|Damage||35 / 30 (Magic)|
|Knockback||2.5 (Very weak)|
|Use time||12 (Very fast)|
|Tooltip||Drains life from enemies|
|Buff tooltip||Increased life regeneration|
|Duration||Until all enemies are killed or usage of Life Drain ceases|
- Soul Drain
When used, it deals constant damage to all enemies near the cursor's position, as long as the distance between the player and the cursor is unobstructed. A stream of red particles flows toward the user from each targeted enemy. While the weapon is in use, the user receives the Life Drain buff, which adds 2.5 life per second to existing health regeneration. The weapon will drain mana as long as it is in use, regardless of whether it connects with enemies or not.
While an enemy is being damaged by Life Drain, it is also afflicted with a special debuff that deals 5 damage per tick.
Its best modifier is Mythical.
Notes[edit | edit source]
- The Life Drain buff increases the player's health regeneration as long as it is hitting enemies. It does not depend on the red particles.
- The weapon will consume mana even when it cannot damage anything.
- Its unique debuff can be applied to any enemy that is not immune to all debuffs.
Tips[edit | edit source]
- It is a very effective weapon against crowds of weaker enemies, but less effective against singular targets.
- The Life Drain employs a significantly different mechanic from the Vampire Knives, which actually heal the user based on damage dealt. This weapon instead applies a life regeneration buff while enemies are being damaged which increases in power for every two additional enemies within its effect, but provides slower healing than the Vampire Knives. Both weapons are, however, very thematically similar, being based around stealing health and focused around the Crimson biome.
- Due to the increased health regen rate provided by the weapon, equipment that multiplies the effects of regeneration, like Crimson or Palladium armor, can have good synergy with it.
- This is a useful weapon against worm-type enemies since it counts each segment as an individual target. This does indeed work against The Destroyer, though due to the boss and its probes being immune to all debuffs, Life Drain will not increase the player's life regeneration.
- It is also extremely useful when fighting the Dungeon Guardian, as the debuff will ignore its high defense.
- It does affect Target Dummies as if they were normal enemies, allowing players to heal more quickly after respawning without needing to pay the Nurse.
- While the player must aim at an area within their line of sight, the Life Drain can still damage enemies through walls as long as they are still in the area.
- Since it is not a direct healing effect, Moon Lord's Moon Bite debuff will not interfere with it in any way.
- As it will always take a set amount of mana, but has no max amount of enemies it can damage at once, it is highly effective when attacking huge hordes of enemies.
Trivia[edit | edit source]
- The Life Drain may be a reference to the Life Leech weapon from the 1997 first-person shooter video game Blood, as it bears a similar appearance and also works by draining life in a similar fashion.
- Similar to the Resonance Scepter, the Life Drain always knocks enemies to the East, regardless of player position.
History[edit | edit source]
- Desktop 1.4.1:
- Damage increased from 30 to 35.
- No longer consumes mana when being used, but not hitting anything.
- Desktop 126.96.36.199: Introduced.
- Console 1.0.933.1: Introduced. ()
- Console 1.0.750.0: Introduced. ()
- Switch 1.0.711.6: Introduced.
- Mobile 188.8.131.52: Introduced.