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Type Flying Enemy
Environment Space
AI Type Bat AI
Damage 25 / 50 (44) Desktop VersionConsole Version
30 / 60 Desktop VersionConsole Version (Ranged attack)
Max Life 100 / 200 (220) Desktop VersionConsole Version
Defense 8
KB Resist 40% / 46 Desktop VersionConsole Version
Immune to: Confused.png
Harpy Banner.png
Coins Silver Coin
Item (Quantity) Rate
Giant Harpy Feather.png
Internal NPC ID: 48

A Harpy is a flying enemy that spawn at high altitudes, typically around Floating Island heights. Prior to Hardmode, they cannot spawn on the horizontal middle of the map, around an area equal to one tenth of its complete length. This restriction is removed in Hardmode. They move following the Bat AI, and fire feather projectiles in inaccurate bursts of three.

Up to seven Harpies can exist on screen during the day, ten at night, and fifteen during a Blood Moon.

Map Size Expected Height
Small (Desktop Version) 360+ feet above
(Console Version) 102+ meters above
Medium (Desktop Version) 640+ feet above
(Console Version) 113+ meters above
Large (Desktop Version) 720+ feet above
(Console Version) 125+ meters above

Tips[edit | edit source]

  • The player could lure one at a time into an enclosed space and kill them one by one.
  • The Starfury can be useful for dealing with them, since its stars can deal damage while the player is out of the Harpies' reach.
  • Minions, sentries, and homing weapons can also be quite helpful.
  • If mining Cloud material or creating a sky lake, it may be best for the player to box themself in, and ignore the Harpies.

Trivia[edit | edit source]

  • A Harpy is a being from Greek and Roman mythology in the form of a large bird with the face of a human, most often a woman.
  • They are confirmed to be female thanks to the Dungeon Defenders crossover update.

History[edit | edit source]

Desktop VersionDesktop version

  • Desktop 1.1:
    • Feather drop rate increased from 20% to 50%
    • Projectile damage reduced from 30 to 15
  • Desktop 1.0.6:
    • No longer fire feathers without a clear shot.
    • AI changed to reduce wall hugging.
    • Harpies are now unaffected by Wood Platforms, rendering AFK grinders ineffective.
  • Desktop 1.0.5:
    • Harpy renamed from Harpey.
    • No longer make a splash sound when hitting water.
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies

Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses • Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Pets
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