Guide:Martian Madness strategies

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  • Issue(s):
     • Most likely outdated since 1.4Desktop and Mobile versions. Remember not to delete pre-1.4 content; use {{eicons}} and {{eversions}}!
  • Desktop versionConsole versionMobile version Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.

    The Martian Madness is a post-Golem invasion that can be done anytime after beating it. The event rewards the player with very powerful items dropped from its exclusive boss, the Martian Saucer. However, due to the great amount of powerful Martians that spawn the event can prove to be extremely difficult if attempted without preparation.

    Event[edit | edit source]

    Martian SaucerHardmode exclusive
    Martian Saucer.png
    Map Icon Martian Saucer.png
    Map Icon
    Classic mode icon.png Classic
    Expert mode icon.png Expert
    Master mode icon.png Master
    Statistics
    Type
    Environment
    AI TypeRider AI
    Damage50/100/150 (melee)
    140200 (Martian Deathray)
    300450 (Martian Deathray berserk)
    60100 (Flames)
    Max Life270005400081000 (all parts)
    Defense100
    KB Resist100%
    Immune toAll debuffs
    Drops

    The invasion will only happen when the Player finds a Martian ProbeMartian ProbeDesktop, Console, and Mobile versions in the wild and lets it escape into Space. The Martians will then spawn in areas close to friendly NPCs.

    During the invasion, all of the following enemies will spawn:

    • Gray GruntGray GruntsDesktop, Console, and Mobile versions, the basic enemy of the event. Despite its simple appearance, it is one of the most dangerous martians due to its very very high health and total immunity to knockback.
    • Ray GunnerRay GunnersDesktop, Console, and Mobile versions, who behave similarly, but with lower stats and the ability to shoot lasers from their gun.
      • Occasionally, it will spawn riding on a ScutlixScutlixDesktop, Console, and Mobile versions, becoming a Scutlix Gunner. The Scutilx moves very fast, deals high contact damage and its rider will shoot lasers, making this a deadly enemy. The Scutlix Gunner has a low chance to drop the Brain Scrambler (item)Brain ScramblerDesktop, Console, and Mobile versions, which allows the player to ride a Scutlix of their own.
    • Martian WalkerMartian WalkersDesktop, Console, and Mobile versions are a very fast enemy that can quickly shoot lasers, have a lot of health and are immune to knockback. Despite these attributes, their size and very low jumps make them prone to getting stuck on simple obstacles.
    • Martian DroneMartian DronesDesktop, Console, and Mobile versions are small enemies with low damage and health. They will lock on to a player, and then quickly charge towards them before exploding.
    • GigazapperGigazappersDesktop, Console, and Mobile versions behave like Gray Grunts, with lower stats and the ability to inflict the ElectrifiedElectrifiedDesktop, Console, and Mobile versions debuff on hit, which causes a player to rapidly lose health when moving.
    • Martian EngineerMartian EngineersDesktop, Console, and Mobile versions have low stats but instead of attacking, they can deploy Tesla TurretTesla TurretsDesktop, Console, and Mobile versions, which shoot an electric projectile at the player, which inflicts the Electrified debuff. The Engineers should be killed quickly, as they can easily overwhelm a player with Turrets.
    • Martian OfficerMartian OfficersDesktop, Console, and Mobile versions spawn protected by a Bubble Shield, which will need to be killed before the player can harm it. If the Officer isn't killed quickly after the Bubble Shield is destroyed, it will activate again.
    • Brain ScramblerBrain ScramblersDesktop, Console, and Mobile versions are similar to Ray Gunners, with their projectile inflicting the ConfusedConfused debuff on hit.
    • The Martian Saucer is the boss of the event. It will alternate between firing lasers from its turrets at the player's position, shooting homing missiles from its Cannons, and then following the player while attacking with its Deathray. Players must destroy the Turrets and Cannon first, as its core can't be damaged. After these have been destroyed, the player will be able to damage its Core, and it will move more aggressively than before, and will only use the Deathray, which also does much more damage. When killed, it will drop a unique weapon or item.

    General Strategies[edit | edit source]

    General Tips[edit | edit source]

    This content is transcluded from Guide:Practical Tips § Combat.

