Guide:Moon Lord strategies
|This is a Guide page.|
This means the page will walk you through a specific task, strategy, or enemy/boss fight.
The following strategies will give players an easier time defeating this behemoth.
|AI Type||Moon Lord AI|
|Damage||(Varies per attack)|
|Max Life||145000 / 217500 / 277310 (total)|
|Defense||(Varies per part)|
|Debuff tooltip||You are unable to absorb healing effects|
|Duration||14 seconds / 16 seconds|
- Item (Quantity)Rate
- (70-100 / 90-110)100%
- (5-15)100% ()
- (5-15)100% ( )
- ( )11.1%
- Internal Buff ID: 145
- 1 The Fight
- 2 Parts
- 3 General Strategies
- 4 Specific Strategies
The Fight[edit | edit source]
The Moon Lord's main attacks come from the Eyes on its hands and forehead, which are also the only parts that can be damaged.
When the eyes on the hands are exposed, they will alternate between spawning Phantasmal Eyes and shooting Phantasmal Spheres. The eye on its forehead will instead charge up the Phantasmal Deathray, and then fire it based on the player's position.
The eyes can only be damaged on their "active" state and they will always shoot 2 Phantasmal Bolts before closing.
When an eye is defeated, it will detach from the main body and spawn a True Eye of Cthulhu, an unkillable enemy that uses weaker versions of the Moon Lord's attacks. The empty eye sockets will also reveal fangs which do contact damage if touched, but the Moon Lord won't directly attack with them.
Occasionally, a tongue will spawn from its mouth and chase the player. If it connects, it will inflict the Moon Bite debuff, which prevents healing from the Vampire Knives and the Spectre Hood. The Moon Leech Clots spawned from the tongue will heal one of the Moon Lord's unkilled parts for 1000 HP if they reach its mouth. It will not heal or replace any eyes in its hands or forehead if these have already been defeated.
The Phantasmal Sphere is the boss’s second strongest attack. It is difficult to escape its range, so the directional dodge provided by the Master Ninja Gear is very important.
The Phantasmal Deathray is one of the strongest attacks in the game, and the player must always watch out for it, especially on Expert mode. It can very easily finish off a player at around half health, so it must be dodged at all costs. It is only fired by the eye on its forehead, so you must be prepared for it when it opens. The safest way to dodge it is by flying over him with Wings, preferably Fishron's. It can also be dodged with a Rod of Discord by teleporting out of its path. Because of this attack it is a bad idea to keep the Moon Lord offscreen, as the player won't be able to see it coming. As of the 1.4 update, it can go through blocks, so it is no longer a good idea to shelter in a simple box against the Moon Lord.
The Phantasmal Bolts don't do a lot of damage, but they are hard to dodge as the Moon Lord doesn't shoot directly at the player; it instead tries to predict their position, and does so very accurately. The eyes will look at the player when preparing the attack, so you can predict it as well.
After all 3 eyes are defeated, the Moon Lord's core will be revealed, and what is arguably the hardest part of the fight will begin. The True Eyes of Cthulhu attack very frequently, quickly overwhelming even skilled players. Running away in this case is better, as the True Eyes' Deathrays have much shorter reach compared to the Moon Lord's.
Parts[edit | edit source]
General Strategies[edit | edit source]
General tips[edit | edit source]
This content is transcluded from Guide:Practical Tips § Combat.
- Prepare your Boss-fighting arena with adequate lighting, and for health regeneration, and for mana regeneration if you use magic. will provide a significant defensive boost.
- provide the Happy! buff to players within a 50-tile radius, which grants a +10% movement speed bonus and 17% reduction in enemy spawn rate.
- Always carry at least one stack of the highest-tier healing potion available (Health Regeneration is not a good idea.
, , , or ). Relying only on natural
- The same goes for , , , or , if you use Magic. The could also be used.
- It is suggested to build houses for the thorns-like effect, while the latter can heal and remove debuffs instantly, at the cost of some . and the NPCs in your arena. The former casts the buff, which increases your defense and provides you with a
- Bosses are displayed on the Minimap: Follow the boss's icon to track it when you're struggling to find it. You can identify the boss icons by checking their respective wiki pages.
- Once you have freed the Dungeon, you can use to enhance your arena with and helpful and . The former help to damage the enemies, though be careful to set them up correctly in order not to hurt yourself during the battle. The latter will spawn heart and star pickups, respectively. Connect these devices to . in the
- It may be useful to summon and kill the Eye of Cthulhu or King Slime before summoning any harder boss in order to spawn an extra one-use pool of Hearts. Note that this will prevent any Heart Statues from spawning new Hearts.
- Remember to use the , , , and before you go to explore or battle bosses/invasions. These will give class-specific boosts that are useful to take. They give , , , and , respectively.
