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Guide:Frost Moon strategies

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The Frost Moon is one of the two Moon events, the other being the Pumpkin Moon. The event is significantly harder than its counterpart and yields less money; however, it drops more powerful weapons.

Due to the amount of strong enemies and bosses, it can be hard to survive the event at first.

Event[edit | edit source]

Like the Pumpkin Moon, the event consists of multiple waves, with a final wave that will last until the night is over. While the Pumpkin Moon consists of 15 waves, the Frost Moon consists of 20. In order to progress through waves, the player must kill enemies, with stronger foes giving more points than weaker ones.

On the first Waves, the player will only encounter basic enemies, such as the Zombie ElfZombie Elves or Elf ArcherElf Archers. As the event goes on, stronger enemies will spawn, including unique bosses.

On Wave 4, the first Everscream will appear, a miniboss enemy who behaves similarly to the Mourning Wood. Despite the high damage and the frequency of its attacks, it is a not a difficult enemy to deal with due to its incredibly poor vertical reach and relatively low health for a miniboss.

On Wave 7, the powerful Santa-NK1 miniboss will start spawning. It will shoot bullets at a high rate with its Chain Gun, a barrage of Rockets, and Presents that will parachute from the sky. It also leaves Spiky Balls on the ground, which deal massive contact damage, being capable of killing a player in one hit on Master Mode. When it gets to half health, it will become more aggresive. The high damage and rate of fire of its Chain Gun make this miniboss extremely dangerous and a very high priority in the event.

On Wave 11, the Ice Queens will start spawning. She shoots Frost Waves, which deal moderate damage and have a high chance to inflict the ChilledChilled and FrozenFrozen debuffs, which will greatly limit or stop mobility. She will also perform an "Ice Twirl" attack, where she will start spinning and shoot Frost Shards in all directions. While this attack can be hard to dodge, she also becomes extremely vulnerable to attacks since she will completely stop moving. A well prepared player will not have many issues with her, as a Warmth potion will make all her attacks deal significantly less damage, and the effects of the Chilled debuff can be negated with a Mount.

Throughout the event, Present Mimics will occasionally spawn in place of other enemies. This enemy, while not hard at all to kill, drops Hearts as if it were a miniboss, making it a valuable target.

Like with the Pumpkin Moon, focusing on damage is more important than defense, as the goal is to progress through the event as fast as possible in order to obtain the best loot.

Everscream
Everscream.png
Map Icon Everscream.png
Map Icon
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeMourning Wood AI
Damage110/165/247 (melee)
86172258 (Pine Needle)
114228342 (Ornament)
80160240 (Ornament shrapnel) [4]
Max Life13000/16900/21547
Defense38
KB Resist100%
Immune toFrostburnConfusedPoisonedFrostbite
Drops
Coins1250
Santa-NK1
Santa-NK1.png     Santa-NK1 phase 2.png
Map Icon Santa-NK1.png
Map Icon
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeSanta-NK1 AI
Damage120/180/270 (melee)
72144216 (Chain Gun)
160320480 (Spiky Ball)
84168252 (Missile)
100200300 (Present) [1]
Max Life18000/23400/29835
Defense56
KB Resist100%
Immune toFrostburnConfusedPoisonedFrostbite
Drops
Coins1250
Ice Queen
Ice Queen.png
Map Icon Ice Queen.png
Map Icon
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeIce Queen AI
Damage120/180/270 Desktop, Console, and Mobile versions (melee)
110 Old-gen console version (melee)
84168252 (Frost Wave)
70-74140-148210-222 (Frost Shard) [5]
Max Life34000/44200/56355
Defense38
KB Resist100%
Immune toFrostburnConfusedPoisonedFrostbite
Inflicts debuffs
DebuffChilledChilled
Debuff tooltipYour movement speed has been reduced
Chance100% (Frost Wave)
66.67% (Frost Shard)
Duration5-10 seconds10-20 seconds12.5-25 seconds (see Notes)
DebuffFrozenFrozen
Debuff tooltipYou can't move!
Chance16.54% (Frost Wave)
Duration≤ 1 second≤ 2 seconds≤ 2.5 seconds (see Notes)
Drops
Coins51250

General Strategies[edit | edit source]

General Tips[edit | edit source]

This content is transcluded from Guide:Practical Tips § Combat.

