraria Mobile: Heart Arrows VS Dungeon Guardian Video.

Mechanical Cart Method[edit | edit source]

Desktop versionConsole version Desktop/Console-Only Content: This section's information applies only to the Desktop and Console versions of Terraria.

If you have killed the three Mechanical Bosses in Expert mode, you will have access to the Mechanical Cart. It can travel fast enough to easily outspeed the Dungeon Guardian but this means that you may end up despawning it. Reducing the speed is possible to allow it to keep up, however, as showcased in this method.

Therefore, you can make a long, flat minecart track to traverse across with a Mechanical Cart to combat the Dungeon Guardian at a distance. However, Something special must be done at either end of the track, or else you will simply run into him and die upon turning around. Both ends of the rail need to have the following assembly:


This works by utilizing the fact that Teleporters can "see" through rails. When you are riding a Minecart on a track that's directly over a Teleporter and it is activated at that moment, it can teleport you and the Minecart you're riding to another rail that's on top of another Teleporter, keeping your momentum in the process. The branching rail on top is set to a passive state (you pass through it on the bottom line without switching on to it). The bottom Teleporter has a Pressure Plate Track over the Teleporter to trigger it, but the top one does not. This is important, as otherwise you would instantly trigger the other pressure plate and teleport back into a facefull of Guardian. The top rail has a bumper at the end of the line to make you turn around to the other direction without losing speed.

Lastly, this only works if you are moving slowly enough such that the Dungeon Guardian is lured in between the two Teleporters upon teleporting. Otherwise, you'll simply run straight into him in the same manner of if you just had a bumper at the end of the rail.

Hoik method[edit | edit source]

This method is great to kill the Dungeon Guardian early in game, and can be done anytime. It takes a while, so be prepared. Almost any ranged or thrown weapon can be used, but the boomerang is best, since it can be repeatedly thrown into the middle of the room. Make a large hoik loop in the main dungeon room. Make a small room with a bed on the other side of the dungeon door, and set your spawnpoint. Move below 0 depth, and when you hear the Dungeon Guardian, use a recall potion, and then use the loop. It will try to get you, but you will be moving too quickly. Just keep throwing the boomerang until it dies. This will take nearly 2 in-game days to kill the Dungeon Guardian (with a fresh character). For a more detailed explanation, see Yrimir's Dungeon Guardian on Second Night video

Teleporter Spiky Ball Traps Method[edit | edit source]

This method will take time, but it's a surefire way to kill the Dungeon Guardian.

You will need:[edit | edit source]

Preparation[edit | edit source]

First, make a sky base close enough to the Dungeon that the Dungeon Guardian doesn't despawn, but far enough that when you start the Dungeon Guardian can't reach you. Then, dig a hole straight down to just far enough that the Dungeon Guardian spawns in. Next, build a house at the very beginning of the sky base, and place a bed. It's recommended that you attach the house right next to a teleporter for easy access. Then, put two teleporters at the closest you can get to the very end of the sky base. After that, build a 5 block high wall separating each teleporter. The left teleporter should have a wall on the immediate right side, and the right teleporter should have a wall on its immediate left side. Then, connect the two walls with a ceiling. Put all of your Spiky Ball Traps under the ceiling. Put down a 1 Second Timer on top of the ceiling. It doesn't matter where you put the timer, just that you connect it to the teleporters and traps. Connect the timer, teleporters, and traps with wire, then activate the timer. Let the traps sit for a few seconds, to ensure that the maximum possible number of Spiky Balls are in the tunnel. Then, go to the tunnel, and as soon as you hear the roar, activate a recall item, such as the Magic Mirror,Recall Potion, etc. Once you spawn at the house, go as quickly as possible to the teleporter and let it do its thing.(It will take a few tries to get the rhythm down) If you did this right, the Dungeon Guardian(s) should be stuck inside the tunnel, with you safely teleporting between it. The way this works is that every time you teleport, the Dungeon Guardian has to switch its direction to move towards you, but since you're too far away, it's stuck in between the tunnel, being constantly hit with Spiky Balls. Once you start it, this process will take around 2 to 3 hours.

Invincible Slime Statue Method[edit | edit source]

Another way to defeat a Dungeon Guardian is to use the Invincible Slime Statue method, requiring a slime statue and honey. You will also need at minimal a cobalt shield and the cross necklace. This requires more than one player as at least one of the players must be taking damage from the slimes generated by the statue. The other players stand outside of the "Invincibility Box" and attack the Dungeon Guardian(s) until defeated. May take 1-2 in game days to defeat.

General tips[edit | edit source]

  • If you have wings, you can dig a hole in the dungeon deep enough for the Dungeon Guardian to spawn, and then fly up to the surface.
  • Using Fishron Wings and a Frog Leg, players can actually move faster than the Dungeon Guardian when ascending and descending. This means that the player can keep a fight going as long as they need, making the fight very simple.
  • Two players are better than one as using these methods can make the fight easier, but still very difficult. Have a friend or two would help you out; if one player dies, then the others can still fight, giving enough time for the player to respawn and continue fighting.
  • It is possible to survive a hit from Dungeon Guardian using Beetle armor (with 3 beetle charges from beetle shell) and Lifeforce Potion (with maximum life). The damage can be reduced further with defensive potions.
  • Using Minions and Tiki armor can shorten the time required to defeat the Guardian.
  • Using Frost Armor with ranged or melee weapons is a good way to deal lots of damage, as the Dungeon Guardian is not immune to frostburn and will thus increase damage.
  • If you're lucky enough when wearing a Black Belt or Master Ninja Gear, you may be able to dodge its attack.
  • If you're using a gun, Chlorophyte Bullets will home in on the guardian to maximize accuracy, whereas Crystal Bullets will maximize damage through the shards.
  • Using a PhantasmDesktop VersionConsole Version is very effective if you want to use the Easy Kite Method, as it shoots 4 arrows at once. Alternatively, another effective bow is the Tsunami, which shoots 5 arrows at once, but is a little slower than the Phantasm.
  • Console version Due to being invincible to direct damage in the tutorial when at 1 health, it is possible to survive all attacks from the Dungeon Guardian. This, however, is not the best way to defeat it as one; you will be knocked around incessantly without a cobalt shield making moving a challenge and two; the absurdly high defense of the Guardian makes it nearly impossible to kill it.
  • On the Mobile version Mobile version and 3DS version 3DS version, using Heart Arrows and a Hallowed Repeater can stun the Dungeon Guardian completely.
  • Mobile Version You can become invincible with the Valentine Ring and Spikes. After you lure the Dungeon Guardian out of the dungeon, you can go to a field of spikes previously set beforehand. The spike will deal 1 damage, but will be quickly replenished with the valentine ring. However, this can only happen if you are wearing Hardmode armor like the Turtle Armor.
  • Using Fishron Wings , Frostspark Boots , Frost Armor ,and a Flairon can be an effective method to defeat the Dungeon Guardian as the bubbles home in while inflicting Frostburn. This is especially effective on the Mobile version Mobile version, as Frostburn deals extra damage to Dungeon Guardians.