Guide:Outposts

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The Guide Rewrite ProjectStatus: Revised
This Guide is revised as of 25 March 2019!

Click to see a list of candidates for deletion This page is a candidate for deletion.
Reason: "Content merged into Guide:Bases"
See also: Guide:Bases

Outposts are small bases that are used for easy farming of the Biome they are built in. Outposts usually contain basic facilities as well as means of transport between them, like a Teleporter system or a Railway.

Contents[edit | edit source]

Most outposts consist of the following parts.

  • Bedroom: This is a valid room containing a Bed. Whenever the player wants to farm a specific biome they set their spawn point using the bed so they do not need to travel back to the outpost when they die.
  • Storage room: this is a room containing a small amount of chests which are used to store the items farmed in the biome.
  • Crafting room: this room contains basic Crafting stations so the player doesn't need to return to their base to craft basic items. Crafting stations that are often used in outposts are: Work Benches, Furnaces and Anvils. Furthermore the player may wish to place any Biome-specific crafting station in their respective outposts.

Suggested outposts[edit | edit source]

These are some of the outposts that a player can make in their world, and a short description of why they would be useful.

DesertDesert[edit | edit source]

A surface desert outpost can provide shelter during sandstorms, and allow easy gathering of Waterleaf, Cactus, and Antlion Mandibles, as well as farming of Palm Trees and collection of the occasional Scorpion. In Hardmode, also allows hunting for Forbidden Fragments, and the variant desert types can provide Dark and Light Shards.

Desktop VersionConsole VersionMobile Version The proper desert can also grant access to the Underground Desert biome. Here, the player can obtain Desert Fossils, Sturdy Fossils and (in Hardmode) Desert Spirit LampsDesktop Version.

SnowSnow[edit | edit source]

Building an outpost on the surface allows collection of Shiverthorn and Penguins, and farming of Boreal Trees. In Hardmode, the Ice Golem offers several drops, and there are more drops to farm underground, including Frozen Turtle Shells and the many drops of Ice Mimics. Fishing offers several useful rewards, notably (in Hardmode) the valuable Scaly Truffle.

Furthermore, snow is not corruptible (although ice blocks are), so if a player seeks sanctuary from the Corruption or the Crimson, they can build in a snow biome.

OceanOcean[edit | edit source]

An Ocean outpost is one of the more useful outposts, offering Shark Fins, Coral, two of the rarer dye items, and other drops. The easiest method is to simply build on the coast. Dedicated players with good swimming equipment can build an underwater base by using Pumps to remove the water from their structures. Fishing here rates special mention for the number of valuable fish and items which can be caught.

The CorruptionThe Corruption[edit | edit source]

An outpost in the corruption allows the player to farm Vile Mushrooms and Rotten Chunks, as well as providing a reliable location to summon the Eater of Worlds. The more valuable treasures are underground: Cursed Flame and Souls of Night are both crucial. To improve farming, players may wish to clear out an area underground and connect it to their base.

The CrimsonThe Crimson[edit | edit source]

An outpost in the crimson allows the player to farm Vertebrae, Vicious Mushrooms, and the Meat Grinder, as well as providing a reliable location to summon the Brain of Cthulhu. The more valuable treasures lay deep underground: Ichor and Souls of Night are both quite valuable. To improve farming, players may wish to clear out an area underground and connect it to their Crimson base.

Floating IslandsFloating Islands[edit | edit source]

Farming Harpies for Feathers and Wyverns for Souls of Flight requires an accessible platform high in the sky. Players can also use an existing Floating Island for this purpose. An arena-style area with wooden platforms makes the fights easier. Conveniently, most floating islands have a house containing a Skyware Chest, which can be used to shelter yourself from Harpies. Fishing here can provides several unique catches, including by way of Sky Crates.

JungleJungle[edit | edit source]

Placing an outpost in the Jungle allows the farming of various resources. Piranhas will drop the Robot Hat, and the underground enemies can provide Vines, Jungle Spores, and Stingers. Players may also gather the Jungle Rose, Nature's Gift, and simple Jungle Grass Seeds. It can also provide quick and easy access to the Jungle Temple, which is a crucial location during Hardmode. An artificial jungle may also be created for a more controlled environment. Additionally, building a house for the Witch Doctor NPC gives you access to items that are sold exclusively in this biome.

The UnderworldThe Underworld[edit | edit source]

The Underworld has valuable resources not found elsewhere, such as Hellstone and Fireblossom. Players often construct Hellevators to provide easy access to the Underworld, and one of the Ruined Houses can easily be spawnproofed by breaking and replacing its walls. Demons can be farmed for the Demon Scythe, Fire Imps can be farmed for the Plumber's Hat, and the Voodoo Demon can be farmed for Guide Voodoo Doll used for fighting the Wall of Flesh. Many items in Hardmode need Emblems dropped by this boss, so it's useful to farm it. Creating an open area with wooden platforms can help facilitate rapid farming of these creatures.

HallowHallow[edit | edit source]

A base in the hallow can provide a steady supply of Pixie Dust and Unicorn Horns. A large, flat area is best for gathering these. Underground Hallow can provide Crystal Shards and Souls of Light. Several long, straight tunnels make gathering Crystal Shards quicker.

Fishing spots[edit | edit source]

Main article: Fishing

A specific kind of outpost is the fishing spot. These areas are used for fishing in a specific biome, without being bothered by enemies. These spots should have proper shelter, and a water pool of at least 300 blocks.

Notes[edit | edit source]

  • Once a player has progressed past a biome they may expand their outpost and terraform the biome more to suit their needs better.