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Magic Missile

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Magic Missile
  • Magic Missile item spriteold Magic Missile item sprite
Stack digit 1.png
Damage27 Desktop, Console, and Mobile Versions
23 Old-gen console version3DS Version (Magic)
Knockback7.5 (Very strong) Desktop, Console, and Mobile Versions
5.5 (Average) Old-gen console version3DS Version
Critical chance4%
Use time18 (Very fast)
TooltipCasts a controllable missile
Rarity2*Rarity level: 2
Research1 required
Projectile created
  • Magic Missile
    Magic Missile
Missile fired by the Magic Missile.

The Magic Missile is a magic weapon that has a chance to be found in the Dungeon's locked Gold Chests. It can also be found in Golden Lock Boxes found in Desktop, Console, and Mobile Versions Dungeon and Desktop Version Stockade Crates which are fished up in the Dungeon. It fires an exploding projectile that can be controlled by holding the Use / Attack button and moving the cursor. If the Use / Attack button is released mid-drag, the missile will be flung in that direction. If the cursor is stationary on release, it flies directly away from the player. When the projectile is released, it will home-in on enemies. The projectile also emits a good deal of light.

Desktop Version As of, if any enemies are nearby when the missile is released, the missile will home in and attack them.

Its best modifier is Mythical.

Crafting[edit | edit source]

Used in[edit | edit source]

Notes[edit | edit source]

  • The mana cost is for the initial casting only. Maintaining and directing the missile does not cost additional mana, and you will regenerate mana while controlling it.
  • The Magic Missile can fire through water (unlike the Flamelash, a similar guidable weapon).
  • The projectiles of the Magic Missile can be controlled through gaps of one block wide.
  • Previously, on the Mobile version Mobile version, the missile could be fired multiple times, stacking into something that could instantly kill most enemies.
  • The Flamelash, which is found in Shadow Chests and Obsidian Lock Boxes, can be considered an Underworld-tier upgrade to the Magic Missile, having identical functionality but dealing increased damage and the On Fire! debuff. The Rainbow Rod, crafted in early Hardmode, also has identical functionality and deals even further damage.

Tips[edit | edit source]

  • The missile emits light and can be remotely directed wherever there is continuous empty space, making it a good cave-scouting tool.
  • The projectile causes an explosion that can damage enemies through a one-block thick wall.
  • Can prove very useful when combined with the Binoculars, increasing the range in which you can guide the missile.
  • The missile has a high amount of knockback while being as accurate as the player can move their mouse, this allows you to knock enemies away with precision.

Trivia[edit | edit source]

  • A "Magic Missile" spell first appeared in the fantasy tabletop role-playing game Dungeons & Dragons in 1974, and has appeared in countless publications since.
    • In Dungeons and Dragons, the magic missile spell always hits its target, represented by the items homing ability.

See also[edit | edit source]

History[edit | edit source]

  • Desktop
    • Completely revamped:
      • Projectile homes into enemies upon being released and will also produce a small area-of-effect explosion on impact.
      • Projectile moves much faster.
      • Projectile sprite updated.
      • Use Time increased from 17 to 18
      • Mana Cost increased from 10 to 12
  • Desktop 1.2.3:
    • Damage increased from 22 to 23.
    • Knockback increased from 5 to 5.5.
  • Desktop 1.0.6:
    • Sprite updated.
    • Damage decreased from 32 to 22.
    • Mana to cast reduced from 16 to 10.
    • Speed of projectile is increased.
    • Projectile launched after release the mouse button, rather than disappearing.
  • Console 1.0.750.0: (PS4)
    • Damage increased from 23 to 27.
    • Knockback increased from 5.5 to 7.5.
  • Console 1.06:
    • Damage increased from 22 to 23.
    • Knockback increased from 5 to 5.5.
  • Mobile 1.2.11212:
    • Damage increased from 22 to 23.
    • Knockback increased from 5 to 5.5.
  • 3DS-Release: Introduced with stats and sprites of Desktop 1.2.3.