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Guide:Pirate Invasion strategies

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Guide This is a Guide page.
This means the page will walk you through a specific task, strategy, or enemy/boss fight.
Status: Subject to revision (This Guide does not meet certain quality standards and may be heavily outdated.)
  • Issue(s):
     • Most likely outdated since 1.4Desktop Version. Remember not to delete pre-1.4 content; use {{eicons}} and {{eversions}}!
  • The Event[edit | edit source]

    Flying Dutchman
    Flying Dutchman.png
    Map Icon Flying Dutchman.png
    Map Icon
    Classic mode icon.png Classic
    Expert mode icon.png Expert
    Master mode icon.png Master
    Statistics
    Type
    Environment
    AI TypeFlying Dutchman AI
    Damage0
    Max Life50/100/150 (core) + 80001600024000 (4 cannons)
    Defense100
    KB Resist100%
    Immune toAll debuffs
    Dutchman Cannon
    Dutchman Cannon.png
    Classic mode icon.png Classic
    Expert mode icon.png Expert
    Master mode icon.png Master
    Statistics
    Type
    Boss Part
    Environment
    AI TypeRider AI
    Damage30/60/90 (melee)
    60120180 (ranged)
    Max Life2000/4000/6000
    Defense20
    KB Resist100%
    Immune toAll debuffs

    The Pirate Invasion is an event where numerous pirates invade the spawn point. It can occur in Hardmode randomly or by using a Pirate MapPirate Map after an altar has been destroyed and the player has 200 or more max health. If those requirements have been fulfilled, there is a 3.27% chance if one has yet to be defeated, and a 1.96% chance if one has been defeated.

    Enemies[edit | edit source]

    • The ParrotParrot will fly about, trying to deal contact damage. It does not drop much and killing one will not help complete the event.
    • The Pirate CaptainPirate Captain uses a gun and a cannon. The gun acts like a MinisharkMinishark, and the cannon will fire projectiles that explode on contact with a solid object. The captain drops a vast amount of loot. Only one can exist at a time.
    • Pirate CorsairPirate Corsairs are the sword-wielding scalawags. They deal melee damage and move fairly rapidly. They drop even more loot than the Captain.
    • Pirate CrossbowerPirate Crossbowers are one of the ranged pillagers of the event. They use their crossbows to fire flaming arrows from a distance. They drop the same amount of loot as their low-class cousins (all but the captain, his parrots, his ghost, and his ship).
    • Pirate DeadeyePirate Deadeyes are the cannoneers. They are very inaccurate and are likely to miss. Nevertheless, defeating them will help complete the event, as with all the others except the parrot.
    • Unarmed Pirate DeckhandPirate Deckhands have little means to attack, except to slam into you.
    • Pirate's CursePirate's CursesDesktop Version are the skeletal remains of the captain. They appear after the captain dies. They act like wraiths and can be a hazard, especially given their immunity to all traps.
    • The mini-boss of the event, the Flying DutchmanFlying DutchmanDesktop, Console, and Mobile Versions has four cannons that fire towards the player. The Dutchman has the highest chance of loot drops.

    Rewards[edit | edit source]

    General Strategies[edit | edit source]

    General Tips[edit | edit source]

    This content is transcluded from Guide:Practical Tips § $heading$.

    • Starting the battle just after the sun sets (7:30 PM) will provide the maximum amount of time to defeat nocturnal bosses. In Hardmode, the Moon CharmMoon Charm and/or Moon StoneMoon Stone are also useful at night.
    • Prepare your Boss-fighting arena with adequate lighting, CampfireCampfires and Heart LanternHeart Lanterns for health regeneration, and Star in a BottleStars in Bottles for mana regeneration if you use magic. Bast StatueBast StatuesDesktop Version will provide a significant defensive boost. Garden GnomeGarden GnomesDesktop Version will reduce damage taken and increase damage dealt due to the luck. HoneyHoney pools can also be used for extra health regeneration.
    • Desktop, Console, and Mobile Versions SunflowerSunflowers provide the Happy! buff to players within a 50-tile radius, which grants a +10% movement speed bonus and 17% reduction in enemy spawn rate.
    • Always carry at least one stack of the highest-tier healing potion available (Lesser Healing PotionLesser, Healing PotionNormal,Greater Healing PotionGreater, or Super Healing PotionSuper Healing PotionsDesktop, Console, and Mobile Versions). Relying only on natural Health Regeneration is not a good idea.
    • It is suggested to build houses for the DryadDryad and the NurseNurse NPCs in your arena. The former casts the Dryad's BlessingDryad's BlessingDesktop, Console, and Mobile Versions buff, which increases your defense and provides you with a thorns-like effect, while the latter can heal and remove debuffs instantly, at the cost of some Silver Coincoins.
    • Bosses are displayed on the Minimap: Follow the boss's icon to track it when you're struggling to find it. You can identify the boss icons by checking their respective wiki pages.
    • Once you have freed the MechanicMechanic in the Dungeon, you can use WireWire to enhance your arena with Dart TrapTraps and helpful Heart StatueHeart and Star StatueStar Statues. The former help to damage the enemies, though be careful to set them up correctly in order not to hurt yourself during the battle. The latter will spawn heart and star pickups, respectively. Connect these devices to 3 Second Timertimers.
    • It may be useful to summon and kill the Eye of Cthulhu or King Slime before summoning any harder boss in order to spawn an extra one-use pool of Hearts. Note that this will prevent any Heart Statues from spawning new Hearts.
    • Remember to use the Sharpening StationSharpening StationDesktop, Console, and Mobile Versions, Ammo BoxAmmo BoxDesktop, Console, Old-gen console, and Mobile Versions, Crystal BallCrystal Ball,Bewitching TableBewitching TableDesktop, Console, and Mobile Versions, and Slice of CakeSlice of CakeDesktop Version before you go to explore or battle bosses/invasions. These will give boosts that are useful to take, with the first four being class-specific. They give SharpenedSharpenedDesktop, Console, and Mobile Versions, Ammo Box (buff)Ammo BoxDesktop, Console, Old-gen console, and Mobile Versions, ClairvoyanceClairvoyance, BewitchedBewitchedDesktop, Console, and Mobile Versions, and Sugar RushSugar RushDesktop Version, respectively.