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Man Eater

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Man Eater
Man Eater.png
Statistics
Type Enemy
Environment Underground Jungle
AI Type Plant
Damage 34 / 68 (60) Desktop only.png
Max Life 110 / 220 (242) Desktop only.png
Defense 10
KB Resist 100%
Immune to: Confused.pngPoisoned.pngVenom.png
Banner
Man Eater Banner.png
Drops
Coins 3 Silver Coin 50 Copper Coin
Item (Quantity) Rate
Vine.png
Vine 
50%
Ancient Cobalt Helmet.png
0.33%
Ancient Cobalt Breastplate.png
0.33%
Ancient Cobalt Leggings.png
0.33%
Internal NPC ID: 43

The Man Eater is an enemy found only in the Underground Jungle biome, and is nearly identical in appearance and behavior to the above-ground Snatcher. Man Eaters spawn anchored to blocks, with an extendable stem topped by a pincher. The stem itself is a passive component and can be walked through safely without incurring damage; only the pincher inflicts or takes damage.

Destroying the block that a Man Eater is rooted on kills it instantly; however, this method of dispatching a Man Eater never yields any dropped items.

Man Eaters are immune to the Poisoned, Venom, and Confused debuffs.

Differences from Snatchers[edit | edit source]

  • Man Eater's body color is a brown/pinkish vine, as opposed to a green vine for Snatchers.
  • Man Eaters have a chance to drop Vines, whereas Snatchers don't.
  • Man Eaters can extend their stems about twice as far as Snatchers.

Tips[edit | edit source]

  • When lit on fire with weapons such as the Sunfury, their erratic movement patterns may cause them to reveal hidden caves with their light.

History[edit | edit source]

  • 1.3.5: Sprite updated.
  • 1.3.0.1: Vine drop rate increased from 33.33% to 50%.
  • 1.2.3: Will no longer drop the Ancient Cobalt Helmet and the Ancient Cobalt Leggings together.
  • 1.2.0.3: Can now drop its own respective banner.
  • 1.2: Vine drop rate increased from 25% to 33.33%.
    • Health reduced from 130 to 110.
    • Damage reduced from 42 to 34.
    • Defense reduced from 18 to 10.
    • Now has a chance to drop Ancient Cobalt armor when killed.
  • 1.1: Damage decreased from 45 to 42.
  • 1.0.6:
    • Health decreased from 200 to 130.
    • Damage decreased from 60 to 45
    • Man Eaters are now drawn in front of tiles rather than behind them.
    • They now extend their stems at random, rather than when the player is moving rapidly.
  • 1.0.5:
    • Man Eaters no longer drop Jungle armor, which is instead crafted by the player.
    • They now pass through blocks, are immune to knockback, and no longer extend their stems when struck.
  • Pre-Release: Introduced.
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars