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Gardening is the practice of intentionally spawning resources in a convenient area for harvest. There are several Plants that can be successfully grown in gardens in Terraria.
To grow many items, you'll first need to collect seeds.
Grass fields[edit | edit source]
Pumpkins during Halloween
|Sold by Dryad, except during a Blood Moon|
|Dropped by Eye of Cthulhu in a Corruption world.|
Sold by Dryad during Blood Moon
|Dropped by Eye of Cthulhu in a Crimson world.|
Sold by Dryad during Blood Moon.
|Rarely dropped when clearing Jungle Grass.|
Giant Glowing Mushrooms
|Dryad while in a Mushroom Biome|
Rarely dropped when clearing Glowing Mushrooms.
|Sold by Dryad during Hardmode, except during a Blood Moon|
The main use of artificial grass fields is to create small, contained biomes to grow certain resources, such as the different types of Mushrooms or certain Trees.
All types of Grass will spread to other suitable soil blocks, which must be within 2 blocks and exposed on at least one side or corner. When growing large grass fields with limited seeds, it is better to plant them spread throughout the farm, as then the grass will spread over it faster.
An Acorn planted on plain Grass, Corruption grass, Hallowed grass, Jungle grass, and Crimson grass will respectively grow plain Wood, Ebonwood, Pearlwood, Rich Mahogany, and Shadewood trees. They cannot be planted on Mushroom grass, and there is currently no way to plant Giant Glowing Mushrooms. They will, however, grow naturally if given enough space.
Pumpkin Seeds can only be planted on regular and hallowed Grass.
Herb[edit | edit source]
|Herb||Seed||Planted In||Bloom condition|
|Dirt or Mud||None|
|Grass, Hallowed Grass||During daytime (4:30 AM to 7:30 PM)|
|Corruption or Crimson grass||During a Blood Moon or Full Moon|
|Ash||From 3:45pm to 7:30pm, if not raining, or when submerged in Lava|
|Jungle Grass||During nighttime (7:30 PM to 4:30 AM)|
|Sand||During Rain, or when submerged in Water .|
A well planned herb garden will provide most of the materials needed to create almost every buff Potion.
Herbs can be planted in soil, Pots or Planter Boxes. Pots and Planter Boxes do not have terrain limitations and allow every herb to grow on them, while also protecting them from being accidentally destroyed by a Player or enemy's attacks or projectiles. Herbs on soil however can be automatically harvested with Dart Traps or Actuator mechanisms.
The Staff of Regrowth will greatly increase the amount of herbs and seeds harvested. It will also work on fully grown but not yet bloomed plants at a lower efficiency, making it very useful when harvesting natural Deathweed or Waterleaf.
Trees[edit | edit source]
|Wood type||Grows In|
|with regular Grass|
|with Corrupt Grass|
|with Crimson Grass|
|with Jungle Grass|
|with Hallowed Grass|
|with Mushroom Grass|
While Trees grown by a player are significantly shorter than those generated naturally, building a farm for them provides a very simple way to obtain all different Wood types in one place.
A typical Wood farm consists of a flat surface made with the block required to grow the respective tree. If building multiple layers, all layers will need to have the correct vertical spacing in order for the Trees to grow properly.
In order to grow into a Tree, Acorns require one tile of empty space on either side of it, as well as 16 tiles of free vertical space. Jungle and Palm trees will respectively require 24 and 30 free vertical tiles instead. Note that Trees will not grow Underground (below 0 depth) or in front of a Wall.
Cacti and Giant Glowing Mushrooms cannot be manually planted, but they will automatically grow on their respective surfaces if all conditions are met. Rich Mahogany Trees will grow automatically as well.
Mushrooms[edit | edit source]
All Mushroom types will grow naturally in their respective Grass surface. Usual Mushroom farms consist of several layers of dirt with 3 block tall gaps in between.
Note that vines will grow down from strips of grassy dirt, preventing the growth of other layers below them. A layer of Wooden platforms below the dirt layers will prevent their growth while allowing the player to walk through them, allowing layers to be packed more tightly.
Vile or Vicious Mushroom farms are used for Vile Powder, which is required to summon the Eater of Worlds or Brain of Cthulhu, depending on the natural evil biome. Make sure to contain the farm properly, otherwise the Corruption/Crimson may spread out of the farm.
Glowing Mushrooms are much more useful in comparison, being used for Furniture and Shroomite Bars in Hardmode. They also grow at a faster rate than usual, and Giant Glowing Mushrooms may grow if given enough space (See above).
Mushrooms can be automatically harvested with Dart Traps or Actuators. Glowing Mushrooms have the unique ability grow on actuated Mushroom Grass: they will be immediately harvested as soon as they spawn, having a chance to drop as an item and/or seeds. This can be taken advantage of by building a large mushroom farm in the surface layer and having it produce and harvest Glowing Mushrooms without player intervention.
Bait Farm[edit | edit source]
A bait farm is used to gather large amounts of it before Fishing.
Fireflies are one of the most common forms of Bait. With a Water Candle and/or Battle Potion, large amounts of them may spawn at Night. Once in Hardmode, Lightning Bugs will appear in the Hallow, which are more effective as bait.
The Flower Boots obtained from Underground Jungle Cabin chests can be used to get a large amount of bait in little time. When a Flare is directly beneath the player's feet, the flowers spawned will be instantly destroyed, and swinging a Bug Net will catch any critters that spawn.