Terrain preparation[edit | edit source]
If one is having problems fighting the Moon Lord, a skybridge can be built to make the fight significantly easier. Ideally, it should extend quite far from either side of your spawn point (700-1000 platform blocks should suffice). The Moon Lord will not despawn unless all players are dead, meaning you can outrun him and heal for a while if need be. However, straying too far will cause the Moon Lord to teleport on top of you, so careful spacing is required. This is of less concern in multiplayer, as the Moon Lord will only chase one player at a time, giving the others time to retreat and heal up if necessary. A long straight Minecart Track paired with the Mechanical Minecart will help you avoid most of his attacks. Make sure to hammer the ends for bumpers or make a loop to return to the straight track.
1.3.5 or earlier: A simple roof made of solid blocks is useful for blocking the Phantasmal Deathray. Thickening the roof will also mitigate the explosions of the Phantasmal Eyes. You can open up holes in the roof to shoot through when the Deathray isn't active, or you can leave the roof without any holes and damage the Moon Lord exclusively with weapons that can phase through walls. In 1.4, the Phantasmal Deathray will pass through blocks and damage the player below, vastly reducing the effectiveness of this strategy.
Asphalt can still be used to dodge the tongue if you value the ability to use Vampire Knives. When the Moon Lord teleports with his tongue already chasing you, the tip of the tongue will not teleport with him. This allows you to completely outrun the tongue, avoiding Moon Bite and allowing Vampire Knives/Spectre armor to work normally.
Terrain prep can be skipped by using a UFO Mount, although it is still wise to build some cover for the Phantasmal Rays and a 's house
Gearing up[edit | edit source]
Armor[edit | edit source]
For melee users, a regenerative set consisting of the Solar Flare armor both offensively and defensively prior to 1.4., , and is the best available, outclassing even
While theprovides weaker defense and melee bonuses than the Chlorophyte Mask, it gives a significant increase to minion damage and sentry capacity. However, sentries are heavily limited by their stationary nature, making the Shinobi Infiltrator's Helmet an inferior choice unless fighting within a small arena (generally not recommended).
Chlorophyte Mask, Monk's Shirt, and Valhalla Knight's Greaves/Squire's Greaves. The Beetle Shell will allow you to tank a few hits more comfortably, even as a non-melee user. However, it loses effectiveness against repeated barrages, so consider it only if you are prepared to spend extra effort on dodging attacks.is a more accessible choice. The is the only choice you should consider if using Beetle armor, as the Beetle Scale Mail set is outclassed offensively by the combination of the
For ranged users, the strongest set consists of Xeno Staff or either of the Stardust summoning staves. The difference is especially noticeable when using a Stardust Dragon.with the substituted into the leg slot. Even with no investment in minion damage, the Treads' +2 bonus to minion capacity will provide a much larger total DPS increase than Shroomite Leggings, as long as you are using a
The chest piece can be swapped with theif more survivability is needed.
If you are unwilling to use a hybrid summoner set,offer a slightly higher critical strike bonus than Shroomite Leggings, at the cost of 3 defense and 7% movement speed. The full Shroomite set also works, but it will be nearly impossible to safely activate its set bonus.
For magic users, the strongest armor is a hybrid set consisting of, , and .
can be substituted into the above setup for more survivability but less damage. This combination is still offensively superior to Spectre armor.
is another viable option, though it brings nothing to the table defensively. Its set bonus provides roughly the same DPS increase as one UFO minion. The is almost completely invalidated by the Moon Bite debuff.
A summoner should equip full Spooky armor and summon as many minions as possible before swapping to the Forbidden Treads and Valhalla Knight's Breastplate, in that order. This grants maximum survivability while retaining decent minion damage/capacity bonuses.
Those who wish to maximize minion damage while still wearing the Valhalla Knight's Breastplate should summon as many minions as possible while wearing the Spooky armor set before re-equipping the and Valhalla Knight's Breastplate, in that order. The end result is the same as above with a few stronger minions, but it is more labor-intensive and requires an extra 150 Defender Medals., , and for maximum damage bonuses, then swap to the to summon one more minion, and finally summon two more minions while wearing the full
Those who cannot clear the Old One's Army can use instead.
