Guide:Surviving in the Hallow

From Terraria Wiki
Jump to: navigation, search

The Guide Rewrite ProjectStatus: Revised
This Guide got revised and is up to date!

The Hallow is considered an opposite to the Corruption or Crimson biomes, since it can spread like they can, and it has light themed items instead of the Evil biomes' Night or evil themed items.

The Hallow cannot naturally exist in a pre-Hardmode world. After defeating the Wall of Flesh, two diagonal strips in a "V" formation will infect the world. One side of the world will be Hallow, the other being Corruption/Crimson.

While the Hallow isn't as dangerous as its evil counterparts, it can still be a deceptively difficult biome.

Recommended Gear[edit | edit source]

Armor[edit | edit source]

At minimum, you should h ave the strongest armor sets available in pre-Hardmode.

Weapons[edit | edit source]

For Melee users:

  • Night's EdgeNight's Edge or Breaker BladeBreaker Blade; the former has better damage and knockback, while the latter has greater range.
  • An AmarokAmarokDesktop VersionConsole Version is a very good weapon that can easily be obtained early on. A Hel-FireHel-FireDesktop VersionConsole Version is slightly weaker, and it's acquired similarly.
  • Dark LanceDark Lance is a very strong spear that can handle enemies at close range.

For Ranged users:

For Magic users:

For Summoners:

  • The Spider StaffSpider StaffDesktop VersionConsole VersionOld-gen console versionMobile Version is the most reliable minion available. Most Prehardmode minions deal too little damage to be effective against the large numbers of enemies in the Hallow.

Accessories[edit | edit source]

Other[edit | edit source]

  • It is almost required to have 400 Health and 200 mana.
  • A Reaver SharkReaver Shark or Molten PickaxeMolten Pickaxe is the best prehardmode pickaxe to have around.
  • A Hook is always useful for exploring.

Exploration[edit | edit source]

The Surface Hallow is the only place where Unicorn HornsUnicorn Horns and Pixie DustPixie Dust can be obtained, two materials that are useful for recipes, most notably the Greater Healing PotionsGreater Healing Potions and Holy ArrowsHoly Arrows. It can be generated anywhere in the world once in Hardmode, including the natural Corruption/Crimson biomes.

There are only three enemies that can spawn here:

  • PixiesPixies are the most common. They have moderate damage and health, and low knockback resistance. While they aren't too big of a threat, be careful to not get overwhelmed by them, especially at night. It rarely drops the Fast ClockFast Clock or MegaphoneMegaphone when killed.
  • An UnicornUnicorn is a very fast enemy that has very high health, knockback resistance, and damage. It can easily catch a player off guard, however it can barely jump, which can be exploited by standing above it.
  • At night, GastropodsGastropods will appear. They are common have high Health, Defense, and can shoot lasers. Since it's considered a Slime, the Expert mode exclusive Royal GelRoyal GelDesktop VersionConsole Version will make it completely harmless.

Most of the Hallow's value lies underground, where Crystal ShardsCrystal Shards and Souls of LightSouls of Light are acquired. These two materials are required for many early Hardmode recipes, hence they should always be collected or farmed for.

Crystal Shards will grow naturally on the Pearlstone blocks, while Souls of Light have a chance to be dropped by any enemy killed within the biome. A good farming spot for the latter is a wide section of a cavern, where all enemies will spawn within one place. The area should also have an enclosed area to hide in when at low health.

Since PearlstonePearlstone takes longer to mine than regular Stone, the area can be diffucult to explore. Explosives or a Hardmode ore Pickaxe should be used to deal with this problem.

Like every other biome in Hardmode, there are stronger enemies added to those in the regular Caverns.

  • Illuminant BatIlluminant Bat are very threatening. With no Wings or a substantial movement accessory, they should be avoided, as they have higher stats than Giant Bats.
  • Chaos ElementalChaos Elemental are dangerous when venturing the Underground Hallow: They can easily catch a player off guard with their ability to teleport, and have high health. They don't jump very high however, so they are easier to kill when standing above them. They can easily be seen since they glow in the dark.
  • Illuminant SlimeIlluminant Slime are common and easy to deal with. They should only be treated like a slime with higher stats.
  • Enchanted SwordsEnchanted Swords are very rare, and they have a chance to inflict CursedCursed on hit. They move through blocks, and charge towards towards the player. If hit however, they will start spinning, becoming unable to move. This makes them rather easy to deal with.
  • Hallowed MimicHallowed MimicDesktop VersionConsole Version are rare, but they should always be avoided until better gear is obtained, as their massive stats and attack patterns make them incredibly hard to kill underground.

Other Tips[edit | edit source]

  • The Hallow spreads in a similar way to the Corruption and Crimson.
  • Unlike Corruption/Crimson, NPCs can live in the Hallow without leaving. In fact, it is a good idea to have your base Hallowed, as this will stop the evil biomes from coming towards it.
  • The Crystal SerpentCrystal SerpentDesktop VersionConsole Version is a great weapon that can be very easily obtained at the beginning of Hardmode. It has a 1/200 (0,5%) chance to be obtained from fishing in the Hallow.