  • Starting the battle just after the sun sets (7:30 PM) will provide the maximum amount of time to defeat nocturnal bosses. In Hardmode, the Moon CharmMoon Charm and/or Moon StoneMoon Stone are also useful at night.
  • Prepare your Boss-fighting arena with adequate lighting, CampfireCampfires and Heart LanternHeart Lanterns for health regeneration, and Star in a BottleStars in Bottles for mana regeneration if you use magic.Bast StatueBast StatuesDesktop and Mobile versions will provide a significant defensive boost. Garden GnomeGarden GnomesDesktop and Mobile versions will reduce damage taken and increase damage dealt due to the luck. HoneyHoney pools can also be used for extra health regeneration.
  • Desktop, Console, and Mobile versions SunflowerSunflowers provide the Happy! buff to players within a 50-tile radius, which grants a +10% movement speed bonus and 17% reduction in enemy spawn rate.
  • Always carry at least one stack of the highest-tier healing potion available (Lesser Healing PotionLesser, Healing PotionNormal,Greater Healing PotionGreater, or Super Healing PotionSuper Healing PotionsDesktop, Console, and Mobile versions). Relying only on natural Health Regeneration is not a good idea.
  • It is suggested to build houses for the DryadDryad and the NurseNurse NPCs in your arena. The former casts the Dryad's BlessingDryad's BlessingDesktop, Console, and Mobile versions buff, which increases your defense and provides you with a thorns-like effect, while the latter can heal and remove debuffs instantly, at the cost of some Silver Coincoins.
  • Bosses are displayed on the Minimap: Follow the boss's icon to track it when you're struggling to find it. You can identify the boss icons by checking their respective wiki pages.
  • Once you have freed the MechanicMechanic in the Dungeon, you can use WireWire to enhance your arena with Dart TrapTraps and helpful Heart StatueHeart and Star StatueStar Statues. The former help to damage the enemies, though be careful to set them up correctly in order not to hurt yourself during the battle. The latter will spawn heart and star pickups, respectively. Connect these devices to 3 Second Timertimers.
  • It may be useful to summon and kill the Eye of Cthulhu or King Slime before summoning any harder boss in order to spawn an extra one-use pool of Hearts. Note that this will prevent any Heart Statues from spawning new Hearts.
  • Remember to use the Sharpening StationSharpening StationDesktop, Console, and Mobile versions, Ammo BoxAmmo BoxDesktop, Console, Old-gen console, and Mobile versions, Crystal BallCrystal Ball, Bewitching TableBewitching TableDesktop, Console, and Mobile versions, and Slice of CakeSlice of CakeDesktop and Mobile versions before you go to explore or battle bosses/invasions. These will give boosts that are useful to take, with the first four being class-specific. They give SharpenedSharpenedDesktop, Console, and Mobile versions, Ammo Box (buff)Ammo BoxDesktop, Console, Old-gen console, and Mobile versions, ClairvoyanceClairvoyance, BewitchedBewitchedDesktop, Console, and Mobile versions, and Sugar RushSugar RushDesktop version, respectively.

Terrain Preparation[edit | edit source]

This content is transcluded from Guide:Arena.

Extensive arena for the Moon Events, making heavy use of platforms, Asphalt and passive healing tiles.
Example of an arena, making heavy use of Traps. Note that on higher difficulties, Traps are hardly useful.

The Pumpkin and Frost Moons are much easier to handle with the proper arena.

A flat surface about 168 blocks wide (See NPC spawning) will focus all spawns on the arena. Above it there should be a long platform of the same width, high above the ground in order to keep grounded enemies out of reach.

Since the player will mostly focus on the Bosses on the later waves, Lava pit and Traps may be helpful to take out the weaker enemies more easily. However, on higher difficulties the Traps' low damage is practically useless against the higher-health enemies, making them almost a liability due to their piercing iframes and the risk of being hit by them and taking massive damage in the process.

It's also a good idea to make a room with a BedBed near the Arena, so in case of death you can quickly get back to it.

Gearing up[edit | edit source]

The event can be summoned at any time post-Plantera, however due to its difficulty it is usually done after Duke Fishron and the Pumpkin Moon, but before the Empress of Light and the Celestial Events.

Armor[edit | edit source]

  • For Melee, Beetle HelmetBeetle armor with Scale Mail for offense. While Beetle Shell greatly increases survivability, it is better to maximize DPS when doing the event to increase the chances of getting loot out of it
  • Rangers should use the Shroomite Mask Shroomite Helmet Shroomite HeadgearShroomite armor with the headpiece that suits their weapon. Its set bonus is situational, but very useful in multiplayer mode and the earlier waves.
    • It is better to swap the Shroomite Leggings for Spooky Greaves, as one extra minion and increased summon damage are generally more useful than the slight increase in critical strike chance and the set bonus. Additionally, the Shroomite Breastplate can be replaced with the Red Riding Dress, which will give a massive 25% summon damage bonus at the cost of a insignificant amount of ranged DPS.
  • For a mage, the Spectre MaskSpectre armorDesktop, Console, Old-gen console, and Mobile versions should be used with the Spectre Mask. The Spectre Hood Hood should only be used to heal in a critical situation.
  • The best armor for Summoners is the Spooky HelmetSpooky armor.

