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Guide:Goblin Army strategies

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The Goblin Army is an event that can be fought once a Shadow Orb/Crimson Heart is smashed or a Goblin Battle StandardGoblin Battle Standard is used. The event consists of goblin-like enemies. Once initiated, the event will continue until enough enemies are defeated.

The Event[edit | edit source]

Pre-Hardmode[edit | edit source]

The event enemies consists of Goblin PeonGoblin Peons, Goblin ThiefGoblin Thieves, Goblin SorcererGoblin Sorcerers, Goblin ArcherGoblin Archers, and Goblin WarriorGoblin Warriors. Each enemy does what its name describes (except thieves and peons). The enemies can also break down doors to attack NPCs, stressing the player. When an enemy is defeated, it can drop Spiky BallSpiky Balls.

Hardmode[edit | edit source]

In Hardmode, a new enemy, the Goblin Summoner, can spawn. This enemy attacks by conjuring Shadowflame ApparationShadowflame Apparations and Chaos Balls. Defeating the Summoner can result in it dropping the Shadowflame KnifeShadowflame KnifeDesktop VersionConsole VersionMobile Version, Shadowflame BowShadowflame BowDesktop VersionConsole VersionMobile Version, or the Shadowflame Hex DollShadowflame Hex DollDesktop VersionConsole VersionMobile Version.

Preparation[edit | edit source]

General Tips[edit | edit source]

This content is transcluded from Guide:Practical Tips § Combat.

  • Starting the battle just after the sun sets (7:30 PM) will provide the maximum amount of time to defeat nocturnal bosses. (Do pause a moment to make sure the night won't be a Blood Moon, or feature another boss spawning.) In Hardmode, the Moon CharmMoon Charm and/or Moon StoneMoon Stone are also useful at night.
  • Prepare your Boss-fighting arena with adequate lighting, CampfireCampfires and Heart LanternHeart Lanterns for health regeneration, and Star in a BottleStars in Bottles for mana regeneration if you use magic. Bast StatueBast StatuesDesktop Version will provide a significant defensive boost.
  • Desktop VersionConsole VersionMobile Version SunflowerSunflowers provide the Happy! buff to players within a 50-tile radius, which grants a +10% movement speed bonus and 17% reduction in enemy spawn rate.
  • Always carry at least one stack of the highest-tier healing potion available (Lesser Healing PotionLesser, Healing PotionNormal,Greater Healing PotionGreater, or Super Healing PotionSuper Healing PotionsDesktop VersionConsole VersionMobile Version). Relying only on natural Health Regeneration is not a good idea.
  • It is suggested to build houses for the DryadDryad and the NurseNurse NPCs in your arena. The former casts the Dryad's BlessingDryad's BlessingDesktop VersionConsole VersionMobile Version buff, which increases your defense and provides you with a thorns-like effect, while the latter can heal and remove debuffs instantly, at the cost of some Silver Coincoins.
  • Bosses are displayed on the Minimap: Follow the boss's icon to track it when you're struggling to find it. You can identify the boss icons by checking their respective wiki pages.
  • Once you have freed the MechanicMechanic in the Dungeon, you can use WireWire to enhance your arena with TrapsTraps and helpful Heart StatueHeart and Star StatueStar Statues. The former help to damage the enemies, though be careful to set them up correctly in order not to hurt yourself during the battle. The latter will spawn heart and star pickups, respectively. Connect these devices to 3 Second Timertimers.
  • It may be useful to summon and kill the Eye of Cthulhu or King Slime before summoning any harder boss in order to spawn an extra one-use pool of Hearts. Note that this will prevent any Heart Statues from spawning new Hearts.
  • Remember to use the Sharpening StationSharpening StationDesktop VersionConsole VersionMobile Version, Ammo BoxAmmo BoxDesktop VersionConsole VersionOld-gen console versionMobile Version, Crystal BallCrystal Ball, and Bewitching TableBewitching TableDesktop VersionConsole VersionMobile Version before you go to explore or battle bosses/invasions. These will give class-specific boosts that are useful to take. They give SharpenedSharpenedDesktop VersionConsole VersionMobile Version, Ammo Box (buff)Ammo BoxDesktop VersionConsole VersionOld-gen console versionMobile Version, ClairvoyanceClairvoyance, and BewitchedBewitchedDesktop VersionConsole VersionMobile Version, respectively.

Terrain Preparation[edit | edit source]

Due to the MechanicMechanic likely not being available and most enemies are grounded, a simple lava pit with a thin layer of lava is ideal. The lava should just thick enough to burn the enemies but not drops. Once hardmode is entered and the Goblin TinkererGoblin Tinkerer found, raise the lava levels so it burn copper coins but not silver. Don't worry about the spiky balls as you can buy them and there are better sources of damage. Make sure there are Town NPC's nearby if you wish to perform this strategy or the goblins will not spawn, and be wary of Goblin SorcererGoblin Sorcerers and the Goblin Summoner. You can also add a roof in order to hang the relative Goblin Warrior BannerBanner

Gearing Up[edit | edit source]

Armor[edit | edit source]

Pre-Hardmode[edit | edit source]
Hardmode[edit | edit source]

Weapons[edit | edit source]

Pre-Hardmode[edit | edit source]
For Melee Users[edit | edit source]
  • the Enchanted SwordEnchanted Sword is useful as it has high damage for its obtainment and shoots a projectile.If it is unavailable, the Blood ButchererBlood Butcherer can be used. If in a corruption world, the White PhasebladePhaseblade should be used, as it has more range and is only slightly slower than the Light's BaneLight's Bane.
  • The Code 1Code 1Desktop VersionConsole VersionMobile Version is useful for dealing damage while under cover. If it has not been obtained, the AmazonAmazonDesktop VersionConsole VersionMobile Version is a good backup.
  • As the goblins come in mass hordes, the SwordfishSwordfish or The Rotted ForkThe Rotted Fork can be used for piercing multiple enemies.
  • The Thorn ChakramThorn Chakram is useful for dealing with pesky Sorcerers and Archers from a distance.
  • The Ball O' HurtBall O' Hurt or The MeatballThe Meatball can be used to disrupt enemy lines.
For Ranged Users[edit | edit source]
For Magic Users[edit | edit source]
For Summoners[edit | edit source]

Options are limited before Hardmode:

  • The Slime StaffSlime Staff is rare and weak, but will at least allow attacking from shelter.
  • After the player has defeated Queen Bee, the Hornet StaffHornet StaffDesktop VersionConsole VersionOld-gen console versionMobile Version is quite useful.
  • TheImp StaffImp StaffDesktop VersionConsole VersionOld-gen console versionMobile Version is even more powerful, but requires a dangerous trip down to the Underworld.
Hardmode[edit | edit source]
For Melee Users[edit | edit source]
For Ranged Users[edit | edit source]
For Magic Users[edit | edit source]
For Summoners[edit | edit source]
  • The Spider StaffSpider StaffDesktop VersionConsole VersionOld-gen console versionMobile Version is available early, and a solid improvement over the Pre-Hardmode options, especially with the spiders' ability to latch onto Summoners (putting walls behind your arena can make the spiders more mobile). Later staffs such as the Pirate StaffPirate StaffDesktop VersionConsole VersionOld-gen console versionMobile Version are also good.
  • For sentries, one should use the Queen Spider StaffQueen Spider StaffDesktop VersionConsole VersionOld-gen console versionMobile Version as it is the best one available.

Potions[edit | edit source]

Accessories[edit | edit source]

Pre-Hardmode[edit | edit source]
Hardmode[edit | edit source]