Weapons[edit | edit source]
|).is the strongest melee weapon available, dealing massive piercing damage to all parts even from beneath a ceiling you might have set up to block the Phantasmal Deathray (no longer works in 1.4|
|or||and sacrifice power for longer range. The Influx Waver also destroys Moon Leech Clots with its sword hitbox.|
|is the best melee weapon that does not deal piercing damage, so it will not interfere with the Stardust Dragon. Other melee weapons should be used with Stardust Cells.|
|is the strongest gun available. provide the highest DPS, while are more useful for the second phase, in which you are practically forced to retreat. They also allow you to focus more on dodging the attacks, as they home in on targets.|
|Magic Quiver. with provides the highest DPS of any primary weapon, but the low velocity of Holy Arrows will hurt your accuracy unless using a |
If not using a Magic Quiver, or should be used for their high velocity, making them easier to aim.
|deals decent DPS and is accurate, but its mana cost is difficult to sustain.|
|or||and have higher DPS than the Nebula Blaze and lower mana cost, but lack its homing effect.|
|deals extremely high DPS if you can manipulate the Moon Lord into staying in roughly the same position. It also doesn't need to be aimed. However, it interferes with the Stardust Dragon.|
|has a fast, mana efficient projectile which can hit all 3 parts with the same shot. However, its single-target DPS is low, and it also interferes with the Stardust Dragon.|
|inflicts a potent defense-lowering debuff that the Moon Lord is not immune to.|
|is best summoning weapon available, followed closely by the . Stardust Cells are preferred if your primary weapon deals piercing damage; otherwise, the Dragon's damage output is superior.|
|Betsy's Wrath if you're using it.also works in a pinch, and its high attack speed synergizes with|
|is the best sentry available for use with the Shinobi Infiltrator's Helmet, but it only works if you remain in one area. It is unlikely to contribute significantly to your DPS, but there is no drawback for using it.|
Accessories[edit | edit source]
Due to the high base damage of the Moon Lord's attacks, the defense stat itself is relatively useless. The most important attributes to consider are damage/critical bonuses, mobility, regeneration, and percentage-based damage reduction.
|and or are essential for mobility.|
|balloon accessoryor any||Aor any balloon accessory makes wings ascend significantly faster, which helps a lot when dodging projectiles or racing against the Phantasmal Deathray.|
|can be used as a replacement for the above, trading agility for an extra accessory slot.|
|If more agility is preferred, acan be used to return to the ground quickly and reset your flight time, and also serves as a makeshift downward dodge.|
|Damage-increasing accessories are very important, the best of which are the, , , and . The latter two also provide bonuses to health regeneration.|
|The effects of theare only applied the instant a Healing Potion is drunk, so it can be kept in a vanity slot until the player needs to heal, and swapped back into the vanity slot afterwards.|
|Be sure to use Super Healing Potions, which are absolutely worth the Celestial Fragments required to craft them, and you shouldn't need more than four.|
|and can aid with tanking the near-unavoidable damage that the Moon Lord deals in its second phase.|
|and other knockback-preventing accessories are not recommended for this fight. These accessories are useful for tanking rapid and weak attacks at close range, which is exactly the opposite of what you'll encounter when fighting the Moon Lord.|
Every accessory should have the Lucky or Menacing Modifier. For hybrid summoner builds, Menacing is preferred.
Potions[edit | edit source]
- , , , and to a lesser extent, will greatly increase survivability.
- Any food item that provides the buff will work.
- is absolutely mandatory for mages.
- will increase mobility.
- , , and will improve DPS.
- , , and or will further improve damage output for magic, ranged, and melee users respectively.
- While not technically potions, the , , and give useful temporary buffs that can provide an additional edge.
- As mentioned above, the Chaos State, as the Moon Lord uses the attack on a timed interval, allowing for the teleport debuff to wear off. is another way to avoid the Phantasmal Deathray. There is no need to worry about
Specific Strategies[edit | edit source]
Synchronised release[edit | edit source]
For those who want to fight the Moon Lord conventionally, it is highly recommended to synchronize the release of the True Eyes of Cthulhu. To do this, the health of the Moon Lord's head and hands must be brought to zero at a very precise moment in the True Eye of Cthulhu's attack pattern. Prepare by bringing all three of the Moon Lord's eyes to a very low amount of health, and release one. After the True Eye of Cthulhu fires a Phantasmal Deathray, another True Eye of Cthulhu must be released during the Phantasmal Sphere attack that immediately follows the Deathray. The timing is indicated by a unique noise. If done correctly, the newly released True Eyes of Cthulhu will attack in the same pattern, making them far simpler to dodge.
Duck Statues[edit | edit source]
Summoning Moon Lord then maximizing the enemy count via Duck Statues with water underneath them will prevent the True Eyes of Cthulhu from spawning when they are taken out, making the final phase far easier.
Regenerative facetank[edit | edit source]
It is possible to defeat the Moon Lord while making no attempt to dodge its attacks whatsoever. While wearing a Squire's Great Helm, Valhalla Knight's Breastplate, and Cross Necklace while fully buffed, one can heal off all the damage that the Moon Lord deals without ever being in too much danger. The leg slot can be filled with Valhalla Knight's Greaves, Forbidden Treads, or Dark Artist's Leggings to boost melee, summoning, or magic damage output, respectively. (Ranged has no good bonuses in the leg slot.) In normal mode, if you do not have access to the Old One's Army, or on Mobile, simply wearing armor pieces that provide the highest available defense will also work, as long as you are buffed with Regeneration, Lifeforce, Endurance, and Ironskin.