    • Starting the battle just after the sun sets (7:30 PM) will provide the maximum amount of time to defeat nocturnal bosses. In Hardmode, the Moon CharmMoon Charm and/or Moon StoneMoon Stone are also useful at night.
    • Prepare your Boss-fighting arena with adequate lighting, CampfireCampfires and Heart LanternHeart Lanterns for health regeneration, and Star in a BottleStars in Bottles for mana regeneration if you use magic.Bast StatueBast StatuesDesktop and Mobile versions will provide a significant defensive boost. Garden GnomeGarden GnomesDesktop and Mobile versions will reduce damage taken and increase damage dealt due to the luck. HoneyHoney pools can also be used for extra health regeneration.
    • Desktop, Console, and Mobile versions SunflowerSunflowers provide the Happy! buff to players within a 50-tile radius, which grants a +10% movement speed bonus and 17% reduction in enemy spawn rate.
    • Always carry at least one stack of the highest-tier healing potion available (Lesser Healing PotionLesser, Healing PotionNormal,Greater Healing PotionGreater, or Super Healing PotionSuper Healing PotionsDesktop, Console, and Mobile versions). Relying only on natural Health Regeneration is not a good idea.
    • It is suggested to build houses for the DryadDryad and the NurseNurse NPCs in your arena. The former casts the Dryad's BlessingDryad's BlessingDesktop, Console, and Mobile versions buff, which increases your defense and provides you with a thorns-like effect, while the latter can heal and remove debuffs instantly, at the cost of some Silver Coincoins.
    • Bosses are displayed on the Minimap: Follow the boss's icon to track it when you're struggling to find it. You can identify the boss icons by checking their respective wiki pages.
    • Once you have freed the MechanicMechanic in the Dungeon, you can use WireWire to enhance your arena with Dart TrapTraps and helpful Heart StatueHeart and Star StatueStar Statues. The former help to damage the enemies, though be careful to set them up correctly in order not to hurt yourself during the battle. The latter will spawn heart and star pickups, respectively. Connect these devices to 3 Second Timertimers.
    • It may be useful to summon and kill the Eye of Cthulhu or King Slime before summoning any harder boss in order to spawn an extra one-use pool of Hearts. Note that this will prevent any Heart Statues from spawning new Hearts.
    • Remember to use the Sharpening StationSharpening StationDesktop, Console, and Mobile versions, Ammo BoxAmmo BoxDesktop, Console, Old-gen console, and Mobile versions, Crystal BallCrystal Ball, Bewitching TableBewitching TableDesktop, Console, and Mobile versions, and Slice of CakeSlice of CakeDesktop and Mobile versions before you go to explore or battle bosses/invasions. These will give boosts that are useful to take, with the first four being class-specific. They give SharpenedSharpenedDesktop, Console, and Mobile versions, Ammo Box (buff)Ammo BoxDesktop, Console, Old-gen console, and Mobile versions, ClairvoyanceClairvoyance, BewitchedBewitchedDesktop, Console, and Mobile versions, and Sugar RushSugar RushDesktop and Mobile versions, respectively.

    Terrain Preparation[edit | edit source]

    The event was easily exploited until 1.4 by standing in a box above the ground.

    The great amount of enemies with high stats and/or projectiles makes it very hard to survive the invasion in the open. The event is better fought around your base, where the martians will be much less likely to overwhelm you with projectiles. Make sure to protect your NPCs however, as the enemies will easily kill them.

    Like many other invasions, all pre-1.4 enemies completely lack the ability to attack through blocks, as only explosions from the Martian Drone and Martian Saucer have the ability to do so. This can be exploited by safely killing the enemies inside a tall box above the ground. Additionally, a Pit with a shallow layer of Lava and Traps can be built to trap the Martians and kill them safely, Using Summon weapons you can safely and quickly beat the Martian Saucer from inside the box. And you can use Track since enemies cannot spawn on it, serves as a great way keeping non-flying enemies at bay. You can also hop on the Track if you have a mechanical cart due to their great speed. Recommended weapons are the Tempest StaffTempest Staff, Deadly Sphere StaffDeadly Sphere StaffDesktop, Console, and Mobile versionsand Raven StaffRaven Staff. If you manage to have a Xeno StaffXeno StaffDesktop, Console, and Mobile versions drop you can use that for the rest of the fight.

    You can still do it in 1.4 but you need either a Rod of DiscordRod of Discord or a Hook of DissonanceHook of DissonanceDesktop and Mobile versions to teleport out of the way of the deathray.

    Gearing Up[edit | edit source]

    Armor[edit | edit source]

    • For Melee characters, the Beetle armorBeetle armor is the best available. The Beetle Scale MailBeetle Scale Mail is better for offensive bonuses, while the Beetle ShellBeetle Shell is better for those that can’t avoid taking hits frequently.
    • For Ranged characters, the Shroomite armorShroomite armorShroomite armorShroomite armor is the strongest available.
    • The Spectre armorSpectre armor is the strongest for a Mage. The Spectre HoodSpectre Hood should be used only when at low health to maximize damage output.
    • A Summoner should summon their minions while wearing Spooky armorSpooky armor and then equip Tiki armorTiki armor for an extra, although weaker minion and slightly higher defense.

    Weapons[edit | edit source]

    For Melee users
    • The SeedlerSeedlerDesktop, Console, and Mobile versions or Terra BladeTerra Blade are both very good all around swords. If the Old One's Army has been defeated, the Flying DragonFlying DragonDesktop, Console, and Mobile versions is excellent against crowds.
    • The Paladin's HammerPaladin's Hammer is very useful for crowd control, and useful against the first phase of the Martian Saucer. The Possessed HatchetPossessed Hatchet makes a good combination with it, as it can deal with single targets and the second phase of the Saucer.
    • The FlaironFlairon is very powerful due to its many high damaging bubbles.
    • The Eye of CthulhuThe Eye of CthulhuDesktop, Console, and Mobile versions is the strongest yoyo available until the Terrarian.
    • The Vampire KnivesVampire Knives are a strong weapon with lifesteal capabilities.
    • The Scourge of the CorruptorScourge of the Corruptor has low damage, but many homing projectiles.
    • The Death SickleDeath Sickle can pass through blocks. It is useful if the player has trouble dodging enemy attacks.
    For Ranged users
    For Magic users
    For Summoners

    Accessories[edit | edit source]