Weapons[edit | edit source]

For Melee users
  • Influx WaverInflux WaverDesktop, Console, and Mobile versions and SeedlerSeedlerDesktop, Console, and Mobile versions are very reliable weapons for both single targets and crowds. The Terra BladeTerra Blade is a weaker alternative.
  • The KeybrandKeybrand has extreme DPS against enemies below 40% health, but it requires a Cross Necklace to be used efficiently. The Psycho KnifePsycho KnifeDesktop, Console, and Mobile versions is stronger against enemies higher on health.
  • StarlightStarlightDesktop and Mobile versions is a safer and stronger alternative, however it requires the defeat of a harder boss.
  • The FlaironFlairon can be strong against the Ice Queens, but it is very underperforming against grounded enemies and crowds.
  • Vampire KnivesVampire Knives can be used to quickly heal in critical situations, but has low DPS.
  • A Flask of IchorFlask of Ichor significantly boosts damage output.
For Ranged users
  • TsunamiTsunami with Holy ArrowHoly Arrows is an extremely powerful weapon, being one of if not the best when it comes to reaching the final wave without endgame equipment.
  • The Electrosphere LauncherElectrosphere LauncherDesktop, Console, and Mobile versions is very effective for crowd control and single targets alike. The StyngerStynger is a weaker alternative.
  • The XenopopperXenopopperDesktop, Console, and Mobile versions paired with Crystal BulletCrystal Bullets is the strongest gun available.
For Magic users
For Summoners
  • The Xeno StaffXeno StaffDesktop, Console, and Mobile versions is an extremely powerful and competent minion.
  • Tempest StaffTempest Staff has slightly lower DPS and a much less competent AI, but is still viable.
  • The TerraprismaTerraprismaDesktop and Mobile versions is an extremely powerful minion. However, it's extremely hard to obtain.
  • Staff of the Frost HydraStaff of the Frost Hydra is the best sentry available.

Accessories[edit | edit source]

  • Wings, particularly those with hovering abilities such as Betsy's or the Hoverboard are helpful. However it's much better to use Mounts instead, as they are unaffected by the Chilled debuff and save accessory slots that would be used for mobility items.
  • Damage increasing accessories such as any Emblem, the Celestial ShellCelestial ShellDesktop, Console, and Mobile versions, Celestial StoneCelestial Stone, Papyrus ScarabPapyrus Scarab, the Sniper ScopeSniper Scope, Magic QuiverMagic Quiver and its upgrades, among others, are extremely important to progress in the events.
  • Frozen ShieldFrozen ShieldDesktop and Mobile versions is a very good aid for survivability.
  • The Celestial CuffsCelestial CuffsDesktop, Console, Old-gen console, and Mobile versions will quickly regenerate mana when hit.

Accessories should be modified to Lucky or Menacing for the event.

Mounts[edit | edit source]

Mounts allow you to use another accessory instead of Wings and other support mobility items and are unaffected by the Chilled debuff, making them a much preferred movement option.

Potions[edit | edit source]

  1. Information taken from the Desktop version Desktop 1.4.0.5 source code, method AI() in Terraria.NPC.cs (under <nowiki>aiStyle == 61</nowiki>) There may be inaccuracies, as the current Desktop version Desktop version is 1.4.1.1.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 See Frost Moon for more details on the loot drop rates. Information taken from the Desktop version Desktop 1.4.0.5 source code, method RegisterBoss_FrostMoon() in Terraria.GameContent.ItemDropRules.ItemDropDatabase.cs and class FrostMoonDropGatingChance in Terraria.GameContent.ItemDropRules.Conditions.cs There may be inaccuracies, as the current Desktop version Desktop version is 1.4.1.1.
  3. 3.0 3.1 3.2 Trophies have a different drop rate than other loot from Frost Moon minibosses; see Frost Moon for more detail on these loot drop rates. Information taken from the Desktop version Desktop 1.4.0.5 source code, method RegisterBoss_FrostMoon() in Terraria.GameContent.ItemDropRules.ItemDropDatabase.cs and class FrostMoonDropGateForTrophies in Terraria.GameContent.ItemDropRules.Conditions.cs There may be inaccuracies, as the current Desktop version Desktop version is 1.4.1.1.
  4. Information taken from the Desktop version Desktop 1.4.0.5 source code, method AI() in Terraria.NPC.cs (under <nowiki>aiStyle == 57</nowiki>) There may be inaccuracies, as the current Desktop version Desktop version is 1.4.1.1.
  5. Information taken from the Desktop version Desktop 1.4.0.5 source code, method AI() in Terraria.NPC.cs (under <nowiki>aiStyle == 60</nowiki>) There may be inaccuracies, as the current Desktop version Desktop version is 1.4.1.1.