Light Disc

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Light Disc
  • Light Disc item sprite
Autoswing
Stack digit 5.png
Statistics
TypeWeapon
Damage57 Desktop VersionConsole Version / 35 Old-gen console versionMobile Version3DS VersionMelee
Knockback8 (Very Strong)
Critical chance4%
Use time15 Very Fast
Velocity13
TooltipStacks up to 5
RarityRarity level: 5
Sell100000*10 Gold Coin.png
Projectile created
  • Light Disc
    Light Disc
Attack animation of a fully stacked Light Disc.

The Light Disc is a Hardmode boomerang-type weapon that deals melee damage. Light Discs have the rare ability (along with the Bananarang, though it is twice the amount) to be stacked up to 5 in a single slot, which allows them to be rapid-fired by holding the attack button, with multiple discs in the air at once. They are quicker than other boomerangs, and can ricochet any number of times. After approximately two seconds, the disc will return to the thrower.

Light Disc physics are similar to the Thorn Chakram's, though Light Discs have nearly twice the range and do not "wobble" as they travel. They also emit a small amount of light, comparable to the glow of Demonite, Crimtane, or Crystal Shards.

Light Discs cannot have modifiers through any usual in-game means, due to their stackable nature.

Crafting[edit | edit source]

Recipe[edit | edit source]

Notes[edit | edit source]

Several ricochet examples.
  • Liquids slow their travel speed.
  • Since Light Discs count as melee weapons, buffs that increase melee damage and speed will affect them.
  • Due to their infinite ricochet ability, Light Discs ricocheting at acute angles in small enclosure can cause exponential ricochets and particles, which might cause lag.
  • In the Mobile version Mobile version, Mimics cannot drop the Compass; they instead have a chance of dropping a Light Disc.
  • Firing a Light Disc directly against a wall grants it the ability to penetrate a 1-block wide wall directly behind the player.

Tips[edit | edit source]

  • A full stack of five Light Discs is very useful for cave exploration, gathering drops from underground enemies, and generally surviving underground in Hardmode. Its continuous ricocheting fire, long range, and ability to have five projectiles in the air at once, along with the lack of any ammo consumption, mean that the usage key can be held continuously during travel to maintain a rather large spread "field" of indefinite protective fire with relatively little need to aim.
  • A full stack of Light Discs can be very effective when fighting monsters in small areas or rooms.
  • Crafting and selling Light Discs can be a good source of coins. Two of the three materials needed for crafting drop from The Destroyer, with said materials worth 56000*5 Gold Coin.png 60 Silver Coin.png if sold separately (40000*4 Gold Coin.png for 5 Souls of Might + 16000*1 Gold Coin.png 60 Silver Coin.png for 4 Hallowed Bars). Three Souls of Light add 600*6 Silver Coin.png to the total sell price (56600*5 Gold Coin.png 66 Silver Coin.png). The 100000*10 Gold Coin.png sell price of the Light Discs nets about 77% more profit.

Trivia[edit | edit source]

  • Light Discs resemble identity discs from the 1982 American science fiction action-adventure film Tron.
  • Upon entering the map function of the Old-gen console version Old-gen console version and Mobile version Mobile version of Terraria, a small Light Disc will briefly appear as the loading icon.
  • Light Discs can be assigned modifiers through use of an inventory editor. The best modifier that will stick is Godly, like other boomerangs.
  • Mobile Version Prior to the 1.2 update, one could throw an infinite amount of Light Discs.

History[edit | edit source]

  • Console 1.01: Can no longer throw an unlimited number of Light Discs (even when only 1 was in inventory).
  • 1.2.12773: Removed as the loading icon upon entering the map function, a small Light Disc used to briefly appear (version?). Apple iOS
  • Mobile-Release: Introduced (? first mention in the page history was after the 1.1.5536 update).