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Ice Elemental

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Ice ElementalHardmode exclusive
Ice Elemental.pngOld-gen console version and 3DS version
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
AI TypeHovering AI
Damage55/110/165 (melee)
90180270 (ranged)
Max Life200/400/600
KB Resist40%/46%/52%
BannerIce Elemental BannerIce Elemental Banner
Immune toPoisonedFrostburnCursed InfernoShadowflameOn Fire!Venom

Ice Elementals are Hardmode enemies that hover towards the player and shoot Frost Blasts. They can appear in the Ice biome at all times, and in the Snow biome at night.

Notes[edit | edit source]

  • They can only hover about eight blocks off the ground.
  • Both the Ice Elementals and their projectiles emit a high amount of light.
  • Frost Blasts cannot be destroyed by hitting them, unlike many other orb projectiles.
  • Frost Blasts cannot travel through walls.

Tips[edit | edit source]

  • Although Ice Elementals have a high range, their projectiles travel slowly enough to dodge them.

Trivia[edit | edit source]

  • Elementals are magical entities who embody/personify a force of nature. Historically, elementals personify one of the four Classical elements: earth, water, air or fire (sometimes plant, but never Aether). Dungeons & Dragons introduced elementals that were fusions, and other unconventional elementals.
  • Unlike most ice-themed enemies, the Ice Elemental can neither inflict the Chilled nor the Frozen debuff.
  • The BestiaryBestiary entry for the Ice Elemental: "Water elementals become icy when dense strong magicks accumulate in the coldest places. Their frosty shards freeze all."

See also[edit | edit source]

History[edit | edit source]