Simply stand in a pool of honey, grapple yourself in place, and chip away at the Moon Lord’s exposed parts. Most weapons will be far easier to aim now that the Moon Lord is no longer moving around.
Since you will be immobile for this fight, you can use accessories specialized entirely towards damage mitigation, regeneration, and damage output, with your priorities roughly in that order. It’s also not a bad idea to place a solid platform at least 7 blocks wide in the sky solely to block the Phantasmal Deathray, which will still severely dent your health bar. Doing this will make it more difficult to deal significant damage to the eye in its forehead, though weapons like the Stardust Dragon Staff, Solar Eruption, Nebula Arcanum, and Blizzard Staff will still work. Keep in mind that given the damage boosts that the Moon Lord has in Expert Mode, this is not a suitable strategy for this difficulty level.
In 1.4, the Phantasmal Deathray will pass through solid blocks, making this strategy impossible. Its damage is too great to tank, so it must be evaded. Using the Rod of Discord to jump to the other side can dodge the Deathray, but will not suit the static playstyle of a true facetank.
Minecart and Teleporters[edit | edit source]
For this strategy, a very long railway with bumper ends should be made in a straight line.
Make sure to build a ceiling above to block Moon Lord's Deathray. (This is no longer possible since the Deathray goes through blocks after the 1.4 Update)
A Minecart's speed makes it very easy to avoid the Phantasmal Spheres and Bolts, and as mentioned previously, the Deathray will be blocked by the Ceiling. When you reach the end of the track, the Bumper end will quickly change your direction while also keeping your momentum. A Teleporter wired from the beginning to end can also serve the same purpose if triggered with a Pressure Plate Track.
If you have a mechanical minecart, make a minecart track across the whole world. Go slowly and attack, but if you are almost dead, go fast until you heal.(if you go at full speed he constantly teleports and cannot attack)
Wearing beetle armor and having all accessories forged to warding can be a good method to compliment this strategy. A vortex beater with chlorophyte bullets allows for you to continuously go at max speed while shooting backwards. This will allow you to dodge most of the damage and do efficient damage while staying safe.
Shelter strategy[edit | edit source]
This strategy does not directly apply to 1.4, where the Phantasmal Deathray can pass through solid blocks. If you use this in 1.4, make sure to have a Rod of Discord to teleport to the other side of the Deathray, and enough room in your shelter to have time to react and teleport.
This strategy is based on exploiting the fact that a lot of Moon Lord's attacks can't go through walls.
A half screen-width wide, 6-12 tiles high shelter must be built. Make sure to add Heart Statues, Heart Lanterns and Honey for better regeneration. A weapon with the ability to attack through blocks such as the Solar Eruption must be used to attack him.
While inside the Shelter, only the Phantasmal Spheres will be able to hit the player, making for a very easy fight.
- A smaller shelter is acceptable. Simply build a small 2-story house mid-air with honey on the top floor (and other items mentioned above except for heart statues), and move the nurse downstairs. When you are damaged below 200 health, simply pay the nurse for more health.
- The top-tier armor sets sold by the Tavernkeep can make this strategy especially viable, as they allow the placement of powerful sentries outside of the 'box' and also boost the damage of the Stardust Dragon Staff. With accessories that increase minions and minion damage, they can finish off the Moon Lord in a couple of minutes or less. When using this strategy, it's important to include a row of platforms below the shelter to place sentries once the heart is visible.
Cute Fishron[edit | edit source]
This strategy utilizes the Shrimpy Truffle mount from Expert Duke Fishron. A large water arena (at least 100x20) large enough when riding Cute Fishron will greatly increase mobility, as well as saving accessory slots that would have been used for mobility. Pumps can be used to speed up the construction of the arena.
With Cute Fishron's speed, you can outrun the Leech, circle around the Deathray and dodge the Phantasmal Spheres quite easily, while also getting a small damage increase.
The Hoik Method[edit | edit source]
This is the easiest, but longest way of fighting/farming the Moon Lord. It doesn't require much in the means of equipment, other than what you would probably have already at this point in the game. It will require patience as the battle will be lengthy, but this is a sure-fire way of winning that only requires clicking the mouse to use.
A full write and example can be found here.
Chivalry Method[edit | edit source]
Similarly to the minecart method, using a fast mount, like the Blessed Apple can make the fight easier. By setting up teleporters at the end of a long skybridge while using a weapon with tracking capabilities will allow you to outrun most of his attacks.