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Imp Staff

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Desktop versionConsole versionOld-gen console versionMobile version Desktop/Console/Old-gen console/Mobile-Only Content: This information applies only to the Desktop, Console, Old-gen console, and Mobile versions of Terraria.
Imp Staff
  • Imp Staff item sprite
Stack digit 1.png
Damage17 Desktop version / 21 Console VersionOld-gen console versionMobile version (Summon)
Knockback2 (Very weak)
Use time36 (Very slow)
TooltipSummons an imp to fight for you
Rarity3*Rarity level: 3
Research1 required
Grants Buff
BuffImpImpDesktop, Console, Old-gen console, and Mobile versions
Buff tooltipThe imp will fight for you
Projectile created
  • Flying Imp
    Flying Imp

The Imp Staff is a summon weapon which spawns a miniature Flying Imp minion that follows the player and fires fireballs at enemies. Fireballs always inflict the On Fire! debuff for 3–6 seconds and can pierce infinitely. Like other minions, the summoned Imp is invincible and follows the player for an unlimited amount of time, unless the player dies, summons a replacement minion, cancels the buff, or leaves the world.

Console VersionOld-gen console versionMobile version Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Imp Staff has over a Ruthless one is knockback.

Desktop version Its best modifier is Mythical. Rounding reveals that both the Mythical and Ruthless modifiers provide the same increase to damage, increasing it from 17 to 20.

Crafting[edit | edit source]

Recipe[edit | edit source]

ResultIngredientsCrafting station
Imp StaffImp StaffDesktop, Console, Old-gen console, and Mobile versionsIron AnvilIron Anvil
Lead AnvilLead Anvil
total: 1 row(s)

Notes[edit | edit source]

  • The Imp attacks with an average rate of fire of once every 1.25 seconds. The delay between attacks can range between 0.75 and 1.5 seconds.
  • While the Imp can fly through water, its fireball projectiles cannot travel through water. They stop at the water's surface and will not appear at all when the Imp is submerged in water. Regardless, the Imp will still attempt to fire at underwater enemies.

Tips[edit | edit source]

  • On the Console version Console version, Old-gen console version Old-gen console version, and Mobile version Mobile version, the Imp's overall fire rate is low and inconsistent compared to the Hornet summoned by the Hornet Staff. On the Desktop version Desktop version, however, its fire rate is drastically improved in exchange for lowered base damage. Nonetheless, the Imp still cannot attack underwater while the Hornet can.
  • Console VersionOld-gen console versionMobile version It is possible to obtain this weapon at the very start of the game without having to defeat a boss, giving early summoners a huge advantage. This can be done by fishing a Reaver Shark at the Ocean, which requires nothing more than a Reinforced Fishing Pole and Enchanted Nightcrawlers as bait. With the Reaver Shark, the player can immediately venture to the Underworld and obtain Hellstone in order to craft the Imp Staff.
    • As of version, the Reaver Shark's pickaxe power has been significantly reduced, rendering it unable to mine Hellstone.
  • When an Imp is summoned using the Imp Staff with an enemy in its line of sight, it will usually fire immediately. This means that continuous summoning will generally give the Imp a more consistent fire rate.

Trivia[edit | edit source]

Gallery[edit | edit source]

The Imp Staff summoning a Flying Imp which attacks some Skeletons. Note its piercing ability.

History[edit | edit source]

  • Desktop
    • Fire rate increased dramatically.
    • Damage decreased from 21 to 17.
  • Desktop
    • Added requirement of 10 mana.
    • Fixed a bug where the minion buff did not disappear upon leaving a world.