Holy Arrow

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Holy Arrow
  • Holy Arrow item spriteold Holy Arrow item sprite
Stack digit 9.pngStack digit 9.pngStack digit 9.png
Damage13 Desktop, Console, and Mobile versions / 6 Old-gen console version3DS version (Ranged)
Knockback2 (Very weak)
TooltipSummons falling stars on impact
Rarity03*Rarity level: 3
Research99 required
Projectile created
  • Holy Arrow
    Holy Arrow
  • Hallow Star
    Hallow Star
Holy Arrows in use.

Holy Arrows are a type of arrow available once Hardmode is entered, and can be crafted from materials dropped by enemies in the surface Hallow. While lacking in direct brute power, they summon two falling stars to the point of impact.

Crafting[edit | edit source]

Recipes[edit | edit source]

ResultIngredientsCrafting station
Holy ArrowHoly Arrow (200) (Desktop versionConsole versionMobile version)Mythril AnvilMythril Anvil
Orichalcum AnvilOrichalcum Anvil
Holy ArrowHoly Arrow (45) (Old-gen console version3DS version)
total: 2 row(s)

Notes[edit | edit source]

  • The first star is spawned once the arrow projectile is destroyed, either by hitting a solid block or an enemy. It will fall at a random angle from the top of the screen to the location where the arrow was destroyed, passing through all blocks. Once it reaches that location, terrain penetration is deactivated and it will be destroyed upon hitting a block or 1 Desktop and Mobile versions / 2 Console VersionOld-gen console version3DS version enemies . Afterward, the second star will be spawned. Its target location is where the first star was destroyed.[1]
    • Note that if the arrow is not properly destroyed, e.g. because it leaves the screen and despawns, the stars will not be spawned. Similarly, the second star will not be spawned if the first star is not properly destroyed.
  • Desktop and Mobile versions The stars deal half of the base damage as the arrow (the base damage of the arrow being the combined damage of the Holy Arrow, 13, and the bow used).

Tips[edit | edit source]

  • The falling star effect makes Holy Arrows exceptionally effective against bosses and other large enemies, most prominently The Destroyer. The Daedalus Stormbow proves to be exceptional in this case.
  • They prove to be especially powerful with bows that shoot multiple arrows, such as the Daedalus StormbowDesktop, Console, and Mobile versions or Tsunami, as each arrow that hits will summon a pair of stars.
  • Holy Arrows remain useful even after defeating Plantera and Golem – they are an excellent option for killing the Martian SaucerDesktop, Console, and Mobile versions, even in Expert Mode.

Advantages[edit | edit source]

Some advantages the Holy Arrow has over other arrows:

  • Hellfire ArrowHellfire Arrow
    • AoE is much larger with piercing effects.
    • Can be retrieved. Console VersionOld-gen console version3DS version
  • Jester's ArrowJester's Arrow:
    • Piercing effects of the stars is over a larger area.
    • Can be retrieved. Console VersionOld-gen console version3DS version
    • Crafts in higher quantity.
    • Materials are easier to obtain in Hardmode.
  • Cursed ArrowCursed and Ichor ArrowIchor Arrow:
    • Crafting materials are obtained from surface enemies.
  • All other arrows
    • Stars illuminate a large area, including through blocks and walls.
    • Arrows plus stars can deal twice as much damage if lined up correctly.
    • Can reach certain unreachable enemies.

Disadvantages[edit | edit source]

Some advantages other arrows have over the Holy Arrow:

  • Hellfire ArrowHellfire Arrow:
    • AoE is consistent and predictable.
    • May be purchased rather than requiring harvesting materials, or made pre-Hardmode.
  • Jester's ArrowJester's Arrow:
    • Piercing effects are controllable and work in any direction.
    • Can be crafted pre-Hardmode.
  • Cursed ArrowCursed Arrow:
    • Deals 4 more direct damage.
    • Inflicts Cursed Inferno debuff, dealing extra damage over time.
  • Ichor ArrowIchor Arrow:
    • Deals 3 more direct damage.
    • Inflicts Ichor debuff, reducing the target's defense.
  • Luminite ArrowLuminite ArrowDesktop, Console, and Mobile versions:
    • Deals 2 more direct damage.
    • Afterimages are far easier to control.

History[edit | edit source]

  • Desktop
    • Falling Stars can no longer pierce and hit a second target.
    • Falling Stars now do 50% of the original damage instead of 100%.
  • Desktop 1.2:
    • Crafting quantity increased from 35 to 45.
    • Stack limit increased from 250 to 999.
  • Console 1.0.750.0: (PS4)
    • Sprite updated to match Desktop 1.3.1.
    • Damage increased from 6 to 13.
    • Crafting recipe changed: Wooden Arrow x45->200, Pixie Dust x6->3.
  • Console 1.02:
    • Crafting quantity increased from 35 to 45.
    • Stack limit increased from 250 to 999.
  • Mobile
    • Damage increased from 6 to 13.
    • Crafting recipe changed: Wooden Arrow x45->200, Pixie Dust x6->3.
  • Mobile 1.2.6508:
    • Crafting quantity increased from 35 to 45.
    • Stack limit increased from 250 to 999.
  1. Information taken from the Desktop version Desktop source code, function Kill() in Terraria.Projectile.cs There may be inaccuracies, as the current Desktop version Desktop version is